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Old Apr 16, 2006, 03:36 PM // 15:36   #21
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I support this idea. I know that the Tengu,Charr,and Dwarves are all acceptable races to be implemented,but Dwarves are human-like,Tengu are sort of human-like,and Charr...well just look at them and look at a Warrior. lol

Seriously though I wouldn't mind being able to play a Charr,Tengu,or Dwarf,but they still have human-like characteristics. While dragons on the other hand have not a single human characteristic and are on the most original mythical creature out there.
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Old Apr 16, 2006, 06:21 PM // 18:21   #22
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I'm sorry, but this idea is just ridiculous. It just does not fit with the lore of Guild Wars. Keep these ideas between you and your friends who also like the idea of "robot ninja pirates that ride flying sharks, shot fire, and have dragon wings".
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Old Apr 16, 2006, 06:39 PM // 18:39   #23
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Quote:
Originally Posted by HawkofStorms
I'm sorry, but this idea is just ridiculous. It just does not fit with the lore of Guild Wars. Keep these ideas between you and your friends who also like the idea of "robot ninja pirates that ride flying sharks, shot fire, and have dragon wings".
exhibit 1 of ppl who really shouldn't even been in this part of the forum
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Old Apr 16, 2006, 06:48 PM // 18:48   #24
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Wow i feel really bad for the op.... you put so much work into such an absurd idea. if this was another game then maybe this idea would work but in guildwars i just dont think so. i mean come on lets be logical here.... how is this going to work.... i can think of only one way that this would ever work.... i know i might sound like a dork to some but when used to play d&d i recall a class of char that was half human half dragon... (dont ask me how that happened) ... now if they could implement something like that then maybe but a full blown dragon i dont think so.
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Old Apr 16, 2006, 07:01 PM // 19:01   #25
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Something that may be better suited to the game when it comes to playable characters would be a half dragon. That way you can have your dragon but it would be more humanoid like the other races in the game that would be better suited for play.

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IMO dragons are the nerdiest and by far the most unfitting race for guild wars you like dragons so much, why not play dungeons and dragons then?
You wouldn't be dissing DnD would you? I have yet to see an rpg (mmo or otherwise) with this style of lore that doesn't have atleast one race or class (enemy or playable) derived from DnD. GW itself has dwarves. Personally I can't wait for NWN2 to come out with the way this game is going I'm getting bored of it. With anet changing the areas to make it more difficult for farmers to farm and runners to run they are also making it more difficult for players to play. With certain areas of PvE accessable depending on PvP and factions being even worse those like myself who are not good at PvP and/or don't like PvP will no doubt leave this game in time.

/signed but if half dragon instead of full dragon. (which would be cosmetic for the most part)

Yes there is some bad spelling, blow me. If you were going to comment on it then think of an intelligent comment instead.
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Old Apr 16, 2006, 08:02 PM // 20:02   #26
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To "TheOneAndOnlyX"

Well, because in dungeons and dragons, the dragons are always bosses, just like every RPG, they arn't playable characters. Wow that was a stumper. This game already embodies all the elements of an RPG, with dragons and anything most everything else that you would expect, being able to play the dragons in a game that already has dragons..... doesn't change the status quo.

Dragons are part of the storyline and lore in GW, Glint is a setient dragon who is a human allie, and is the formentioned prophet of the GuildWars Prophesies campaign, being part of the title of the original chapter is a significant part of lore IMO.

Check one more for responses copied from the Shinobi concept, we might as well quote the entire thread to save every ignorant player from repeating their falisy.

As for half dragons, half anything humanoid is just another demihuman, whether they look like birds, hyenas, or snakes, they are just another demihuman, and not only that, they just use the same kinds of skills. Why make a cheap imitation of the real thing? Why do you want a crappy version of the real deal? Is it because this is too far beyond your scope to consider?, or is it because Game Programers have alot more difficulty making dragons then any other demihuman or beast? A humanoid that looks like a dragon is just a humanoid with scales, and a dragon look, he isn't any different then a Humanoid that looks like a lizard. A dragon motif is better accomplished by Dragon shaped Helmets and Armor then being a Dragon-half breed.

