Jan 31, 2007, 06:28 AM // 06:28
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#1
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Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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Damage flash in multiple colors
You know how you flash red when hit, i say change the flash to a color corresponding to the type of damage dealt, IE:
red-fire, light blue-holy,white-lightning,black-shadow,gray-earth,deep blue-water,purple-chaos,yellow-light,green for physical types, life stealing needs none as the giant green skulls, etc. that go with most of those skills are easily identified.
there was a feature like this in the old snes/playstation game - "Ogrebattle:March of the Black Queen"
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Jan 31, 2007, 07:13 AM // 07:13
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#2
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Krytan Explorer
Join Date: Nov 2006
Location: PM me for JACT Invite
Guild: Feathermoore Clan
Profession: R/Mo
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Interesting thought.
But what would healing be? just the same as holy with a plus in front of it?
I personally would be overwhelmed with all the different colors. If it had an option to turn it off i'd sign this. Or maybe have a dmg chart that shows the majority of dmg that you got hit by. To me that would be more usefull than see all the different colors pop up across the screen.
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Jan 31, 2007, 07:17 AM // 07:17
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#3
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I Saw That
Join Date: Mar 2006
Location: The bushes
Profession: D/R
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/signed as long as you can turn it off.
Would be useful for some, but not for others. I would probably have it on myself.
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Jan 31, 2007, 07:18 AM // 07:18
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#4
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Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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healing would just be the blue number over your head as it is now . . . .
I'm not referring to changing the damage numbers that pop up, just the flash of color on your character when struck.
option to turn it off is fine
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Jan 31, 2007, 08:15 AM // 08:15
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#5
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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why not use the current system but instead of flashing lights(wooooooo seizures yay!) why not just a text that appear next to the stuff we already have like when it says -39(Water Trident - Cold Dmg) and the same with chars use ele dmg weapons -15 fire dmg for there normal attack etc..
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Jan 31, 2007, 09:32 AM // 09:32
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#6
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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It sounds interesting, but shouldnt an experienced player already know what kind of damage the creature does, or they might recieve?
We all know which ones are mesmas, healers, mages, warriors in a very short time of playing.
You just need to see the animation effect, or what enchant is on you, to see what specific damage is being done.
I dont really see the benefit of this?
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Jan 31, 2007, 09:51 AM // 09:51
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#7
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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I think the devs have taken a red color for damage flashing just becoz it's easiest to watch.
Imagine a creature spitting out all colours of the rainbow becoz he's being hit by 4 different damage types at the same time.
However should ther be an option to turn it off then I'm not bothered
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Jan 31, 2007, 05:49 PM // 17:49
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#8
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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/notsigned..
There's already too much numbers, adding in more color just makes it more confusing.
Like...in Fort Aspenwood...everytime there's a death I get 3 numbers floating on my head. 1 for balthazar faction, 1 for kuzick/luxon faction, and 1 for experience. Plus number from energy gain, damage I dealt, and damage I recieved. Pretty much I'll be seeing 5 numbers on my screen all the time.
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Jan 31, 2007, 06:02 PM // 18:02
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#9
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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If you would be able to toggle it, I have no problem with it, as I already know what kind of damage most skills do... and newer players who don't know what does what yet, probably would be too confused to comprehend everything that's going on, on their screen...
I wouldn't use it, but I wouldn't mind either, some people get just a little bit more from details like this
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Jan 31, 2007, 08:05 PM // 20:05
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#10
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/notsigned
As somebody already mentioned, experienced players should already be able to figure this sort of stuff out. Inexperienced ones won't care and will just find it confusing.
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Jan 31, 2007, 08:17 PM // 20:17
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#11
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Krytan Explorer
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What I want is a different color text when you hit a critical or when you penetrate armor on the enemy.
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Jan 31, 2007, 09:53 PM // 21:53
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#12
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by lightblade
/notsigned..
There's already too much numbers, adding in more color just makes it more confusing.
Like...in Fort Aspenwood...everytime there's a death I get 3 numbers floating on my head. 1 for balthazar faction, 1 for kuzick/luxon faction, and 1 for experience. Plus number from energy gain, damage I dealt, and damage I recieved. Pretty much I'll be seeing 5 numbers on my screen all the time.
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But... that's not what this thread is even about...
On-topic:
It would be funny at times, and annoying at others. So, /signed, if there is an option to disable it for those times when it would be more burden than anything else.
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