Mar 19, 2007, 02:53 AM // 02:53
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#1
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Lion's Arch Merchant
Join Date: Mar 2007
Profession: E/
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Should Barrage be buffed?
I'm mostly a PvE ranger and farm SF, Tombs, etc. alot so I have lots of experience with the Barrage skill. Its pretty good right now, but IMO it could use just a lil bit of a damage buff.
Nothing ridiculous like +24 damage or taking out the preparation removal but maybe pushing the max damage bonus to +18~20? With the inclusion of barrage on the list of skills that cause scatter i think its only fair.
What do yall think?
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Mar 19, 2007, 03:11 AM // 03:11
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#2
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: I Excentrix I [PuNK]
Profession: R/
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When it's on the skill bar of 90% of the rangers in the PvE game, I think if anything it should be tapped with the nerf bat a bit, but I think it's a fine skill in GW atm. Skills like Warrior's Cunning need to be buffed, Barrage already gets a lot of hate for being useful.
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Mar 19, 2007, 03:36 AM // 03:36
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#3
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Academy Page
Join Date: Dec 2006
Profession: R/
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yea there's not really much you can do to barrage. it's a great skill (though I get sick of using it a lot). no change needed...
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Mar 19, 2007, 04:07 AM // 04:07
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#4
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Academy Page
Join Date: Dec 2005
Guild: The Older Gamers
Profession: D/
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IMO Barrage is fine as it is. And why do you think it needs nerfing? It is, after all, only useful in certain situations.
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Mar 19, 2007, 07:54 AM // 07:54
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#5
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Krytan Explorer
Join Date: Oct 2006
Profession: R/W
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combine barrage with some weapon spells, GG, its on steroids.
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Mar 19, 2007, 10:03 AM // 10:03
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#6
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The Greatest
Join Date: Feb 2006
Profession: W/
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Barrage is fine as it is.
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Mar 19, 2007, 10:21 AM // 10:21
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#7
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Yeah, switch to R/Rt and use weapon spells!. Anyway if it aint broke don't fix it.
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Mar 19, 2007, 10:21 AM // 10:21
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#8
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Forge Runner
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If you remove the preperation removal it'll be [fill in superlative of choice]
A slight dmg buff would not hurt, seeing how little play this sees in PvP.
That hasn't really got to do with the skill itself though, but more with the fact that bow auto-attack dmg sucks.
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Mar 19, 2007, 10:46 AM // 10:46
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#9
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Frost Gate Guardian
-->
Join Date: Feb 2007
Location: Tonigth we dine in.....CUSTODY
Guild: Moe wine plz
Profession: R/
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FW + WW
~Toilet oni
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Mar 19, 2007, 11:26 AM // 11:26
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#10
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Even if it sees little play in pvp, I can't see anet buffing this skill, since it's so overused in pve. Anet balances mainly for pvp, but they're not going to make a skill extremely overpowered in pve just to see some play in pvp.
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Mar 19, 2007, 02:08 PM // 14:08
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#11
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Frost Gate Guardian
Join Date: Feb 2007
Location: MI, USA
Guild: Is Gwen Eighteen [yet]
Profession: Mo/Me
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Barrage itself is very GOOD and efficient already. Don't need a buff. If I remember right, Barrage used to be godly but Anet nerfed it LONG ago!
/notsign
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Mar 19, 2007, 02:12 PM // 14:12
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#12
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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You know why barrage doesnt need a buff?
Its PERFECT.
Its strong, but not overpowered.
Its useful, spammable but not abusable or useable in EVERY situation.
It has weaknesses (empathy or SS...OUCH)
It does not imbalance PvP.
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Mar 19, 2007, 02:41 PM // 14:41
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#13
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Frost Gate Guardian
Join Date: Feb 2007
Location: Saint Louis, MI (yes, it exists)
Guild: Pylons of Bastet [PofB]
Profession: E/
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*reads lyra's sidebar*
Umm... issues?
At any rate, no barrage is fine as it is. I could see it not removing the preparations, but then you'd have to lower damage a couple points.
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Mar 19, 2007, 02:58 PM // 14:58
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#14
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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In my opinion it is fine as is but if you are looking for massive damage output with barrage. Use a Ritualist with maxed channeling use splinter weapon then attack with barrage and see what happens
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Mar 19, 2007, 03:42 PM // 15:42
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#15
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Academy Page
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Barrage is fine as it is.
It may be nice if in the next chapter they add an elite skill that is essentially a clone of barrage, but without the increased damage and allows preps to be used with it (maybe even give a small damage penalty based on attribute level).
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Mar 19, 2007, 03:45 PM // 15:45
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#16
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Jungle Guide
Join Date: Dec 2006
Location: UK
Profession: W/
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[skill]Barrage[/skill]+[skill]Glass Arrows[/skill]
would be cool, too bad they are both elites
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Mar 19, 2007, 03:54 PM // 15:54
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#17
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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Try a B/P team with: 1 FW, 1 WW, 1 GftE (Go for the Eyes) and 2 SW (Splinter Weapon)
GftE right before a barrage will make all hits have +30ish% chance of being a critical (141% more dmg then max bow dmg). Also it will give this bonus to ALL barragers, pets and even minions.
2 SW rangers can spam SW on themselves and if they have energy enough (the Orders should keep track of that), they can cast it on other B/P and even on pets, since this weapon spell has a long active time. Especially when its crowded with enemies and a big chance Barrage will hit at least 4 foes, SW will do MASSIVE damage.
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Mar 19, 2007, 04:22 PM // 16:22
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#18
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Frost Gate Guardian
Join Date: May 2005
Location: Newcastle (Ish)
Guild: Xcoh
Profession: N/
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Quote:
Originally Posted by Franco Power
[skill]Barrage[/skill]+[skill]Glass Arrows[/skill]
would be cool, too bad they are both elites
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Glass Arrows is also a preparation so it would get removed anyway.
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Mar 19, 2007, 04:27 PM // 16:27
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#19
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Desert Nomad
Join Date: Sep 2005
Location: Denmark
Guild: None
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This skill is, as others have said, fine the way it is. It is powerful, yet not overpowered. It is not in need of a buff nor nerf.
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Mar 19, 2007, 04:45 PM // 16:45
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#20
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Random Monk
Barrage is fine as it is.
It may be nice if in the next chapter they add an elite skill that is essentially a clone of barrage, but without the increased damage and allows preps to be used with it (maybe even give a small damage penalty based on attribute level).
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That would make all rangers get in some sort of orgy when they find out they can use it with apply poison, choking gas, or ignite arrows and own just about anything with it
Just imagine aoe poison, massive interrupts to all foes adjacent to your target and all foes adjacent to those targets, and even ignite arrows will be doing +19 damage times however many enemies are in adjacent range.
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