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Old Dec 03, 2006, 06:53 AM // 06:53   #1
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Exclamation some new elements/ armor weapons proffesions and story board suggestions

ok so i've got some ideas for some armors weapons professions and what not for the elementalist basis. so here is my first idea, n the anime show bleach with the soul reapers and ichiko kurosaki, ichigo is wereing an outfit that i think would look perfect on the elementalist. it has that fur surrounding you see on winter coats and ichigo is tugging on some goggles. it is the perfect for the use of robes in the elementalist and i thinki that most people would agree with me on that point.
now, that brings me to my next point, as we get to new continents the progression of time shoulod flow aswell, i mean that by saying clothes should get closer to looking like the norm we have in real life, except a little more detailed and made to look a lot cooler. and teh technology you see around you should also get improved a little, or have it look like its run by magic whatever. also thusly the special armor types shoulod also be improved, like instead of eyes for the eolementalist he/she can get goggles that can be either hidden, worn on the forehead or over the eyes like that plate put over komir;s eyes in the realm of torment. and instead of useing staff and teh basic rods in use for the magic types, elementalist could use magic guantlets like those seen on varesh, it makes sense becuase of teh motions of the elementalist have the arms rising ans lowering in the air and then pointing both in the direction of the enemy or with the spells that cast quickly they simple just thrust their arms in the direction of the enemy so it would really look cool when you're attacking.

then a couple of days ago i got an idea for some complementary professions to be created, my first idea was to have a proffesion called the magistrate, to make it simpler its the combination of the words magic and illustrate, i thought that a bunch of proffesion's could be mad like this, what i was thinking forthe magistrate was it sould be run my all the same skill types as teh elmentalist but instead of being long ranch attacks they would have mostly an array of element based fighting moves that were up close and its own line or armor that could be used by both the magistrate and the complementary proffession of lementalist, the same concept would go for the other proffessions i just do not have any ideas for that basics.

let me elaborate more on the magistrate idea. it's attacks would be based on teh elementalists attributes. fire, water, earth, air. the elementalist attributes would also be able to be used to improve teh strengh of the magistrate's skills and spell in teh exact same way the magistrate attributes would. something like the magistrates abilities would be fire arts, for fire martial arts, water arts, same think water martial arts, earthly arts, and air arts or windful arts. so basically with a skill like fire punch doing 45 damage with lvl 5 fire arts would do 45 damage with the elementalist lvl 5 fire magic attribute. so i guess the word complementary would work out so well for this idea, coinsiding is a lot more accurate.

and finally i have one last idea, i saw in doing a canthan quest that brought me to an alley were some elementalist skills and mesmer skill were being demonstrated, and in teh presearing game whenever i talked to the mesmer trainer for training they woulod always talk to unkindly about the elementalists, and visa versa with the elmentalists to the mesmers. that gave me the idea of cinamatic duel proffession skills, were teh skill would be needed to be used by 2 different proffesions like elementalist and mesmer in retrospect together. picture this, both an elementalist player and a mesmer player both captured the elite skill from a boss, when one of the players uses teh skill they take a pose and glow or something, then the other player uses teh same skiill that was called out by the first character and once its completed succesfully a cinamatic starts up, that characters do some motion, engage in some sort of banter, and then start to do some sort of attack with each other focusing on the targeted opponent/ opponents, for example. the elmentalist and the mesmer jump down side by side looking all beat up and tired, mesmer says,"elemantal brute" then teh elemantalist says,"dissallusioned twit," then in unision they says," fine then we'll work together," then they start preparing a swirling ball of purple energy and fire. then they launch it at the opponent, the cinematic then ends and the enemy takes an extremly large amount of damage, like 200 pts. but since the attack is so powerful it should only be able to be used once by teh character pur being in the explorable area, like a rez sig that doesn't become reusable after killing an enemy with a boss aura.

well that basically all i have for now, tell me what you think, and to any game programmers who might be reading, please seriously sonsider these for game use. becuase i've talked to my guild wars friends like the user who controlls teh character armor plated burger and we would really like these improvements to be made, especially teh coinsiding proffessions idea becuase thats teh one we really want to be added on if not anything else. thanks in advance.
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Old Dec 03, 2006, 07:45 AM // 07:45   #2
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Quote:
Originally Posted by PieXags
Do not post "A Few Ideas" threads. If you have more than one idea ---first double check with the search button and the index thread to make sure they're fresh suggestions, and create a seperate thread for each one with a relevant title.
Quoted from this sticky. Take it's advice, as this thread is probably going to be closed.
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Old Dec 03, 2006, 03:56 PM // 15:56   #3
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well i'm not an active forums person, i just had a few ideas that i wanted to get seen by the game programmers, it seems like on every forum i go to i tryto post something and the first personto make a response is a guy telling me that i'm not following the rules and my thread is going to be closed.

do me a faver everyone only post something if your going to make a comment about my suggestions, if the thread is going to be closed so be it but you really don't have to tell that its going to be closed. i'm a busy person and i don't have a lot of time spend on a website searching for the correct place to put everything. this is the suggestions section is it not, so i made my suggestions, forceing my suggestions to be closed would be really hippocritical.

i jsut want my ideas to get reviewed and maybe become part of the game. so please, don't be liek the person above me and actually read about my ideas and then comment on them, becuase i really hate wrighting out these ,"don't tell me thread going to be closed," replys, thank you
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Old Dec 03, 2006, 04:17 PM // 16:17   #4
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I don't think telling them to rip off an anime is a good basis for an armor design.

As to the "progression of time"; Prophecies and Factions happen nearly concurrently and Nightfall is three years later. They're not going to have a drastic industrial revolution in three years. Although I would like to see a steampunk campaign >_<.

A martial arts proffession is feasable. They actually dropped a martial arts class from Factions in favor of the assassin. I don't think the elemental stats would work out quite as explained here. Maybe like all elemental attacks under one stat; and maybe other stats for more standard kinds of attacks.

Skills that have to be used by two people at the same time would just be a pain.

Last edited by Knightsaber Sith; Dec 03, 2006 at 04:19 PM // 16:19..
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Old Dec 03, 2006, 09:58 PM // 21:58   #5
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i see your point about that anime show thing but i saw the clothes and instantly thought, elementalist. and i don't want a huge industrial revolution, just a slow and steady progression. i can see how the cinematic thing could be difficult, i just thought it would be a kool thing separate from the mundain attacking. now the coinsiding classes would actually just be like the normal classes(classes being professions) and they would have their entire own set of skills spells and hex and such. but the difference is when put as a second proffession on a character with the coinsiding proffesion the attributes of the original character would improve the skills of the second profession. allowing a different style of playfor each of the professions. like useing a staff as a fighting staff weapon in conjunction with magic instead of a staff for channeling magic through the tip. and the armor for each class would be available for each of the classes once equiped. then again classes liek the magistrate could be used in a new set of 8 core professions for one of the new games comeing out. and have the continent they reside on be another large one like tyria instead of half sized ones like cantha and elona.

that just gave me another idea, since there is a limited space the planet can have, instead of puting all the new continents on the planet, there should be a new planet for the new continents to be put on. and i was thinking you could get there by traveling through the mists or something. thanks for the comments, and what do you think of this new suggesstion.
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Old Dec 03, 2006, 10:01 PM // 22:01   #6
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also i noticed that the planet doesn't have a name, all the continents have a name but the planet was left out, so if anyone wants to you can brainstorm some names for the planet here.
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