Ranger skill suggestion
There are currently no traps that inflict Deep Wound, and I would personally like to see one. I've thought one up:
Devastating Spliters [E]
15 Energy, 2 second activation time, expertise or wilderness survival based, 30 second recharge.
Skill. Lay a Splinter Trap at your location. Foes activating this trap suffer 10 damage per second and suffer Deep Wound for 20 seconds. This skill is easily interruptable.
Eh? Sound fun, no?
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