Apr 25, 2007, 05:19 AM // 05:19
|
#1
|
Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
|
Beginning areas, hard mode and drops
Ive noticed that in the low level areas in hard mode the monsters will still drop items worth 3 gold.
I suggest they change these items for hard mode or to drop other things instead. They uppded the weapons but not special items (spider webs/gargoyle skulls for example). Its only fair.
|
|
|
Apr 25, 2007, 07:28 AM // 07:28
|
#2
|
Frost Gate Guardian
Join Date: Dec 2006
Guild: Santas Little Helper [XMAS]
Profession: R/Mo
|
I have noticed this at well and I do agree,
doesn't make sense to have a 3g drop in hard mode.
/Santa
|
|
|
Apr 25, 2007, 07:49 AM // 07:49
|
#3
|
Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
|
I was thinking that, actually. First thing I did when I entered hard mode was check the nearest collector - only to find they still have the same low-level crap. So yeah, new high-level stuff from the collectors, and new high-level collector loot to buy this stuff. /signed
|
|
|
Apr 25, 2007, 08:40 AM // 08:40
|
#4
|
Furnace Stoker
Join Date: Jun 2006
Profession: E/
|
I hadnt realised, but if its true I agree. All gold content through-out hardmode, in any location, should be worth the same value (give or take) to sell to the merchant, since the difficulty is the same in all locations now.
/signed
Last edited by freekedoutfish; Apr 25, 2007 at 08:43 AM // 08:43..
|
|
|
Apr 25, 2007, 11:15 AM // 11:15
|
#5
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
There is another suggestion about making trophies more important, removing them from the loot cap and such...
Other thing that could be made is to make them identificable and with variable prices, much like white items have, so you'll get around 100g from a Mursaat Token dropen by a Level 24 Jade Armor, but 1..3g from a termite leg dropped by a Level 1 termite and double or more if the trophi was dropped by a boss.
Last edited by MithranArkanere; Apr 25, 2007 at 11:31 AM // 11:31..
|
|
|
Apr 25, 2007, 11:21 AM // 11:21
|
#6
|
Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
|
Yep, those insects on Istan still drop crappy stuff like legs and other collector junks. Then again they did drop 4 gold weapons not max dmg but max mod (20% enchant mod, 15^50,hp+30) also white dye.
|
|
|
Apr 25, 2007, 01:10 PM // 13:10
|
#7
|
Krytan Explorer
Join Date: Feb 2007
Location: Boston, MA
Guild: Higher Order [HO]
Profession: D/
|
/signed
I noticed this the first time i went out. This problem has existed for while(stone summit badges), and more recently with the icy lodestones after the canthan new year. It would involve them making the monsters drop different collector items in HM. Instead of charr carvings they drop burnt charr carvings or whatever. Definetely a good idea.
|
|
|
Apr 27, 2007, 12:45 PM // 12:45
|
#8
|
Pre-Searing Cadet
|
/signed.
crap loot in hard mode just shouldn't happen.
|
|
|
Apr 27, 2007, 04:55 PM // 16:55
|
#9
|
Ascalonian Squire
|
This and the still non-max items were the first things I noticed about hard mode drops. Agreed 100%.
/signed
|
|
|
Apr 27, 2007, 05:11 PM // 17:11
|
#10
|
Hall Hero
Join Date: Aug 2005
Profession: E/
|
/notsigned
Would just make solo farming in hard mode more viable as collector's drop are excluded from the loot scaling.
Just don't pick up those 3g items to save space for more valuable drops.
|
|
|
Apr 27, 2007, 06:15 PM // 18:15
|
#11
|
Krytan Explorer
Join Date: Jul 2006
Location: On top of a mountain
Guild: A Bad Moon Rising [Moon]
Profession: Me/Mo
|
Quote:
Please do not quote flamebait -Swampgirl
|
ROFL!
anyways as for the OPs suggestion.... /ubersignedofdoom
This bugged me since the launch of Hard Mode.
|
|
|
Apr 27, 2007, 07:27 PM // 19:27
|
#12
|
Hall Hero
Join Date: Aug 2005
Profession: E/
|
Quote:
Please do not quote flamebait -Swampgirl
|
Umm.. Why? Because you disagree with me? Great point.
My post has a valid point. They cut down on the gold drops and increased item drops so farm bots would be less effective. If collectors drop value were increased, bot farmers would be able to make more money again.
Frankly, I think people should start thinking beyond "this bugs me" and start thinking about the affect on the game and economy as a whole before signing something.
|
|
|
Apr 27, 2007, 07:32 PM // 19:32
|
#13
|
Frost Gate Guardian
Join Date: Feb 2007
Guild: Sons of Metal
Profession: N/
|
@HawkofStorms: Are you sure collectors items are exempt from loot scaling? If so I had some bad luck the other day...
|
|
|
Apr 27, 2007, 07:44 PM // 19:44
|
#14
|
Frost Gate Guardian
|
/signed
totally agree items worth of 3 gold are ridiculous in hardmode
|
|
|
Apr 27, 2007, 08:05 PM // 20:05
|
#15
|
Lion's Arch Merchant
Join Date: Feb 2007
Location: In a house
Guild: Not Behind My Back [Back]
Profession: W/
|
Yea good idea /signed
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 05:14 AM // 05:14.
|