Nov 13, 2006, 03:46 PM // 15:46
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#1
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Frost Gate Guardian
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Account Based Heroes and Lightbringer Please
I for one have all the professions maxxed, and there is no way in Hades I am going to be doing NF with all of them. The grind is a bit much in my opinion, and is if you weren't just grinding for yourself, now you're grinding out 10 sets of heroes.
If I have to lvl all my heroes times 10, purchase 10x the runes, 10X the armor upgrades, and farm a heck of alot more good stuff for them... then my answer is "No thanks." I know I could share my items from one toon to the next, but that's a real pain-- loggin in and loggin out loggin back in.
And no way am I farming out lightbringer points times ten either. Without these changes, in my opinion Anet has limited my PvE play, not enhanced it.
There you have it, feel free to bash me.
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Nov 13, 2006, 03:54 PM // 15:54
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#2
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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Who said you have to finish nightfall with all your characters, Lvl all your heroes to lvl 20 and get full equipment and armor for all of them?
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Nov 13, 2006, 03:58 PM // 15:58
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#3
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Wilds Pathfinder
Join Date: Nov 2005
Location: Canada
Profession: R/Mo
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Lightbringer account wide... No way... Why you should get ur elite Lightbringer skill, as soon as you hit the chantry?...
You dont need lightbringer, you hero doesnt need gold, green max weapon, full set of rune, insignia.
You want to equip them, then pay, or do like alot of ppl, equip them with ur drop and they'll die more...
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Nov 13, 2006, 03:59 PM // 15:59
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#4
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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I wouldn't mind if Heros were account based. But LB only goes up to rank 8 so it's hardly a hard title to get overtime and doesn't need to be account based.
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Nov 13, 2006, 04:02 PM // 16:02
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#5
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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I dunno..i like having heroes character based.
I have Olias as MM for my ranger, but hes a curses necro for my own Necromancer, since i like to MM ;P.
I already gave my Ranger's olias a superior death rune, heroes dont have swappable headgear, so how could i respec him to curses?
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Nov 13, 2006, 04:13 PM // 16:13
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#6
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I dunt even get "Retired"
Join Date: Aug 2005
Guild: Fifteen Over Fifty [Rare]
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I kind of see what he's saying about getting it ten times, but really, it's not like you have to get past 2 to beat the game. Getting Lightbringer r2 x 10 isn't very hard, and if you want max titles, well, that's personal preference.
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Nov 13, 2006, 05:07 PM // 17:07
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#7
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Academy Page
Join Date: Nov 2005
Location: Moscow, Russia
Profession: W/
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You can respec him to curses by simply taking out the rune - salvaging hero armor never destroys it
I've only played 1 char through all 3 campaings, but I shudder to think of all the grind for heroes if I decide to get another char. Account-based heroes would be right, but kinda counterproductive from the developer's point of view - means less grind, which is entirely optional in this case, and that means less playtime.
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Nov 13, 2006, 08:05 PM // 20:05
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#8
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Academy Page
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Why not make it an option and leave it to the owner of the account to decide whether it should character or account based.
I think the problem would be that as soon as you start the game, you would get a level 20 Koss which obviously is unfair.
I think having the lightbringer title be account based would yield the same thing like what Power said.
What I would personally prefer is that once you beat the game, you would then be able to use the level 20 version of Koss that you saved to your account which would have all the runes and gear.
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Nov 13, 2006, 08:45 PM // 20:45
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#9
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Ascalonian Squire
Join Date: Aug 2006
Guild: Flyin' Solo
Profession: R/
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I definitely agree with the OP. I have the same situation with and the same thoughts, How many people actually care to run each character thru the entire storyline - even if it is orders of magnitude better than Factions? My guess would be that majority does not; seems like Anet acknowledges this with open gates after one character has completed the storyline (still not sure how helpful it is without being able to access wurms except thru the storyline).
I for one would also like to see account based map clear also, but that is probably too much to ask.
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Nov 13, 2006, 08:53 PM // 20:53
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#10
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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i wouldnt care for either of these.
1. Heros- When you make a pvp character, all Heros youve unlocked are accessable (and with template saving there is no excuse barring an extra pvp slot which is a measly 10 bucks) In-Game, Im sure having both goren and norgu, or margrid/master, would detract from the storyline and its forced 'decisions'
2. Lightbringer Points- I dont know how I feel about this. Realistically it should not be account based- but ill probably agree with you by the time im on my 9th character in elona for sure.