I've said nothing against you HunterSharpArrow, I don't have a problem with divergant opinions, I only mock idiots for making ignorant remarks. I insulted SuperNerdo because he simply retaliated on me for commenting on his Zoo Class idea. He scrolled through my work and brang up one of my concepts just to insult in petty vengance, needless to say, he only supported my idea by bumping it from the 3rd or 5th page, back to the first, just like a newb. I have nothing more then explainations for dignified, intelligent misunderstandings or dissapproval, I freely insult those who prove themselves to be ignorant, you owe me no disdain on behalf of the immature statements and rebuttals I contend with.

Feel free to scroll back to the Link to my previous thread and recognize the volidity of narrow perception, just because your mind can't grasp or accept radical suggestion doesn't make it unviable, or unacceptable, it is nothing more then radical. You can keep trying to prove the world is flat, no matter how many ignorant people believe you, your still wrong.

[Edited the false part about the dragons as servants, my mistake]

Last edited by BahamutKaiser; May 15, 2006 at 04:26 AM // 04:26..
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Old Apr 16, 2006, 09:20 PM // 21:20   #27
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Wrong. I do know the lore, have read the thread, beaten the game, read the game guide, etc so I know the storyline.
Dragons are not everywhere in Tyria according to the GW guide, this site's lore project, or any other sources I have found. There was no dragon's that preceded man. You are thinking of the Forgotten.

Obviously, you are very pro and vocal about this idea. There is nothing I can say or do to change your mind. All I ask is that you acknowledge other members of the communities responses here. I do not think your idea will be popular. I apologize if anything I have said so far has been taken offensively. I just don't like it. Please stop calling everybody who doesn't like your idea narrowminded.
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Old Apr 16, 2006, 11:53 PM // 23:53   #28
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i pity you. i really do. and i dont like to say it either.

Havent they already said no to races? isnt this all about being equal, hint the lvl 20 cap, races would totally screw the balance system... LETS FLY AWAY! woohoo bye wars!
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Old Apr 17, 2006, 02:05 AM // 02:05   #29
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Assassins are no where in Tyria, what is your point? Glint is a dragon, and has offspring, there is no more obvious source then that, as if something totaly unmetioned can't be added to the game (Assassins, Ritualist).

Yeah I believe your right about the mentioned serpents being forgotton, The depiction threw me off. I don't suppose dragons are explained thoroughly in the lore, Aside form the fact that there are dragons, have been, and will be more, there isn't much more storyline to them, which only means that they can make it however they choose.

As for insults, I believe the first thing out of your mouth was "ridiculous", so own up to your own behavior, I'm simply defending a concrete idea, how popular Dragons are is purely debatable, but whether they could be playable characters, or whether they are very significant in the game, is not debatable, and that's what I'm dealing with.

Don't come in here and spout immature statements then call me aggressive, I'm simply pointing out your flaws, if you had read thoroughly you wouldn't have to make offensive remarks to find out that I would rant right back, I spent the time to make an idea beyond reproof, I'm not going to tolerate slanderous remarks, nor am I obligated too.

This is a public forum, it obviously isn't a developers forum, I have a right to defend a perfectly sound idea so much as you can make sideways remarks. And whether or not a bunch of forum jockies believe something is good for the game doesn't prove anything.

Every single protest so far has either said something was unbalanced, then prove you didn't read and understand the concept, or you tell me it can't and woln't happen just because you think so, like that is proof, or are you a developer? Do you own A.net? You can't decide a damn thing, your entitled to an opinion, your not in a possition to accept or deny it, you are a player, and your entitled to support or protest it.

Unless you can prove a fundimental balance flaw to the concept then you can't tell me it isn't workable, and even if you did, that doesn't mean A.net can't make a working version of it.

And thank you Trylo, for another Quote out of the Shinobi Thread. Realy, you tested it, and it was unbalanced? Thanks for enlightening me. If a player can teleport across the battle field through any barriers and over any cliff in an instant then tell me how being able to fly over something physically is broken. It has less mobility then teleporting, and more vulnerability, it just beats ground movement because of less character blocking.

Heres a tip, ask me how it would work, or recognize it in the first place, before you tell me something is unbalanced, I'll prove it to you before you make an idiot out of yourself.

