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Old Mar 19, 2007, 02:53 AM // 02:53   #1
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Default Should Barrage be buffed?

I'm mostly a PvE ranger and farm SF, Tombs, etc. alot so I have lots of experience with the Barrage skill. Its pretty good right now, but IMO it could use just a lil bit of a damage buff.

Nothing ridiculous like +24 damage or taking out the preparation removal but maybe pushing the max damage bonus to +18~20? With the inclusion of barrage on the list of skills that cause scatter i think its only fair.

What do yall think?
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Old Mar 19, 2007, 03:11 AM // 03:11   #2
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When it's on the skill bar of 90% of the rangers in the PvE game, I think if anything it should be tapped with the nerf bat a bit, but I think it's a fine skill in GW atm. Skills like Warrior's Cunning need to be buffed, Barrage already gets a lot of hate for being useful.
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Old Mar 19, 2007, 03:36 AM // 03:36   #3
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yea there's not really much you can do to barrage. it's a great skill (though I get sick of using it a lot). no change needed...
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Old Mar 19, 2007, 04:07 AM // 04:07   #4
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IMO Barrage is fine as it is. And why do you think it needs nerfing? It is, after all, only useful in certain situations.
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Old Mar 19, 2007, 07:54 AM // 07:54   #5
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combine barrage with some weapon spells, GG, its on steroids.
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Old Mar 19, 2007, 10:03 AM // 10:03   #6
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Barrage is fine as it is.
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Old Mar 19, 2007, 10:21 AM // 10:21   #7
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Yeah, switch to R/Rt and use weapon spells!. Anyway if it aint broke don't fix it.
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Old Mar 19, 2007, 10:21 AM // 10:21   #8
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If you remove the preperation removal it'll be [fill in superlative of choice]
A slight dmg buff would not hurt, seeing how little play this sees in PvP.
That hasn't really got to do with the skill itself though, but more with the fact that bow auto-attack dmg sucks.
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Old Mar 19, 2007, 10:46 AM // 10:46   #9
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FW + WW

~Toilet oni
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Old Mar 19, 2007, 11:26 AM // 11:26   #10
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Even if it sees little play in pvp, I can't see anet buffing this skill, since it's so overused in pve. Anet balances mainly for pvp, but they're not going to make a skill extremely overpowered in pve just to see some play in pvp.
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Old Mar 19, 2007, 02:08 PM // 14:08   #11
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Barrage itself is very GOOD and efficient already. Don't need a buff. If I remember right, Barrage used to be godly but Anet nerfed it LONG ago!

/notsign
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Old Mar 19, 2007, 02:12 PM // 14:12   #12
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You know why barrage doesnt need a buff?

Its PERFECT.
Its strong, but not overpowered.
Its useful, spammable but not abusable or useable in EVERY situation.
It has weaknesses (empathy or SS...OUCH)
It does not imbalance PvP.
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Old Mar 19, 2007, 02:41 PM // 14:41   #13
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*reads lyra's sidebar*

Umm... issues?

At any rate, no barrage is fine as it is. I could see it not removing the preparations, but then you'd have to lower damage a couple points.
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Old Mar 19, 2007, 02:58 PM // 14:58   #14
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In my opinion it is fine as is but if you are looking for massive damage output with barrage. Use a Ritualist with maxed channeling use splinter weapon then attack with barrage and see what happens
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Old Mar 19, 2007, 03:42 PM // 15:42   #15
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Barrage is fine as it is.

It may be nice if in the next chapter they add an elite skill that is essentially a clone of barrage, but without the increased damage and allows preps to be used with it (maybe even give a small damage penalty based on attribute level).
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Old Mar 19, 2007, 03:45 PM // 15:45   #16
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[skill]Barrage[/skill]+[skill]Glass Arrows[/skill]

would be cool, too bad they are both elites
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Old Mar 19, 2007, 03:54 PM // 15:54   #17
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Try a B/P team with: 1 FW, 1 WW, 1 GftE (Go for the Eyes) and 2 SW (Splinter Weapon)

GftE right before a barrage will make all hits have +30ish% chance of being a critical (141% more dmg then max bow dmg). Also it will give this bonus to ALL barragers, pets and even minions.

2 SW rangers can spam SW on themselves and if they have energy enough (the Orders should keep track of that), they can cast it on other B/P and even on pets, since this weapon spell has a long active time. Especially when its crowded with enemies and a big chance Barrage will hit at least 4 foes, SW will do MASSIVE damage.
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Old Mar 19, 2007, 04:22 PM // 16:22   #18
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Quote:
Originally Posted by Franco Power
[skill]Barrage[/skill]+[skill]Glass Arrows[/skill]

would be cool, too bad they are both elites
Glass Arrows is also a preparation so it would get removed anyway.
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Old Mar 19, 2007, 04:27 PM // 16:27   #19
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This skill is, as others have said, fine the way it is. It is powerful, yet not overpowered. It is not in need of a buff nor nerf.
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Old Mar 19, 2007, 04:45 PM // 16:45   #20
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Quote:
Originally Posted by Random Monk
Barrage is fine as it is.

It may be nice if in the next chapter they add an elite skill that is essentially a clone of barrage, but without the increased damage and allows preps to be used with it (maybe even give a small damage penalty based on attribute level).
That would make all rangers get in some sort of orgy when they find out they can use it with apply poison, choking gas, or ignite arrows and own just about anything with it

Just imagine aoe poison, massive interrupts to all foes adjacent to your target and all foes adjacent to those targets, and even ignite arrows will be doing +19 damage times however many enemies are in adjacent range.
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