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Nov 13, 2006, 09:28 PM // 21:28
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#11
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Ascalonian Squire
Join Date: Aug 2006
Guild: Flyin' Solo
Profession: R/
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Quote:
Originally Posted by Horseman Of War
In-Game, Im sure having both goren and norgu, or margrid/master, would detract from the storyline and its forced 'decisions'
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I'm just curious... how many people care about the storyline after the first time thru? Anet seems to acknowledge that most people don't.
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Nov 14, 2006, 10:53 AM // 10:53
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#12
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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No problem with leveling heroes up IMO. But I happen to be one of these fools that like to play the storylines more that 1 time. If u wanna level up heroes quite fast take em out farming and flag them some place safe. If u don't farm and/or finish the storyline u must be PvP. I donot pity ppl that want to use heroes for PvP purposes, cos its bloody lame IMO. I agree though that theyre a money sink. Ppl always say that they don't need all the runes, but if i use a hero to complete a PUG that's lacking a good monk, I sure as hell wanna give them a good monk, not a half-decent one.
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Nov 14, 2006, 02:07 PM // 14:07
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#13
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Netherlands, Woerden
Guild: Glob of Ectospasm [GoE]
Profession: R/
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Quote:
Originally Posted by lyra_song
I dunno..i like having heroes character based.
I have Olias as MM for my ranger, but hes a curses necro for my own Necromancer, since i like to MM ;P.
I already gave my Ranger's olias a superior death rune, heroes dont have swappable headgear, so how could i respec him to curses?
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Salvage it. You can't destroy their armour anyway. ^^
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Nov 14, 2006, 04:56 PM // 16:56
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#14
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Banned
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Just make 2 new rules: Heroes are Account Based, and Heroes can NEVER outlevel you, if they outlevel you, their level is temporarily reduced until you reach their level. Why?
First change: Reduces grind, etc., what the topic creator said.
Second change: Right now that is how it is anyway. Your hero can not outlevel you (or if they can, it's very rare). This change will just make it so, if you have all level 20 heros on one character, they are account based. However, if you put them in your party on your level 1 character, they are all reduced to level 1 until you reach level 2, then they are limited to level 2, etc. The hero is still level 20 on your account though for all level 20s.
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Nov 14, 2006, 06:34 PM // 18:34
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#15
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Jungle Guide
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
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simple, they should level up the same as you. eg, koss will be lvl12 if your level 12, weapons should also "grow" with them, and have runes unlocked, pvp style.
i dont like heros, cos towns are silent now..
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Nov 14, 2006, 06:49 PM // 18:49
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#16
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Frost Gate Guardian
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Quote:
Originally Posted by Rakeman
Just make 2 new rules: Heroes are Account Based, and Heroes can NEVER outlevel you, if they outlevel you, their level is temporarily reduced until you reach their level.
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That's the best suggestion to date. So if I want to bring over my Rit from factions, or my Mesmer from Proph, I start with the heroes I already worked to unlock.
I understand about LB points. But still, the thought of grinding out 9 more professions is silly to me. Of course I don't need them, but its nice tossing a good ranged interrupt in the Torment when you're using a profession that doesn't have one normally.
I feel like my game play is limited in this regard. In Proph or Factions, I could run my toons to places like the War Camp. Then if my guild needed a monk, or an SS necro-- hey, no problem. In Factions, the missions were pretty much linear, so it was basically the same scenario.
Now, just to get to various places in NF, all ten of my toons need to farm out Sunspear points. That's a pain. To be of greatest use on some boards, they're going to need some LB points as well. I could run to a lot of places, but then what? If my guildie needs my monk hero, do I send in a lvl 6 Dunkoro?
Basically, I'm left with several months of work to get all my toons where they need to be in NF. And over the course of that several months, I'm pretty sure I am going to be burned out on the game.
Last edited by stamenflicker; Nov 14, 2006 at 06:52 PM // 18:52..
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Nov 14, 2006, 06:58 PM // 18:58
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#17
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Wilds Pathfinder
Join Date: May 2005
Location: Pittsburgh
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I was really hoping that heros would be per-account. Perhaps locked and level capped for each particular character, but that their equipment would be per-account. It is seriously expensive to outfit heroes on more than one character.
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