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Old Feb 19, 2007, 06:03 PM // 18:03   #1
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Default Buff two elite skills?

If some people haven't noticed, but the Smiting Monk's elites are kind of..... poopy......

Balthazar's Pendulum:
Instead of having a foe knock that ally down, which doesn't happen all the time. How about if that ally were to fall down, one nearby foe is knocked-down.

Word of Censure:
By far the most energy consuming but low damage skill I've ever used =/
63 damage at 12 smiting prayers for 10 energy. An elementalist can easily top that with Immolate, An Necro can use Shadow/Lifebane Strike (if over 50% health) and Icy Veins. Sure the 2 second recharge is nice, but 20 seconds longer if for is at 33% health seems to add more drawbacks to the skill. It would be nice if that skills damage was raised to at most 90 damage or maybe 80.
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Old Feb 22, 2007, 03:23 AM // 03:23   #2
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bump?
Come on, I know someone thinks these are pathetic elites.
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Old Feb 22, 2007, 03:27 AM // 03:27   #3
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To me the problem with that Balthazar's Pendulum change is that Drunken/Desparation Blow could go way out of hand. I was thinking something more Reversal of Damage-like, for example: The next time target ally takes damage from a foe, the damage is negated and the foe is knocked down. If this change was made, though, it would probably need balancing (recharge goes up for sure).
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Old Feb 23, 2007, 12:41 AM // 00:41   #4
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What about Word of Censure? It's relatively weak for 10 energy and that monks don't have 80 energy and any attunements like elementalists do.
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Old Feb 23, 2007, 07:53 AM // 07:53   #5
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imo, the best way to fix Balth's Pendulum would be something like the following:
Balthazar's Pendulum (5e, 1s, 5r)
For X seconds, whenever target ally would be knocked down by a foe, that foe is knocked down instead and you lose X energy or this enchantment ends.

Note, I don't think it should be maintainable, personally. I think the energy should scale something to the effect of 8...4...2 or so...but that's just me.

I would like to see an improvement to Word of Censure.
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Old Feb 23, 2007, 08:22 AM // 08:22   #6
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There are some really good ideas on how smiting should look in the 'why nuking sucks'-thread (it went a little offtopic)
http://www.guildwarsguru.com/forum/s...113319&page=25
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Old Feb 23, 2007, 09:22 AM // 09:22   #7
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Ideas:

Balthazar's Pendulum - Smiting Elite Enchantment Spell
5, 1/4, 15
For 5..10 seconds, your party is enchanted with Balthazar's Pnedulum. Whenever any party member is supposed to be knocked down by a foe, that foe is knocked down instead.

Word of Censure - increase damage to 30..110, changed disabling condtion to under 25% and 15 seconds.
This effectively turns it into Discord with a few notable changes:
-costs 10 energy instead of 5
-no Hex or Condition requirement
-casing on foe under 25% health disables it for 15 seconds (note that the health is checked after the damage is done, so a high amount of damage on the spell would give more odds for the skill to be disabled)

adding to that:

Ray of Judgment - Reduce cost to 10, reduce recharge to 20, remove skill disabling, causes burning to hexed foes also.

Smiting prayers just aren't all that potent. Probably all for the best.
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