Here is something they did for this weekends test:
Blinding Surge: increased Energy cost to 10.
Searing Flame: decreased Burning duration to 1..5 seconds.
Glowing Gaze: increased recharge time to 8 seconds.
Gale: decreased knock down duration to 2 seconds.
Searing Heat/Tenai's Heat: decreased Energy cost to 15, increased damage to 10..40.
Fire Storm: decreased Energy cost to 10, increased damage to 5..35.
Breath of Fire: decreased Energy cost to 5, increased damage to 10..40.
Bed of Coals: decreased Energy cost to 10.
Sandstorm: reduced unconditional damage to 10..30, increased recharge time to 30 seconds.
Eruption: increased damage to 10..40. This spell now causes Blindness on each pulse.
Unsteady Ground: decreased Energy cost to 10, increased damage to 10..40.
Churning Earth: decreased Energy cost to 15, increased damage to 10..40.
Savannah Heat: decreased Energy cost to 5, increased recharge time to 25 seconds.
Arc Lightning: increased Conditional damage to 15..60.
Lightning Hammer: decreased recharge time to 4 seconds.
Lightning Bolt: increased Conditional damage 5..50.
Mind Freeze: increased duration to 1..10.
Frozen Burst: decreased recharge time to 5 seconds, decreased damage to 10..85.
Shard Storm: increased damage to 10..85.
Water Trident: increased projectile speed by 25%.
Icy Prism: decreased recharge time to 2 seconds.
Frigid Armor: decreased casting time to 1 second.
Icy Shackles: increased recharge time to 12 seconds, decreased duration to 4..10, functionality changed to: "Target foe's movement is slowed by 66%. If that foe is under the effects of an Enchantment, target's movement is slowed by 90% instead."
Immolate: decreased recharge time to 3 seconds.
Flare: increased damage to 20..65.
Incendiary Bonds: increased area-of-effect to "nearby."
Mark of Rodgort: increased area-of-effect to "nearby."
Phoenix: reduced casting time to 2 seconds.
Smoldering Embers: increased Energy cost to 10, increased casting time to 2 seconds, decreased recharge time to 7 seconds, and increased damage to 7..112.
Lava Arrows: increased damage to 20..65.
Flame Djinn's Haste: decreased recharge time to 10 seconds, increased duration to 5..20 seconds.
Stoning: increased damage to 15..105.
Stone Daggers: increased damage to 8..33.
Grasping Earth: no longer adds armor to targets.
Shockwave: increased damage to 15..60.
I got all this off the main website before I posted it here. Not very encouraging for the resurection of the Elementalist.
Mega Mouse
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