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Old Nov 30, 2006, 08:03 PM // 20:03   #1
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Join Date: May 2005
Location: Florida
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Default Purchasable scroll ideas

I was thinking the other day, we have scrolls to give us extra XP, but we don't have scrolls that increase our earnings or drop rates. Items which generically improve all drops of gold or items, while a nice idea, would mess up the economy. Now in many cases, people really don't need extra drops to afford one of the max armors and a crafter weapon, but when you have people that are trying to afford a number of skills, maybe buy a battle axe for when they don't want a sword, el's having to aquire wands or staves of each element, it slowly starts to pile up on someone.

Also you have to take into account farmers when you think of these things. In general a good farmer should be able to support himself more or less. However not everyone is a good farmer, not everyone wants to farm solo (it is a multiplayer game), and anet doesn't want people to solo farm (yet they add heroes to make people want to PUG less).

So here are the criteria:
1. Can't be too much of a boost to keep the economy in check
2. Has to be enough of a boost to make at least a little money so people will buy them
3. Needs to take groups into consideration
4. Needs to take henchie/heroes into consideration


So here are some starting ideas that I hope people would either add to or modify than /sign or /notsign. Read: creative feedback for or against would be preferred.

1. Scroll of the Crow's Eye: for X amount of GP found this way, whenever you defeate an opponent and he has a gold drop, the amount of gold increases by 4% per member in the party. Heroes and henchies portions don't count against the bonus gold max for this scroll's effects, only the gold PCs pick up does.

2. Scroll of the Junk Yard: for drops up to X gp value found this way, whenever you defeat an opponent or open a chest, the chances of an extra item dropping in addition to his normal drop will be increased by 1% per member in the party. Heroes and henchies portions don't count against the bonus gold value max for this scroll's effects. Note the X value in this one would have to be kinda of low since perfect items have a low merch value (ie an armor with a sup vigor rune will only have a merch value of about 150-200 or so usually).

3. Scroll of the expert treasure hunter: for X amount of value you have an increase amount of gold that drops and a chance of extra items dropping (both increase if more people are in the party). Heroes and henchies portions don't count against the bonus gold max for this scroll's effects. Note this one should have a higher value, but also be a rare scroll... Maybe it's max value would go up or down depending on how much it is currently trading for to keep it fair. Also it would be nice if the quality of the items dropped went up by a small percentage with this item. IE maybe someone who drops a gold item 1% of the time might drop one 1% + .25% per party member percent of the time (or 3% of the time for a party of 8).

4. Scroll of Prepaid Wages: For X amount of gold or merch value, heroes and henchies do not get a share of the gold or items that drop (even if junk drops). The idea here is you pay them garunteed money up front so in return for that garuntee, they'll let you have all the drops up to a certain point.




I've intentionally left the X values blank and not added how much these things should cost to encourage discussion.
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