Jan 07, 2007, 07:57 PM // 19:57
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#1
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Fix Lag
Here's my suggestion. How bout we fix the dam lag so that everyone can at least enjoy what there already is? Seriously, at this point the lag is way out of control. My record so far is a ping of 13187 from server address 206.127.146.121. How is that acceptable game play? I know that no one pays monthly for GW, but this is a bit ridiculous.
Note that this was just my worst ping today, I was lagging more than that yesterday. This is with absolutely no other applications that use my internet access.
Last edited by jesh; Jan 07, 2007 at 08:05 PM // 20:05..
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Jan 07, 2007, 08:20 PM // 20:20
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#2
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Academy Page
Join Date: Apr 2006
Location: Toronto
Guild: The Mirror of Reason [SNOW]
Profession: R/
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i absolutely agree with u that something has to be done about lags, everyone has bad days while internet connection is working normally. but if u suggesting introduce monthly fees than /notsigned for one and only reason people play this online game cause it has no monthly fees.
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Jan 07, 2007, 08:58 PM // 20:58
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#3
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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Not everyone is getting lag, so the problem is either the ISP or Anet. Send support tickets about the lag, or Anet won't be able to determine why it's happening.
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Jan 08, 2007, 02:23 AM // 02:23
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#4
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Hall Hero
Join Date: Aug 2005
Profession: E/
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I'm on 56k and although it lags a little, it isn't even close to that bad. Run some virus and spyware checks and figure out your connection before blaming "the evil a.net" for your lag.
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Jan 08, 2007, 04:40 AM // 04:40
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#5
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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No, I'm not suggesting fees, I'm just acknowledging that we can only expect so much if we aren't paying monthly fees. What I've been seeing recently definitely falls into the unacceptable area. After my first post, I got a ping time of 20078 from server 206.127.147.150.
Simply ridiculous. Everyone knows that even 1000 is unplayable. I gave up and went to go buy Devil May Cry 3 to keep me occupied, since GW is basically down for me.
P.S. I'm not stupid. I can tell where the fault lies, and it's not my ISP. Do you see ping times above 2000 on here, like I frequently see on GW? No, I don't think you do. I have friends across the US with much faster connections than I do that are experiencing lag just as badly as I am.
Last edited by jesh; Jan 08, 2007 at 04:49 AM // 04:49..
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Jan 08, 2007, 07:54 AM // 07:54
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#6
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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OMFG...
And then you're saying your ISP don't suck?
your first hops are over 120 ms and it only increases.
Not at home now but my first hops don't go over 15 ms
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Jan 08, 2007, 10:36 AM // 10:36
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#7
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Forge Runner
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Quote:
Originally Posted by jesh
No, I'm not suggesting fees, I'm just acknowledging that we can only expect so much if we aren't paying monthly fees. What I've been seeing recently definitely falls into the unacceptable area. After my first post, I got a ping time of 20078 from server 206.127.147.150.
Simply ridiculous. Everyone knows that even 1000 is unplayable. I gave up and went to go buy Devil May Cry 3 to keep me occupied, since GW is basically down for me.
P.S. I'm not stupid. I can tell where the fault lies, and it's not my ISP. Do you see ping times above 2000 on here, like I frequently see on GW? No, I don't think you do. I have friends across the US with much faster connections than I do that are experiencing lag just as badly as I am.
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post a trace route to an anet server maybe is better
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Jan 08, 2007, 12:05 PM // 12:05
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#8
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Academy Page
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Lag is not an Anet issue? I do not know if I can agree with you there. For instance there is a PvP map that a certain location always causes me to lag for a good 2-5 seconds. When I asked other people in the group if they got lag there, they of course said yes. Another instance, my entire group got lag at the same time, when a quick query of our alliance-mates 7/10 of them also experianced lag. Something tells me this is not always on our end.
