Nov 30, 2006, 12:50 PM // 12:50
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#21
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by milan
/unsigned
As a poster above said, it's not exactly rocket science working it out yourself and map comparison cheapens the deal. Add to that I find the op faintly annoying with an oversize ego.
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Your welcome to your opinion, glad I could make a nice impression, but as for "it's not exactly rocket science working it out yourself".
Have you tried staring at a 99.8% complete map and trying to see where you've missed? Zoomed in or out.
Its like trying to find a needle in a haystack if you dont have a map to compare to.
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Nov 30, 2006, 12:54 PM // 12:54
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#22
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Wilds Pathfinder
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Quote:
Originally Posted by freekedoutfish
Its like trying to find a needle in a haystack
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Call me crazy(zing!), but I think that's the whole idea.
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Nov 30, 2006, 01:01 PM // 13:01
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#23
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by crazy diamond
Call me crazy(zing!), but I think that's the whole idea.
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True. I wouldnt deny that. I like the fact its a challenge. But I just find the clouds a hindrence that we should be able to remove is we want.
I could be wrong, because its been a while since i first played GWs, but at the start I dont remember Tyria having clouds. I first remember seeing them in factions.
So I cant help but get the feeling they added them on purpose, aswell as just looking nice.
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Nov 30, 2006, 05:10 PM // 17:10
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#24
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Wilds Pathfinder
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The clouds were always there. Even if, as you suggest, they added the clouds on purpose, it would be a good thing. It doesn't actually hurt the people who are exploring on their own - it only hinders people who need to resort to map comparison.
You shouldn't need to compare maps at all. I have never had to, and I always get GMC on the first try, without revisiting previous areas. Does this mean I am some kind of uber cartography god? Absolutely not. It means that the rest of you are not being thorough. There isn't any skill involved in cartography; it's all patience and attention to detail. Being able to compare maps, especially on the level of differece-mapping comparisons that I see in the GMC threads here at gurus, just sickens me. If you need Photoshop to tell you what you're missing, you don't deserve the title.
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Nov 30, 2006, 05:17 PM // 17:17
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#25
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Quote:
Originally Posted by freekedoutfish
Every person who I know, including myself, who all have 100% on both tyria and cantha already, all compare the zoomed out maps.
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I did both Tyria and Cantha exclusively via U maps, zoomed in.
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Nov 30, 2006, 06:27 PM // 18:27
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#26
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Ascalonian Squire
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I'd prefer the uncharted areas to have a more pronounced "shimmer" or whatever in addition to (optional) cloud removal, only on the grounds that I sometimes can't tell that something is uncharted even if the surrounding area was discovered. It *looks* discovered, but you get over to it and, surprise, it isn't! Usually happens with dark areas or places I can't physically move into.
Besides, I've never seen a terrain map with clouds on it. It's not like it has a satellite feed or something.
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Nov 30, 2006, 07:00 PM // 19:00
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#27
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Woodland Realm
Profession: Mo/N
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Quote:
Originally Posted by milan
Add to that I find the op faintly annoying with an oversize ego.
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/agreed and /unsigned
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Dec 01, 2006, 08:14 PM // 20:14
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#28
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Frost Gate Guardian
Join Date: Jul 2005
Location: Frozen Lake
Guild: Illustrious Chromatic Enigmas (ICE)
Profession: Mo/
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Quote:
Originally Posted by freekedoutfish
Sorry if this sounds like im picking, but who do you know who compares the ENTIRE zoomed in map?
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Did I say anything about zoomed in map? I don't think so. I don't think you are being picky...I think you have an incomplete understanding of the way the U map can be used.
Quote:
Every person who I know, including myself, who all have 100% on both tyria and cantha already, all compare the zoomed out maps.
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I have 100% of tyria and cantha. Again..I said nothing about zoomed out maps. The U map is not zoomed unless you zoom it and it is a cloud free and much clearer map to use for cartography.
Quote:
If you look at every thread on here, where people post maps to compare and be analysed, their all zoomed out.
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That may be but....
Quote:
The reason being that it is actually alot easier, faster and effective.
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Simply is not true.
Quote:
Its the way I did it for tyria and cantha to get 100%, and it works perfectly.
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If it works perfectly why are you here?
Quote:
To attempt to use the zoomed in one is time consuming.
You need to capture seperate squares of the map for every part, and go through each one comparing it to subsiquent squares from a 100% map.
This means doing the same thing over and over again on seperate images.
If it works for you, thats great. But from my quite extensive experience of exploring, its simply inefficient.
