Mar 14, 2007, 10:38 PM // 22:38
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#21
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Frost Gate Guardian
Join Date: Jan 2007
Location: ct
Guild: Scars Meadows [SMS]
Profession: W/
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ive got to say, i love the idea, but if there is any hint of what will happen in the future from factions and nightfall, i dont think this class is plausable. so far, they take a continent, remake it in-game, then make its characters about region. and since samurai is an asian based character, i dont think its in the cards as factions is asian based. i think that the next classes are going to be about whatever type of continent they decide to base the story line on
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Mar 15, 2007, 04:45 AM // 04:45
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#22
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Desert Nomad
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
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3 words Guild Wars 2^^!
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Mar 15, 2007, 01:25 PM // 13:25
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#23
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Jungle Guide
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
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that is 2 words and a number
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Mar 15, 2007, 01:34 PM // 13:34
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#24
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Desert Nomad
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
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let me change that
Guild Wars Two^^!
Beat that =P!
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Mar 18, 2007, 08:55 PM // 20:55
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#25
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Desert Nomad
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
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It is likely that they will try to stretch into more and more diverse cultures, because adding more of what we don't already have is an important part of meeting peoples interests.
But there are very few identities and professions that can really bring home all the features of an idea like this, and if you get pretty technical, Samurai is a pretty exclusive identity of Japan, not the orient in general, and that is what factions is. About the only way I could see them offering Samurai in a chapter is a chapter which revovles around islands. In a good island and sea exploration chapter the cultures and background would be diverse, the way Tyria is. In this way your not limiting yourself to a particular culture like oriental or arabic/african, it is alot dynamic like Tyria was instead of alot of the same environment, and you can include several cultures including oriental features. Also with an island chapter your exploring the very different and obscure cultures of the world, hopefully. We can explore tropical islands, british islands, japanese islands, secluded islands, obscure islands, and even islands geniouses like Creatian/Atlantian.
When it comes down to it, how original and unique Samurai is, and how well it fits into a new chapter is just a matter of creativity, with enough creativity there is a wealth of solutions, if your not creative than all you will see is barriers.
This is a very very funny irony really. Before Anet announced there intentions for future chapters all the self proclaimed hardcore players assumed that GW would only feature D&D themes and european type cultures, and protested any idea of diversifying into other cultures and backgrounds, as well as any new classes being added to upset the very perfect balance the game had (see elementist for proof that was always a myth). And I was the leader in the debate that GW "had to" continue with expansions, "must have" new classes to diversify the game, and should expand into a culturally universal game with a diversity of backgrounds. Now I'm having to explain that yes, it is actually possible to do something even remotely simular to a previous chapter, it isn't taboo to come up with radically inovative features with a slight comparison to exsisting features, and doing something totally different isn't as good as doing something better.
Prophecies wasn't a totaly polarized european chapter anyway, it had mountainous themes, african and jungle themes, and desert wasteland themes. Likewise Nightfall isn't totaly original theme either, it has an arabic/african theme which partially repeats the Tyrian cultures of Kryta, and directly reuses the deserts of Elona, a perfect example of incorperation of exsisting content into future chapters. Yet would it be a crime if we had another dynamic chapter which includes an oriental nation and culture the same way Prophecies includes Kryta?. In actuality Oriental cultures are less explored than African and Middle Eastern ones, and European cultures really only cover a thrid of the first chapter.
Beside that, a Sea Exploration chapter really should be introduced instead of branching directly into every continent in GW, unless all the continents are side by side and there is no need to explore the sea before exploring another continent far seperated from the known world. Very truely, there is more opportunity for my ideas than you ever imagined.
Last edited by BahamutKaiser; Mar 18, 2007 at 09:09 PM // 21:09..
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