Last edited by BahamutKaiser; Apr 17, 2006 at 02:10 AM // 02:10..
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Old Apr 17, 2006, 03:35 AM // 03:35   #30
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BahamutKaiser,
Yo, chill,
Mate, no need to get your temperature raised up, aye.
I support your idea, keep on writing, mate.
Good stuff writen.
Thumbs up.

I slap you with several of Kai Den's Signets of Approvals.
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Old Apr 20, 2006, 12:46 AM // 00:46   #31
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I think it's a beautiful idea. You put a lot of thought into how to balance it, and I think if Anet actually starts working on implementing something like this your balance suggestions will seem as eerily prescient as your Shinobi thread was of the Assassin class.

One of my favorite things to do with my druid in NWN was wildshape to dragon. It would be really a lot of fun to see how that would work out in Guild Wars. I suppose the level cap would limit dragons to being almost like D&D's wyrmlings, but that's ok. It's be nifty. Different and fun.
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Old Apr 20, 2006, 01:05 AM // 01:05   #32
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ok i was a bit harsh, but i still dont agree with assasins shadow stepping stuff either. just my honest opinion.
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Old Apr 20, 2006, 12:29 PM // 12:29   #33
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intresting i dont agree with full grown dragon it wouldnt fit the game for the people who have played muds (text rpg) there is a species known as a dracon which is a half human half dragon race the only real diffence is they dont fly
,dont breath fire i tried to find a picture i didnt have much luck i only found this


Quote:
Originally Posted by Daemon Dremora
i know i might sound like a dork to some but when used to play d&d i recall a class of char that was half human half dragon... (dont ask me how that happened) ... now if they could implement something like that then maybe but a full blown dragon i dont think so.
just noticed u mentioned it before me ..... opps

Last edited by GaD; Apr 20, 2006 at 12:33 PM // 12:33..
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Old May 12, 2006, 02:17 AM // 02:17   #34
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I thought I would bring up some new ideas for Playable character types, but instead of making a new thread, I decided to continue the idea in my original one. Maybe if I have the time to encompass a complete idea for multiple creatures I will start a new thread, but for now I am just expanding.

After playing Factions I came across some interesting creatures, some of which I think are perfect for new playable characters. The celestial beings represented by the Dragon, Turtle, Kirin and Phoenix are all great beasts.

They can all be diverse, with several types of each so players can create distinct looks, Dragons of Westen and Eastern Design, as well as wyverns, Kirins as well as more elegant unicorn looking versions, for added options in preferance, Sea Turtles, some round shell, some spiked, there are alot of ways you could variate turtle, and if they made a chapter like my Sea Faring idea, Turtles could have special movement in water, And Phoenix, along with other emaculant and interesting looking falcon designs, which obviously fly.

The difference between these could work as such, Turtle would have strong defensive and blocking capabilities, and hopefully the ability to move in water, if added as well, he would be able to use all of his abilities wile in the water.

Kirin is the only one bound to the same land scape as normal players, so instead he could be given an attribute that makes him faster, although that has pit falls, perhaps he could have a skill that makes him permenantly faster instead, even if it is a skill that has to be used, he should be able to run fast for long periods of time, and perform some attacks wile moving or charging, as well, they could make a special feature where Kirins could allow other characters to mount on them for defensive and traveling purposes, granting special effects.

Phoenix, and other simular birds, would be better at flight than the Dragon, with a flight attribute that works different than Dragons, which makes them harder to bring down. With Phoenix their original ability would be effective DoT enchantments, very simular to Balthazars Spirit. The ability to fly over enemies and rain DoT damage on them would be very effective, with good range and duration on these, they would have an effect liken unto elementist, but require close quarter combat to rain their DoT on enemies. For actual burning falcons like Phoenix, I suggest the flames actually be spirit flames, the phoenix is a sign of resurrection and fire, so the phoenixes skills should be liken unto elementist and ritualist, with offensive and supportive AoE effects, and some impressive ressurection spells, expecially introducing some DP reduction on perhaps an Elite Ressurect spell.

If a few of you could help rather than flame, we could work together on some more detailed ideas for these creatures, and others if you have a good idea. But I'm not looking for skill lists, ideas for types of skills is great, but trying to develop balanced damage and effectiveness is realy a development team job (although I feel no guilt over coming up with class and even new character ideas for them.....).

