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Old Dec 18, 2006, 03:17 PM // 15:17   #1
Ascalonian Squire
 
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Default Idea for new types of skills - Multi Attribute

How about skills involving 2 attribute lines.
I think this could get real interesting if you do it from different proffesions.
You could use an average of the two skills, so if you 8 attribute points in death magic and 4 in fire magic, you'd cast at a 6 attribute level.
I would make the upper end of these spells super powerful. at level 14, extremely powerful, as this would take attribs of 12+3+1 & 12 to maximize.

some examples

Flames of Hell
attrib: Death Magic & Fire Magic
Flames of hell deal x damage and target starts burning for x seconds

Sniper's Shot
attrib: Marksmanship & Deadly Arts
target takes x damage & has a critical strike of x%

Monsoon
attrib: Wind Prayers & Water Magic
target and all adjacent take x damage and are knocked down for x seconds

Balthazar's Flames
attrib: swordsmanship & Fire magic
your attacks deal +x fire damage and cause burning for x seconds

Generals Command
attrib: Tactics & Command/Leadership
for x seconds target allies spells take 1/x time to cast and 1/x time to recharge

Fear the Reaper
attrib: Death Magic & Scythe Mastery
for x seconds you attack x% faster and cause disease for x seconds
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Old Dec 18, 2006, 04:59 PM // 16:59   #2
Academy Page
 
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hi all

I like the idea is like some magic cards ..../dual lands
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Old Dec 18, 2006, 05:09 PM // 17:09   #3
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Guild: New Order Dexworld
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I like the idea, I think it would add more strategy into how people pick their secondary.
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Old Dec 18, 2006, 06:12 PM // 18:12   #4
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Guild: Zero Mercy
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Fear the Reaper lol. I can see that one being so horrible overpowered.
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Old Dec 19, 2006, 12:56 AM // 00:56   #5
Wilds Pathfinder
 
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Location: UK
Guild: Warlords of Ruin
Profession: A/Mo
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something like this (naming profession combinations and giveing them a skill for that combination) was sujested before, tbh promotes sticking with the "cookie cutter" combinations when they are like this, and plus you will need to think of a skill for each combination (possibly, especially with eles, considering each attribute line also)
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Old Dec 19, 2006, 01:03 AM // 01:03   #6
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Location: Deep in Maguuma, by the Falls
Guild: Liberators of Agony
Profession: Mo/R
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Man, somebody posted it first. I knew there was something I was forgetting to do today...

Anyway, I think it would work best with Elites. It keeps it simple, from becoming dozens upon dozens of cross class skills(which would be confusing). And what do you think of current skills like Sandstorm? If this is implemented should it be moved to a cross attribute skill(wind/air and earth)?

But that's just my two cents
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