Jan 24, 2007, 08:41 PM // 20:41
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#2
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Frost Gate Guardian
Join Date: Mar 2006
Guild: The Tools
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I like this idea. They need to do something right away to re invigoarate the party atmosphere. Any mission after the Kodash in Nightfall is a sad sight. Whole outposts with 2 or 3 players in them all with 8's over their heads.
People get ragged on for LFG's its ridiculous. SO anything, anything at all to pump some life into the game, is needed.
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Jan 24, 2007, 08:50 PM // 20:50
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#3
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Desert Nomad
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WTB PUG PLAYERS FOR TITLE! 2 GP EACH!
/notsigned, worthless
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Jan 24, 2007, 11:40 PM // 23:40
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#5
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Forge Runner
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I find this title too easy to get seeing that RA and TA have you only team up with human players. But I do like your idea of having people commune.
But sorry
/notsigned
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Jan 24, 2007, 11:43 PM // 23:43
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#6
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Quote:
Originally Posted by korcan
i like, i like
...there should be a pug mission completion title track...
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i like this idea
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Jan 24, 2007, 11:46 PM // 23:46
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#7
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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Quote:
Originally Posted by korcan
i like, i like
along with mission completion title tracks, there should be a pug mission completion title track. youd get credit for a pug mission completion if you attain masters on a mission with a certain number of actual people in your group.
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there is a pug mission group title its called protecter of......
I mean most of the time you guys do Pug groups right?...... well i've never been in a pve guild so >____________________________>
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Jan 25, 2007, 12:25 AM // 00:25
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#8
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Desert Nomad
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If it would shut up the "OMG GUILD WARS IS DYING B/C I CAN"T GET IN A PUG" crowd then I'm all for it, but it's not a title I'd ever want myself.
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Jan 25, 2007, 06:51 AM // 06:51
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#9
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Wilds Pathfinder
Join Date: Aug 2006
Location: Australia
Guild: Critical Chop [cC]
Profession: W/
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/notsigned
They brought hero's in so people wouldn't have to look for groups. Don't like playing guildwars by yourself? pay someone to go with you. Find new friends or quit the game.
When I first started I always wantd someone to be with me, but when I started to farm you get use to playing without anyone.
Find a guild, get a vent server and talk on vent. Time flys
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Jan 25, 2007, 07:23 AM // 07:23
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#10
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Academy Page
Join Date: Apr 2006
Guild: Avatars of Faith
Profession: R/W
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Quote:
Originally Posted by stuntharley
/notsigned
They brought hero's in so people wouldn't have to look for groups. Don't like playing guildwars by yourself? pay someone to go with you. Find new friends or quit the game.
When I first started I always wantd someone to be with me, but when I started to farm you get use to playing without anyone.
Find a guild, get a vent server and talk on vent. Time flys
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You do realize YOU dont HAVE to try and get the title. It would just be a title for people that want it....
I think it's a great idea btw.
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Jan 25, 2007, 08:14 AM // 08:14
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#11
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Alea Iacta Est
Profession: R/
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/notsigned
There will be no change in team play inside PvE campaigns. If you are experienced player you will choose heroes instead of PuG. You dont want to risk cause some guy will go AFK/Quit durning hard mission (thats so common). I prefer to play PvE with my friends of guild.
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Jan 25, 2007, 12:22 PM // 12:22
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#12
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Frost Gate Guardian
Join Date: Jul 2006
Location: Wales, United Kingdom
Guild: Great Success [GS]
Profession: Mo/
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/notsigned
abit stupid imo first of all its too easy to get, second of all you'd just be joining random parties for no reason just to max out a title which you'll be as bored senseless doing and no party would carry on in like 2 missions. Also nowadays theres heroes so now its really sort of pointless.
anyway I'd take a Koss over some random pug anyday
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Jan 25, 2007, 05:44 PM // 17:44
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#13
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/notsigned
Literally no way to track this (guildmates are by definition not PUGs, since PUGs mean pick up groups you find in towns). What's to distinguish between a true pug, and you teaming up with a buddy you always play with (especially if that buddy is not in your guild/alliance, then there would be NO way to track it).
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Jan 25, 2007, 08:22 PM // 20:22
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#14
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Hitmonk Extraordinarre!!
Join Date: Jan 2007
Location: Lurking moar on my forums
Guild: Starvin Chillin on Lincoln Drive [MAFB]
Profession: Mo/Me
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I feel like I just had this discussion in another forum....
I've noticed, for the most part, that PuGs are made up of different people who each have their own agendas and own reasons for joining with a group. I once was with a group doing the Iron Mines of Moladune, when the party leader ditches us all after getting his armor infused. He never chatted at all, and after he left and I had to lead the group from there, my chat box was full of the other people whining about 'how much farther do we have to go?'
I go with henchies and heroes unless I know the person that I'm questing with, or the person who's asking for help is somewhat intelligent and well-mannered. This usually means that I'm questing with friends off of my friends list or my guildies. The problem of a lack of PuGs isn't something that should be fixed with Anet introducting yet another title. This is a problem that lies with individual players themselves.
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