Dec 14, 2006, 12:38 AM // 00:38
|
#1
|
Academy Page
Join Date: Jun 2005
Location: Ohio
Profession: A/W
|
PvP suggestion
Anet should allow pvpers to keep track of how much damage they have done per match or how much they have healed per match. And how many total kills they gotten on their character or perhaps account. I'm sure this could of been suggested before, but I searched and didn't find it. Anyhow, in every rpg type game I've played that has pvp. It has allowed the player to keep score of how effective or how many kills they have gotten. It would be nice to see this in GW.
|
|
|
Dec 14, 2006, 12:45 AM // 00:45
|
#2
|
Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
|
Yeh, stuff like that would be nice.
|
|
|
Dec 14, 2006, 03:23 AM // 03:23
|
#3
|
Banned
Join Date: Oct 2006
Profession: Me/Mo
|
are u talking something like a revamped status mode thing (the thing that tells u the health, morale and status of a team..)
|
|
|
Dec 14, 2006, 04:19 AM // 04:19
|
#4
|
Ascalonian Squire
Join Date: Nov 2005
Guild: Kitty Likes Coconuts [Wild]
|
Guild Wars is different from many RPG's. Besides, that would be too much trouble to go to for something that isn't of any use...kills you have gotten in a match and damage you have done in a match or healed hit points are not necessarily an accurate reading of what you have done for that match. Guild wars is a team game (well...sorta, in GvG still anyway), and every character that you implement into a build has a different purpose, but they all share one common goal: to win. For example: you can't keep track of efficiency in shutting down melee opponents or in other cases enemy spellcasters and keeping track of kills is totally irrelevant because the game would probably be forced to count the last dmg applied, which could be a -3 wand strike, etc. It also takes team effort to kill an opponent, not only because it is important that your team is staying alive while applying pressure to enemy monks and spike targets if needed, pending on the build. And what about the flag runner in gvg? that's gotta be some interesting stats (you know what I mean by that).
/not signed.
Interesting Idea for most games, but for gw I would rather them not go so far when it's other things that need updating (e.g. bugs and certain maps *cough*warriors.)
|
|
|
Dec 14, 2006, 06:30 AM // 06:30
|
#5
|
Academy Page
Join Date: Jun 2005
Location: Ohio
Profession: A/W
|
Of course its a team game, I believe any game where your in a party pvping is team oriented. Yes everyone has a common goal and that is to win and note how you said common. Meaning there can be much more. Because right now everything in GW is to common i.e everyone is basically the same. Just like in team sports everyone has different stats and it doesn't effect their team effort to win. So I don't see the problem. They could easily implement a stat tracker of any aspect in GW like flag running, shutting down enemies etc. I just named a few off hand.
|
|
|
Dec 14, 2006, 06:38 AM // 06:38
|
#6
|
Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
|
Quote:
Originally Posted by BaseKid
For example: you can't keep track of efficiency in shutting down melee opponents or in other cases enemy spellcasters.
...
Interesting Idea for most games, but for gw I would rather them not go so far when it's other things that need updating
|
Right on the money. Such statistics would be pretty useless, because there is no way to quantify what you do during a PvP match.
If it was implemented, it'd be for aesthetic/vanity reasons only (which is exactly what this game needs, more wammos preening themselves ). Very little information would actually be useful.
|
|
|
Dec 14, 2006, 07:32 AM // 07:32
|
#7
|
Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
|
Actually, I'd like something like this implemented in a kind of different way. Have a huge chart you can view after battle with Total damage done, Total damage received, Enemies killed, Deaths suffered, Npcs killed, Npcs Lost, Morale boosts. Could maybe even be expanded with times you blocked/evaded and attack, got your attacks blocked/evaded, number of times you/enemy suffered from a hex/condition, etc.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 10:18 AM // 10:18.
|