I redeveloped some of the concept and edited some of the mistaken parts of the idea, sorry for the mistakes.

P.S. Just a warning, I will probably try to improve on anything you suggest, so try to make it great or expect my personal twist.

Last edited by BahamutKaiser; May 15, 2006 at 04:28 AM // 04:28..
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Old Sep 10, 2006, 06:05 AM // 06:05   #35
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this is a class more than it is a new race. You have designed it's own attributes, it cant use other professions and it just cant be done. I would like to see dragon races a bit but it will never happen. IF Anet makes new races they will be races with the same structure and capabilities of a human and be versitile so they can use other proffessions. Maybe they would have an extra attribute but thats it.


If i was wrong and dragons can use other proffessions i will retract this and say, with a little tweaking it'd be great

Last edited by S.U.K; Sep 10, 2006 at 06:20 AM // 06:20..
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Old Sep 10, 2006, 04:16 PM // 16:16   #36
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You have interesting concepts going...but I need to bring up one issue.

Since GW has no z-axis (this explains why you can trap enemies from under the bridge in Urgoz's Warren), how exactly are you going to work around that? I don't think raining DoT over enemies will be possible in the current engine. (And changing the engine is going to take a hell of an effort...so I'm doubtful they'll do that).

I haven't taken a good read on the other things so I won't comment on them but it seems like you're applying features that wouldn't be possible on the game engine without some major tweaking.

BUT I like the concept, nonetheless. If GW decides to make a flashback chapter I can see this thread being read.
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Old Sep 10, 2006, 06:06 PM // 18:06   #37
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This is an awsome idea. It makes complete sence too. Like he said, was there anything at all in prophecies that said anything about assassins? No. But, there are dragons in both prophecies and cantha, and there is bound to be more somewhere.

Also, there is no need for editing things like the z access or other things similar. If you accually spent time to read at least half of his posts on this thread, then you would know that the flying thing would just be a different animation, and give bonuses. No accual flying into the sky and shooting fireballs from 100 feet in the air or anything like that....

I really don't see how this doesn't fit into GW.

And to all of you saying that it wont be balanced, did you read his posts, cuz it sure seems balanced to me.

Also, all of you keep saying that the new classes all look different, but yet they all look human. I don't see any tengu classes or anything like that that accually has more of a difference than just armor and hair....The point of this would to bring in a lot of variety to GW, and add something that sounds fun too.

/signed

Though I think that if they made new races, they would start off with tengu.
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Old Sep 10, 2006, 07:11 PM // 19:11   #38
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By now I am more sold in into the new race skin for new class type of idea...
But two thing I am still a bit consern about...

1) You cann't really take Dragon as a 2ndary proff can you? So you are really limted class combo lik Drag/War.. and not War/Drag. Also a few attributes and skills won't fit well with a dragon.

2) I still think it would be strange to see a Dragon in the story, or just in town. Usually the town folks look for a hero, and not ask a dragon to save the day. And a dragon yelling "WTS Ecto" is still strange.
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Old Sep 10, 2006, 07:15 PM // 19:15   #39
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Quote:
Originally Posted by actionjack
By now I am more sold in into the new race skin for new class type of idea...
But two thing I am still a bit consern about...

1) You cann't really take Dragon as a 2ndary proff can you? So you are really limted class combo lik Drag/War.. and not War/Drag. Also a few attributes and skills won't fit well with a dragon.

2) I still think it would be strange to see a Dragon in the story, or just in town. Usually the town folks look for a hero, and not ask a dragon to save the day. And a dragon yelling "WTS Ecto" is still strange.
Since when was a race a profession? If you guys think about it, it would just be a different character skin, meaning professions would still be the same...

Now, that being said, no, never.
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Old Sep 10, 2006, 07:20 PM // 19:20   #40
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Man this took forever to read, and I also half fast read the comment so if anything is like way off, just say so.
But anyway, the first thing that came into mind was like and E/DRAGON thingy. A human spitting fire would be kind of funny but just kind of, wierd...
Also I don't see how it could work secondary classes since it has both range and melee which is far too good in my point of view.

And OMG, I'm jsut reading through some of the posts before this since it shows them. And they basically have it all....
Crap.
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