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Old Jan 12, 2007, 04:28 PM // 16:28   #1
Desert Nomad
 
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Open both sides of ABs up for everyone already. I'm tired of wanting to do an AB or 2 with guild members only to find the Kurzick districts are overrun, and there's barely enough Luxons to man 1-2 games. Adding the opposite alliance NPCs back to the GH and allowing access would at least allow people who aren't there to farm a specific faction to balance the populations.

It's true you can just get a guest invite to a luxon guild, but that's simply not reasonable for most players. People are lazy, and getting a guest invite involves some effort. While you're at it, you could also add that NPC that provides access to Urgoz/Deep. Might as well live up to that promise sometime soon.
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Old Jan 12, 2007, 04:32 PM // 16:32   #2
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Bad idea, cause then everyone would just go to the side there the map gives them the advantage. e.g: on grenz everyone would go on the kurzick side for an easier win.
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Old Jan 12, 2007, 04:36 PM // 16:36   #3
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Quote:
Originally Posted by KamikazeChicken
People are lazy
This is not Anets fault.

/not signed
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Old Jan 12, 2007, 04:43 PM // 16:43   #4
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/signed. Good idea.
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Old Jan 12, 2007, 05:10 PM // 17:10   #5
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Quote:
Originally Posted by Shuuda
Bad idea, cause then everyone would just go to the side there the map gives them the advantage. e.g: on grenz everyone would go on the kurzick side for an easier win.
I completely agree.


Also, say Anet did make this change and allowed you to temporarily change sides for AB. What if you go into an AB match where you are Kurzick and you get some Luxons on your team. Well, if the Luxons wanted to, they might play poorly and end up helping the Luxons win (and vice versa).

/notsigned

Last edited by Revan Bastille; Jan 12, 2007 at 05:16 PM // 17:16..
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Old Jan 12, 2007, 05:52 PM // 17:52   #6
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Everyone would go to the side with the advantage? Then why am I on the luxon side with a disadvantage? We've won 6 straight games.

People will go to whatever side lets them in faster.
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Old Jan 14, 2007, 01:03 AM // 01:03   #7
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The more logical idea would be to simply break all alliance bonds, remove all faction limits on towns, a 100% reset and then do what any normal game devlopers would do and set limits on each side, so that if 1 side is to big its locked and only the other side is allowed till it balances out. If AN had bothered to think anything in Factions through then that would have solved many of the current problems.
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Old Jan 14, 2007, 01:56 AM // 01:56   #8
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/signed

If aspenwood is open to either side then I dont see why AB's should be limited either.

Perhaps add an option to the diplomats in the Temple of Balthazar for Alliance battles just like aspenwood/jade quarry.

Last edited by Kool Pajamas; Jan 14, 2007 at 01:58 AM // 01:58..
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