I need something to keep me interested in GW now farming is nerfed for me. I enjoy working in teams but find making money via missions and quests is too slow. ( i've not only got my own toons to try and equip and make look good I've got hero's to look after as well!).
Could we please add some more incentives to PvE?
Example:
Repeatable quests that can run alongside people following the main quests and missions. Possible rewards:
*They could provide a worthwhile level of income.
*Provide a collector item (like the end game items) ie help out on, say, 3/5/7 missions and you can exchange them for a nice skinned "clean" weapon.
*Or maybe even combine the two and be able to exchange the token for cash or a weapon?
The advantage of this over a loot based economy is it would be harder to bot. Also if you have "checkpoints" on the way it would help prevent leeches. ie speak to a certain NPC or two en route.
Anyone else got any ideas?
Also, please, a easier trade system (yes I know it's always being asked for). I don't care if my staff only has +18% enchantment length, just make it so I can get it at a "reasonable price" without spending 15 mins spamming chat channels. ( I'll endevour to see if anyone has posted my idea, if not I'll post it in another thread )