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Old Apr 14, 2007, 09:03 PM // 21:03   #1
Frost Gate Guardian
 
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Arrow Concept Class - Adept (Ad)

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---Class: Adept (Ad)---
Keeper of Knowledge
Gaurdian of Magic
"There are things that you should not know""Sometimes its best not to know everything"

---Background---
The Adepts are a powerful class, focusing primarily on supporting players while dealing damage. An Adept has poor defense but good offense, using rifts to deal damage. They deal chaos damage from their weapons. They can summon rifts to unleash damage upon foes. They are a good party supporter by using their abilities to protect the party. They are attuned with life and its essence.

---Story---
When the gods gave magic to the races of Tyria, Adepts were the first to receive it. They unlocked forbidden secrets about it that nobody else could; they foresaw events and the downfall of Tyria (this includes the searing and the Flameseeker Prophecies), and with this, they fled before the gods took it away. While they were gone they developed their gift and learned to summon power from other realms of existence.

---Skill Color---
White and Maroon

---Boss Color---
Maroon

---Icon or Emblem---
http://i76.photobucket.com/albums/j3...s/HazyRune.gif

---Gods/Goddesses---

Lyssa and Melandru

---Health, Energy, and Armor---
Maximum Health - 500
Maximum Energy - 35
Pips of Energy - 4
Maximum Armor - 60

---Armor
---
  • Female:
Head: Circlet
Torso: Long flowing robe
Hands: Cuffs
Legs: Leggings
Feet: Footwear
  • Male :
Head: Headband
Torso: Vest
Hands: Cuffs
Legs: Leggings
Feet: Boots

---Insignia---

Wiseman's:
--Armor +10 (while a rift is active)

Keeper's:
--Energy +10
--Armor -20 (while skills are casting or recharging)

Faith's:
--Armor +5 (while taking damage from 1 summoned creature)
--Armor +5 (while taking damage from 2 summoned creature)
--Armor +5 (while taking damage from 3 summoned creature)
--Armor +5 (while taking damage from 4 summoned creature)

---Weapon---
Staff, Wand, and Focus Item
Staff and wand deal chaos damage

---Attributes---

Wisdom (Primary)
-For each 4 ranks in Wisdom, hexes on you expire 2% faster, and enchantments last 2% longer. Skills linked to this attribute are more effective with higher points.

Concentration
-No inherit effect. These spells increase the amounts of damage your enemy takes.

Piety
-No inherit effect. These spells increase the effect of your support skills.

Summoning Prayers
-No inherit effect. Summoning specializes in summoning portals and rifts.

---Notes---

Adepts are vulnerable against physical damage but have high resistance against casters. Concentration is offense and Piety is defense.

---Skills---

Wisdom (Primary)
  • Keen Eye. Enchantment Spell. For 3...12 seconds your spells cannot be interupted
  • Life Attuntment. Enchantment Spell. While maintaining this spell, attacks on you have a 75% chance of missing. If an attack misses in this way, you gain 20 health.
  • Signet of Foresight (E). Elite Signet. For 5...15 seconds if an Enchantment ends on you, you lose one hex and you cannot block or evade the next 1...3 attacks.
  • Vashel's Judgment. Hex Spell. For 3...7 seconds every time target foe uses a spell, you steal up to 1...3 energy
Concentration

  • Mind Stab. Spell. Strike target for dealing 8...34 damage and that foe is dazed.
Piety

  • Melandru's Defense (E). Elite Enchantment Spell. For 5...16 seconds, if you are hit with elemental damage, it is doubled, but you lose one condition.
Summoning Prayers

  • Rift of Pride. Rift Spell. Summon a rift at you location. All foes within earshot of this rift take 5...30 damage for 1...5 seconds while under the affects of a Shout or Chant.
anyone else feel free to suggestions
(i need skills)

Last edited by bloody streak; Apr 24, 2007 at 03:46 AM // 03:46..
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Old Apr 15, 2007, 08:04 PM // 20:04   #2
Frost Gate Guardian
 
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no feedback yet?
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Old Apr 15, 2007, 08:16 PM // 20:16   #3
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so far looks very good imo add some pics/skills a little more explanation

very good job on so far balance and not some overpowered new class(like usuall) but you might wanna make ur primary a tad stronger or make it like streangth and have the primary effect weaker but the skills amazingly useful
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Old Apr 15, 2007, 09:24 PM // 21:24   #4
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ohohohoh i got some good skills

* Amnesia - Target foe's skills are disabled for 60 seconds.
* Change of Heart (PVE ONLY) - Target foe becomes ally (like minion, not in the party screen) for 20 seconds.
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Old Apr 16, 2007, 02:27 AM // 02:27   #5
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those skills are too overpowered because if you look on the other suggested professions ull c theyre overpowered too. im trying to keep this one balanced.


but thanks for the suggestions
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Old Apr 16, 2007, 12:13 PM // 12:13   #6
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well as I understand this profession, the adept are the cleaners, making people forget major errors made. we need to think about skills that mess with the brain=]
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Old Apr 16, 2007, 12:21 PM // 12:21   #7
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^^, I'll try to find one^^.


Last edited by [M]agna_[C]arta; Apr 16, 2007 at 12:29 PM // 12:29..
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Old Apr 16, 2007, 10:52 PM // 22:52   #8
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ok
u guys are gonna help me
and how do u make those emblams theyre so cool
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Old Apr 17, 2007, 12:16 AM // 00:16   #9
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Copy, Paste ^^.
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Old Apr 17, 2007, 01:00 AM // 01:00   #10
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it wont work
but how do u make them for future reference
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Old Apr 17, 2007, 01:06 AM // 01:06   #11
Desert Nomad
 
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You ask me^^.
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Old Apr 17, 2007, 01:14 AM // 01:14   #12
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huh i dont get it i am asking you
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Old Apr 17, 2007, 01:17 AM // 01:17   #13
Desert Nomad
 
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You ask me for one.
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Old Apr 17, 2007, 01:23 AM // 01:23   #14
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i know but i wanna know how to do it
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Old Apr 17, 2007, 01:39 AM // 01:39   #15
Desert Nomad
 
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Ignore.........
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Old Apr 25, 2007, 03:47 AM // 03:47   #16
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i dont think people like me lol (no feedback)
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