Jul 23, 2006, 06:18 PM // 18:18
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#21
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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/signed. some fun arena like the grenth/dwayna 'battles' or the dragon dodgeball arena. Of course no faction should be earned on this island.
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Jul 23, 2006, 06:22 PM // 18:22
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#22
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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Any way of getting someone from Anet to see this? I'm not sure if they look in this area for ideas.
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Jul 23, 2006, 07:09 PM // 19:09
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#23
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Wilds Pathfinder
Join Date: Jan 2006
Guild: Song of the Forsaken
Profession: E/
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pretty good chance that they have seen it already. Gaile is on these forums quite often, and from my understanding, other devs read in secret.
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Jul 23, 2006, 07:23 PM // 19:23
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#24
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Ascalonian Squire
Join Date: Oct 2005
Guild: Dr Phils House Of Love[Help]
Profession: W/E
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/signed! Sounds awesome, Im especially fond of the dodgeball idea.
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Jul 23, 2006, 07:36 PM // 19:36
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#25
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Academy Page
Join Date: Feb 2006
Guild: Defenders of Claro
Profession: R/Mo
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YES!!
I dont know how many hours I spent at Gold Saucer in FF7
/signed
/signed
/signed (all different names of course )
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Jul 23, 2006, 07:40 PM // 19:40
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#26
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Furnace Stoker
Join Date: Jul 2006
Profession: N/A
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I really like the idea very much. I was very fond of the gold saucer in final fantasy seven and ever since, have rarely come across anything similar, they also had a seperate currency with increments of this currency being given for performing well in mini games. Also there was (as Im sure many of you are aware) a gladiator style arena where you could win items and skills. This could also be a welcome addition, so long as it was capped.
/signed (obviously)
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Jul 23, 2006, 10:19 PM // 22:19
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#27
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Krytan Explorer
Join Date: Jul 2006
Profession: Mo/Me
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Quote:
Originally Posted by Flabber Babble
I dont know how many hours I spent at Gold Saucer in FF7
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Hm... Grenth Snowboarding? Balthazaar beat-em-up arcade? Melandru's Moogle Masher?
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Jul 24, 2006, 12:35 AM // 00:35
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#28
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Academy Page
Join Date: Feb 2006
Profession: W/Mo
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Great Idea!
/signed
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Jul 24, 2006, 01:09 AM // 01:09
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#29
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Ascalonian Squire
Join Date: Jul 2006
Profession: W/
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/signed but to bad it will never happen : (
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Jul 24, 2006, 01:49 AM // 01:49
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#30
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Lion's Arch Merchant
Join Date: Nov 2005
Location: DISNEYLAND!
Profession: R/Mo
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/signed... but you shouldn't be able to trade when you are there... just don't like the idea that "much people = much buyers"...
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Jul 24, 2006, 03:19 AM // 03:19
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#31
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: The Organization of Dawn [DAWN]
Profession: W/D
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/signed i need a place to chill at when im bored, heck they should add green items as rewards, like every round u win u win 1 ticket (against players) itd be fun =)
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Feb 20, 2007, 03:08 AM // 03:08
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#33
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Academy Page
Join Date: Jan 2007
Guild: Zealots Of Ember Night
Profession: W/Mo
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/signed
/signed
I really want a place to "chill"
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Feb 20, 2007, 03:13 AM // 03:13
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#34
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Jungle Guide
Join Date: Jul 2006
Profession: Mo/
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/signed
I'd love it man.
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Feb 20, 2007, 04:19 AM // 04:19
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#35
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Academy Page
Join Date: Dec 2006
Location: NY
Guild: The Nefarious Coterie
Profession: E/A
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While I agree with the idea in principal, I would offer the following amendments:
1. Each game would be accessible through an NPC in a player's guild hall.
2. Each NPC and in turn their corresponding game must be purchased by the guild either with gold (like current NPCs) or possibly through donations of faction points. The cost should be relatively high compared to the current NPCs.
3. If a prize is awarded, it's value should be low relative to the time spent acquiring it, and active participation should be required by the mini-game. This would avoid people prize-farming while afk, like in the dragon festival.
4. Multi-player games should incorporate a betting system. For example, each player pays 10 tokens to play a particular game, winner-take-all. Tokens must be purchased by the player, from an NPC before hand. Tokens would then be redeemable for a small amount of cash, faction points, or a consumable item (like Candy canes) that are customized for that player, and thus untradable.
5. As titles go, If these games award points towards a title, it should be to a new one. It should be equally difficult to obtain in comparison to existing titles and not count as a "Max-Title" for the "Kind of a big deal" track.
6. A new "Elite Mini-game", or mini-mission should be incorporated. Perhaps accessible only to those who have achieved at least 1 level on the gamer title track. An excessively difficult game requiring the cooperation of several people to complete, and offering a higher level or reward for the guild as a whole. For instance, if successfully completed, that guild could have access to FoW or the Underworld for 1 week, regardless of who has favor, or perhaps, a wider selection or guild emblems, or the ability to purchase an "Elite-Gamer" guildhall.
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