Numerious people I know from this website would agree, including Doogal, who runs the Tyrian exploration thread.
Using the zoomed out maps, you can layer one on top of the other and change visibilities to see subtle changes.
All of which can be on one image.
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The images for comparison have already been stitched into one image and the U map is one image too? I fail to see your logic. But if Doogal and you use it then it must be the right way!
I guess Livingston can close his thread now because it references Leighwins popular method for the the 5-7 minute full map comparison. A method that now seems to be obsolete and time consuming.
Livingston's Guide to becoming a Grandmaster Canthan Cartographer!
Livingston's Guide to becoming a Grandmaster Elonian Cartographer!
Quote:
Removing the clouds would make it easier because you wouldnt have to take into consideration clouds changing brightnesses and visibilties.
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I already don't take those into consideration using the U map. You have failed to make a case IMHO.
Still /notsigned
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Dec 01, 2006, 08:18 PM // 20:18
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#29
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Frost Gate Guardian
Join Date: Jul 2005
Location: Frozen Lake
Guild: Illustrious Chromatic Enigmas (ICE)
Profession: Mo/
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I actually went to the trouble to answer each point separately but had an error posting. Instead of doing all that again I'll just point you to the best thread on mapping Elona available. Note Leighwins method of map comparison. It takes only 5-7 minutes.
Livingston's Guide to becoming a Grandmaster Elonian Cartographer!
I guess my first post went through.
Last edited by Titan Chrae; Dec 01, 2006 at 08:24 PM // 20:24..
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Dec 01, 2006, 09:12 PM // 21:12
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#30
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Titan Chrae
I actually went to the trouble to answer each point separately but had an error posting. Instead of doing all that again I'll just point you to the best thread on mapping Elona available. Note Leighwins method of map comparison. It takes only 5-7 minutes.
Livingston's Guide to becoming a Grandmaster Elonian Cartographer!
I guess my first post went through.
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im using that
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Dec 01, 2006, 10:02 PM // 22:02
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#31
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Frost Gate Guardian
Join Date: Jul 2005
Location: Frozen Lake
Guild: Illustrious Chromatic Enigmas (ICE)
Profession: Mo/
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Quote:
Originally Posted by freekedoutfish
im using that
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I guess that means you are using the "U" map then. That is the prefered map according the both Leighwin and Livingston.
I guess we finally agree then.
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Dec 01, 2006, 10:18 PM // 22:18
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#32
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Titan Chrae
I guess that means you are using the "U" map then. That is the prefered map according the both Leighwin and Livingston.
I guess we finally agree then.
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I think this is a case of me having read Doogles thread ages ago about how to explore tyria and using his method of the zoomed out map and comparing layers, and then me using the same method for cantha...
...then reading Livingstones *coughglancing* at it and assuming they used the same method.
In which case, I apologise for making an ass of myself and saying you were using the wrong method.
Plus I had miss understood the method you meant.
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Dec 02, 2006, 06:00 AM // 06:00
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#33
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Krytan Explorer
Join Date: Jun 2006
Location: Your face
Guild: True Gods Of War [True]
Profession: W/Mo
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why not just have one key-mapping that saves a screenshot of your entire map with no icons / clouds?
i mean...everyone's happy, then. You just press one button, and save yourself so much work and it's not adding anything crazy to the game.
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Dec 02, 2006, 06:17 AM // 06:17
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#34
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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Be thankful clouds don't linger at random places, I'll sign sure, don't know if it'll happen but good luck anyway. I'm already at 100-100-99.4% so I am kind of mad since I'm .6 away from KOABD, but eventually so no big deal.
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Dec 02, 2006, 06:43 AM // 06:43
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#35
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Frost Gate Guardian
Join Date: Aug 2006
Guild: [FINE] Fat Insecure Neurotic Emotional
Profession: P/W
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You know, it would help, but a part of me thinks that the clouds were added for just this reason.
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Dec 02, 2006, 07:14 AM // 07:14
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#36
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Krytan Explorer
Join Date: Feb 2006
Location: CA
Guild: [UC] Uber Crue
Profession: W/
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/signed
I like it.
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Dec 02, 2006, 11:58 AM // 11:58
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#37
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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There are certain settings on your computer than can remove all the "fog of war" from your world map. I'm not sure what specs you need. I have opened up the world map at computers at my college and it shows everything 100% revealed. Try setting your colors/resolution down.
If nothing else, you can disable the clouds by turning your textures all the way down.
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