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Jan 08, 2007, 12:12 PM // 12:12
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#9
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Jungle Guide
Join Date: Feb 2006
Location: Netherlands
Guild: Defenders of the Blackblade [DotB]
Profession: W/
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I have an avarage ping of 150 ms. Most of my guildmates have about the same.
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Jan 08, 2007, 02:15 PM // 14:15
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#10
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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Yes, ANet, please buy some fix-o-lag, and just get rid of the lag for 5 bucks. It's so easy.
I don't understand why you just didn't code "No lag" to begin with. I mean, that's so easy.
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Jan 08, 2007, 04:47 PM // 16:47
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#11
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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i have to actually agree the lag is getting STUPIDLY bad recently. I hardly ever used to get any in the 16 months ive been playing, but recently I have been started to get major issues.
I was frozen for up to 15 minutes in a town last night. It effects quests and missions and forming PUGs.
I can accept some mina lag which maybe lasts a moment or two, but when you can be frozen for up to 30 minutes (im not joking), its getting stupid. The reconnect doesnt even kick in when its obvious you must have lost the connection with the server. I eventually just closed GW forcerbly, and reconnected in the town and luckily no one had left.
The weird thing is that this is happening in low level areas in Ascalon where hardly anyone plays compared to others. I doubt the server is full or being overwhelmed for that particular location.
I can only assume it has something to do with NF, but I didnt have this issue after factions was released.
The thing which annoys me, is why does Lag effect the interface? Surely the interface is seperate to the instance mechanics? When I lag, I try to select to log out and it does nothing until the lag ends. I have to either use the x or ctrl-alt-del to force the programme to shut down.
I doubt it has anything to do with my PC either as its a decent spec machine and gives me no issues ever.
Unfortunately I cant see what Anet can do. High numbers of players are going to effect the game and since we dont pay them a monthly fee, they dont have a bottomless pocket of cash to fix it with and buy more servers to handle increasing numbers.
I think its something we have to endure because of that.
Last edited by freekedoutfish; Jan 08, 2007 at 04:53 PM // 16:53..
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Jan 08, 2007, 05:00 PM // 17:00
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#12
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Krytan Explorer
Join Date: Mar 2006
Guild: P4n드4k트 F0rm4710n
Profession: W/
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first hops over 120ms and "My ISP isn't the problem" doesn't really fit well in the same sentence. My first hops are at 7ms.
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Jan 08, 2007, 05:00 PM // 17:00
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#13
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Krytan Explorer
Join Date: May 2005
Guild: [KCHS]
Profession: W/N
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Quote:
Originally Posted by jesh
(...)
P.S. I'm not stupid. I can tell where the fault lies, and it's not my ISP. Do you see ping times above 2000 on here, like I frequently see on GW? No, I don't think you do. I have friends across the US with much faster connections than I do that are experiencing lag just as badly as I am.
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Ahahaha that is some serious comedy, you are getting bad ping to yahoo which is only 10 hops for you. So in your case IT IS YOUR ISP. You do not use only one of those numbers, it is cumulative (for every hop you add).
Why did you not try tracert 206.127.146.121?
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Jan 08, 2007, 05:07 PM // 17:07
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#14
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Krytan Explorer
Join Date: Mar 2006
Guild: P4n드4k트 F0rm4710n
Profession: W/
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The guild wars servers appear to be un-pingable and it just times out at one of the hops. His ISP is shyt thats for sure.
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Jan 08, 2007, 05:40 PM // 17:40
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#15
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Desert Nomad
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When my friend and I, who live in radically different parts of the country on totally different service providers, are both getting simultaneous lag freezes, rubber bands, and disconnects the problem (some of it, at least) has clearly got to be on Anet's end.
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Jan 08, 2007, 05:47 PM // 17:47
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#16
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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My ping is always 5-7 -_-
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Jan 08, 2007, 05:52 PM // 17:52
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#17
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by Shendaar
The guild wars servers appear to be un-pingable and it just times out at one of the hops. His ISP is shyt thats for sure.
