Nov 15, 2006, 11:13 PM // 23:13
|
#1
|
Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
|
New paragon shout
"Stop! Drop! And Roll!"
Shout. All Allies within earshot if burning, are knocked down for 1/2 a second. All Allies that were burning gain 7...24 health for each second they were on fire. (Attribute: Leadership).
(5) Energy
(1) Activation Time
(20) Recharge Time
|
|
|
Nov 15, 2006, 11:36 PM // 23:36
|
#2
|
Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
|
Half a second knockdown? Isn't that like, getting interrupted?
Funny idea, but I fear it just won't work, technically.
|
|
|
Nov 16, 2006, 12:26 AM // 00:26
|
#3
|
Frost Gate Guardian
Join Date: Aug 2005
Guild: OCAU
Profession: Mo/Me
|
I can see griefers using this to cause havoc on their own team. In AB it would be crazy people interrupting people on their own side, maybe to help the other team win.
|
|
|
Nov 16, 2006, 01:03 AM // 01:03
|
#4
|
Jungle Guide
Join Date: May 2006
Guild: Ancient Warriors Gaming Clan
Profession: W/Mo
|
Quote:
Originally Posted by floppinghog
"Stop! Drop! And Roll!"
Shout. All Allies within earshot if burning, are knocked down for 1/2 a second. All Allies that were burning gain 7...24 health for each second they were on fire. (Attribute: Leadership).
(5) Energy
(1) Activation Time
(20) Recharge Time
|
seems interesting, though there are few spells that make burning last longer than 3 or 4 seconds. but maybe the kd should be one second?
|
|
|
Nov 16, 2006, 01:07 AM // 01:07
|
#5
|
Wilds Pathfinder
Join Date: Mar 2006
Location: With many other ugly people
Guild: We Are All Pretty [ugly]
Profession: R/
|
I don't like the part where you can control when your allies get Knocked-Down...
|
|
|
Nov 16, 2006, 03:04 AM // 03:04
|
#6
|
Desert Nomad
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
|
Knockdown is worse than burning, especially since your likely to remedy 2 seconds of burning. It is a very funny cliche, but a bad skill.
Now if it were some sort of offensive skill on singular skill with significant benifits it would be much better. But trying to throw a knockdown on your teammate in the 3 seconds he suffers from burning which will likely interrupt his skill, chasing, retreating, or any number of actions, is very bad. And since we have extinguish, this is also unneccessary.
|
|
|
Nov 16, 2006, 03:13 AM // 03:13
|
#7
|
Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
|
For the record, shouts have no cast time by precedent.
Chants are fundamentally shouts, and work just like them, except they DO have cast times.
Therefore, I doubt they'd add in a cast-less Chant or a Shout with a cast time.
|
|
|
Nov 16, 2006, 03:19 AM // 03:19
|
#8
|
Wilds Pathfinder
Join Date: Nov 2006
Guild: I War Torn I [Torn]
Profession: N/Me
|
thats a pretty good one i like it, but the time needs to be alittle more harsh
|
|
|
Nov 16, 2006, 05:59 AM // 05:59
|
#9
|
Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
|
I dont like the idea of causing a knockdown/interupt on your own team memebers. If it needs balanced then add higher energy cost or something but no negative effects on your own team.
|
|
|
Nov 16, 2006, 03:04 PM // 15:04
|
#11
|
Wilds Pathfinder
Join Date: Apr 2006
Location: UK
Guild: Warlords of Ruin
Profession: A/Mo
|
there are skils that are negative against your team, rangers use them, and my enemy is Fertile Season.
people need to read, the K/D was only on burning allies, so you wudnt K/D your entire team, tbh tho, i dont see the benefits of this outweighing the negatives.
|
|
|
Nov 16, 2006, 06:25 PM // 18:25
|
#12
|
Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
|
Nature Rituals are designed to affect all sides. Thats different.
|
|
|
Nov 16, 2006, 10:04 PM // 22:04
|
#14
|
Krytan Explorer
Join Date: Apr 2006
Guild: I dont like guilds...
Profession: Mo/E
|
why do people make threads about random dumb ideas that pop into their heads?
|
|
|
Nov 16, 2006, 10:16 PM // 22:16
|
#15
|
Furnace Stoker
|
"Stop Drop and Roll!" 5 Energy, 20 Recharge
Shout. All enemies within your area, who are suffering from burning are knocked down and take 20....65 damage. Afterwards they no longer suffer from burning.
|
|
|
Nov 16, 2006, 10:20 PM // 22:20
|
#16
|
Lion's Arch Merchant
Join Date: Apr 2006
Guild: Runners of Fury
Profession: W/Mo
|
why not instead of allies.. make it enemies
shout-foes whitin earshot that are burning get knoked down for xxxx secs
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 11:28 AM // 11:28.
|