Dec 26, 2006, 06:52 AM // 06:52
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#2
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Frost Gate Guardian
Join Date: May 2006
Guild: the luxon scourge
Profession: W/
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^.^
possibly a differant color when sundering as well..and a differant color all together if you hit with both at the same time O.o
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Dec 26, 2006, 06:54 AM // 06:54
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#3
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Frost Gate Guardian
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You really don't need to see sundering as that is just normal attacks. I think criticals should be differentiated in some way.
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Dec 26, 2006, 07:13 AM // 07:13
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#4
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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I agree
/signed
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Dec 26, 2006, 07:14 AM // 07:14
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#5
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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Yup, yup. It's something that would help.
I believe when I played Everquest 2, and they added criticals they differentiated the damage shown somehow. I think the number was bigger or a slightly different colour.
/signed
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Dec 26, 2006, 09:14 AM // 09:14
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#6
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Krytan Explorer
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If it wouldn't be too much trouble, I'd like to see this in too.
/signed
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Dec 26, 2006, 09:51 AM // 09:51
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#7
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Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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This would help how?
/notsigned.
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Dec 26, 2006, 10:28 AM // 10:28
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#8
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Pre-Searing Cadet
Join Date: Nov 2006
Guild: Freedom Fanatical Scots [FFS]
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I agree.
/signed
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Dec 26, 2006, 10:35 AM // 10:35
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#9
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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Quote:
Originally Posted by N E D M
This would help how?
/notsigned.
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There are skills to reduce the amount of critical hits an enemy can get. I'd use that skill more if I could recognize when someone is using a skill to increase their critical hits against me.
Right now it's very hard to tell how many criticals are landing on me, if any.
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Dec 26, 2006, 02:15 PM // 14:15
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#10
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Krytan Explorer
Join Date: Jul 2006
Location: On top of a mountain
Guild: A Bad Moon Rising [Moon]
Profession: Me/Mo
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very useful
/signed
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Dec 26, 2006, 02:18 PM // 14:18
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#11
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Frost Gate Guardian
Join Date: Jul 2006
Guild: LaZy
Profession: Me/E
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Dang Red, that sure is an UGLY kid!!!
/not signed
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Dec 26, 2006, 02:21 PM // 14:21
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#12
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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Quote:
Originally Posted by Nerull
Dang Red, that sure is an UGLY kid!!!
/not signed
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That's why she is angry.
When the neighbor used to ask my mother how I was when I was a baby, my mother would bow her head down and say 'still ugly...'.
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Dec 26, 2006, 02:26 PM // 14:26
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#13
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Ascalonian Squire
Join Date: Apr 2006
Location: South Africa
Guild: Knights of Fury UK [KOFU]
Profession: R/Me
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Please spell "critical" right. :P lol @ Cirtical. gotta love those typos.
It would be convienient, but should probably have an on/off toggle. so:
/signed.
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Dec 26, 2006, 03:14 PM // 15:14
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#14
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Jungle Guide
Join Date: Jan 2006
Guild: void
Profession: Mo/
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/signed
don't see why not. doesn't hurt anyone, but it's useful to a lot of players.
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Dec 26, 2006, 03:29 PM // 15:29
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#15
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Wilds Pathfinder
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
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Helpful for helping people how to kite properly, so they avoid getting hit with a critical hit
/signed
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Dec 26, 2006, 05:53 PM // 17:53
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#16
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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This would only help on non-assassin professions. Needless to say that is 9/10 professions. Maybe not since staves/wands don't critical.
/signed.
However for the sake of colorblind, they ought to just make it an option for it to show as -damage (Crit)
for example if 100 damage, -100 (crit)
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Dec 26, 2006, 06:11 PM // 18:11
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#17
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Krytan Explorer
Join Date: Oct 2005
Location: Cavalon
Guild: The Last Pirates (SaVY)
Profession: N/
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/signed
Even if you think it is useless doesnt mean it is useless for everyone. Obviously not if someone is asking for it to be implemented and it is such a simple suggestion. Would really help when using skills that negate critical hits.
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Dec 26, 2006, 06:25 PM // 18:25
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#18
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Oregon, USA
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I was under the impression that when you hit for 100 instead of 20 it was a critical. If I am wrong, which I probably am /signed
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Dec 26, 2006, 06:54 PM // 18:54
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#19
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Krytan Explorer
Join Date: Jun 2006
Location: UK
Guild: DVD Forums [DVDF]
Profession: Mo/Me
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/signed, any kind of indicator would be good, a visual effect, different text, a different sound effect. Any or all of these together would be nice
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Dec 26, 2006, 06:54 PM // 18:54
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#20
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Pre-Searing Cadet
Join Date: Dec 2006
Guild: Chapel of Scorn
Profession: A/R
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A different color for the numbers and bolded/larger numbers would also help.
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