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They most likely disabled Traceroutes and pinging for security purposes.
I've never had lag issues with Guild Wars. And been with 3 different ISPs during my time.
Only time I see lag is during majors patches like when Nightfall was first released, and that is only minor rubberbanding.
Why is it when there is lag people are quickly to blame A.net?
Its not just your ISP, it also the route your data takes to get to A.net?
But most likely its your ISP, so consider changing.
__________________
Guru Event Guide Editor
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Jan 08, 2007, 06:24 PM // 18:24
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#18
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Forge Runner
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Quote:
Originally Posted by RTSFirebat
They most likely disabled Traceroutes and pinging for security purposes.
I've never had lag issues with Guild Wars. And been with 3 different ISPs during my time.
Only time I see lag is during majors patches like when Nightfall was first released, and that is only minor rubberbanding.
Why is it when there is lag people are quickly to blame A.net?
Its not just your ISP, it also the route your data takes to get to A.net?
But most likely its your ISP, so consider changing.
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trance route still work.
you wont be able to get the ping anet server but you still can the ping to the last jump.
dont bother my latency my net is under heavy stress now.
check your ping to the last reachable address.
if im not wrong after that hop its anet network
so basicly if your ping is 100-200 to the last hop but your ingame ping is 1 second you know inside anet network you gain 800 millisecond latecy. if instead your ping to last hop is 900 then ...
btw i made that with ping plotter a freeware program.
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Jan 08, 2007, 06:49 PM // 18:49
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#19
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Quote:
Originally Posted by lishi
post a trace route to an anet server maybe is better
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ANet doesn't let you ping or tracert to their server IPs.
Quote:
Originally Posted by Emik
OMFG...
And then you're saying your ISP don't suck?
your first hops are over 120 ms and it only increases.
Not at home now but my first hops don't go over 15 ms
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Quote:
Originally Posted by Shendaar
first hops over 120ms and "My ISP isn't the problem" doesn't really fit well in the same sentence. My first hops are at 7ms.
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I'm on dial up. I can't get anything else, not even IDSL.
150ish is perfectly normal, and definitely playable for me. I can't believe how many people fail to see that 150=\= 20,000.
I agree with you totally, freekedoutfish. Normally lag isn't there for me at all, and I've been surprised since I bought prophecies at how well ANet usually handles the game so well. It's just recently that I've been having problems. I've been playing since betas, like I'm sure a lot of other people here have.
Here's my tracert to the server's IP. I did that this morning, and it looks better, but you can clearly see how it jumps up once it gets out of my area.. I don't know where their servers are.
I also did a tracert below that, to the server that I'm currently connected to in game. At the moment my ping isn't too bad, most of the time around 125, sometimes going up to 300. I'm not in a populated area atm. It looks like possibly only some of their servers are misbehaving?
I am definitely not alone on this issue though, and it's foolish of a lot of the posters here to assume that it's my ISP. My ping times still aren't 20k, hello.
So far this morning my connection is OK, hopefully it doesn't get insanely terrible like the past couple days.
Last edited by jesh; Jan 08, 2007 at 06:51 PM // 18:51..
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Jan 08, 2007, 08:01 PM // 20:01
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#20
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Krytan Explorer
Join Date: Mar 2006
Guild: P4n드4k트 F0rm4710n
Profession: W/
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Well your ping could very well be spiking because of your ISP. Latency spikes are to be expected and can be caused by a lot of things, especially on dial-up. You could be dropping packets and bang, ping spikes to 20k. With such limited bandwidth they are so many ways that this could happen.
I am sorry to say, but the only thing that is foolish here is you thinking that you can get away with Dial-Up without lag. To be honest I don't think Anet(or anyone else given the same circumstances) is gonna care that someone somewhere is complaining about lag when he's on dial-up. I mean It's not like you have provided any info that could lead to believe to a malfunction on their part either.
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