Feb 17, 2007, 09:04 PM // 21:04
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#1
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Ascalonian Squire
Join Date: Jan 2007
Location: Newfoundland
Guild: Divine Tyranny
Profession: A/Me
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Alani
I have been working on this for a while. I think it's okay. I know I don't have manys skills there. AND I know I don't have skill activation time, recharge time and activation cost. I never bother with that since it can be pretty tedious. Here Is the Character Type: ALANI !
Attributes:
--*Primary* Soul: For every point of Soul you deal +1 Holy Damage when using a Cloud Weapon and Gain +1 Armor. Raising Soul Points also increases the effects of Soul skills.
--Vengeance Spells: Skills which usually induce hexes or instant damage. Can use weapon.
--Honor Prayers: Skills that raises one's health, heal others and Summon Angels which follow target ally or cause an area effect.
--Eternal Blessings: Chants and spells that can increase the Armor, Damage, Resistance, Speed or Energy of one's self or allies.
*Weapons:
The weapons of the Anali have no physical shape, they are called Spectres. The weapon appears as a shifting orb laying in the palm of the user. The weapon forms into a sword, bow or spear. When normally attacking an enemy, the default form the weapon will take must be chosen in the inventory menu in a "drop-down" window by the equipped Spectre. The chosen default will remain until changed.
*Skills
Some vengeance spells cause your Spectre to take a shape other than the default you have set. This don’t matter since the weapon will change itself. For Example:
~Vengeance Spells~
>>Test of Faith: Bow Attack. Fires an arrow at foe. If it hits it strikes for +2…+16 damage. If this foe has less health than you, he begins to suffer from weakness for 3…10 seconds.
>>Unjustified Punishment: Sword Attack. Strike for +8…+40 damage. If foe is under the effects of an enchantment he suffers from burning for 1…8 seconds.
>>Deadly Fate: Spear Attack. Throw a spear that moves 3 times as fast. If it hits, foe is crippled for 5…21 seconds. This skill strikes for a maximum of only 3…18 damage.
~Eternal Blessings ~
>>Blind Honesty: Chant. You suffer a deep wound for 18…10 seconds. All allies in earshot gain +10…+40 armor and are healed 5 for every adjacent foe (max. 40).
>>Forgiving Hatred: Chant. For 5…18 seconds all allies in earshot take 2…10 less damage.
>>Modest Peril: Shout. For 5…13 seconds all allies within earshot move and attack 33% faster.
>>You Are Not Forgotten: Spell. Exploit nearest dead ally to create an area of Memory for 12…30 seconds. All Allies within the Area of Memory gain +1…+4 Energy regeneration and health regeneration.
~Honor Prayers~
>>Cloud Fledged Arrow: Bow Spell. Shoot target ally to heal it for 25…145 health. Causes Exhaustion
>>Leave Peacefully: Summon Spell: Summon a level 1…23 Angel to target ally. When target ally’s health drops below 25% this Angel heals it for 40…170 health. This angel vanishes after 15…50 seconds.
>>Loving Sun: Spell. For 20 seconds target ally has +1…+3 health regeneration for each adjacent foe.
>>I’ll Protect You: Summon Spell. Summon a level 1…23 Angel on yourself. You have +100 armor. You have 30% less maximum health. The Angel leaves if your health drops below 25%. The Angel vanishes after 8…30 seconds.
Hope you like it!
Last edited by Aryonas; Mar 19, 2007 at 07:07 PM // 19:07..
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