Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Apr 30, 2007, 02:27 PM // 14:27   #1
Frost Gate Guardian
 
Dark Dragon's Avatar
 
Join Date: Jul 2006
Guild: RTD
Profession: E/
Advertisement

Disable Ads
Default New idea for /Bonus item's.

I have noticed that alot of people are annoyed that the new bonus items cannot be modded, especially since items in the Million copy edition only have 1 mod. I have read that this is due to people salvaging the mod's off the items and selling them.

Here is what i propose with the items:
1. As it is now the weapons are already custiomized to the player so they cannot sell the item for free profit.
2. The weapons have no mods on them, so nothing to salvage, but they can be moddable.
3. possibly inscribable, i'm not so sure about this, or an iherient 15^50 mod for weapons and 20hrt for casting items.

resons:
I like the skins of many of the items such as the soulreaper, but it is quite annoying that i can't mod the item to create something i like.

I don't know whether to have an inscribalbe weapon as this will make it harder to create a perfect weapon, but some of the pre-fixed bonuses are worthless ie. 15^50 on caster weapons.

Thanks for reading
Dark
Dark Dragon is offline   Reply With Quote
Old Apr 30, 2007, 04:52 PM // 16:52   #2
Lion's Arch Merchant
 
tyche7's Avatar
 
Join Date: Jul 2006
Location: Nebraska
Guild: The Killer Panda Bears
Profession: W/Mo
Default

/signed

Indeed.
tyche7 is offline   Reply With Quote
Old May 01, 2007, 03:59 PM // 15:59   #3
Ascalonian Squire
 
Join Date: Jun 2006
Default

/signed

And also, if implemented please let PVP chars mod the weapons using the equipment menu... I would like to use some of my bonus weapons... they look nice but the stats are so bad I can't actually bring myself to gimp myself that bad.
Plastic Cutlery is offline   Reply With Quote
Old May 01, 2007, 06:09 PM // 18:09   #4
Desert Nomad
 
tenshi_strife's Avatar
 
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
Default

yea sure /signed i want to beat people in the face with a rhino but its sucks *cry*
tenshi_strife is offline   Reply With Quote
Old May 01, 2007, 09:26 PM // 21:26   #5
Krytan Explorer
 
aaje vhanli's Avatar
 
Join Date: Dec 2006
Default

/signed .
aaje vhanli is offline   Reply With Quote
Old May 01, 2007, 09:40 PM // 21:40   #6
Krytan Explorer
 
VinnyRidira's Avatar
 
Join Date: Feb 2007
Guild: Ridirian Guides
Profession: W/Me
Default

I think bonus items are not a good idea, giving a level 1 char a maximum damage weapon makes the other weapons found in the game look like drek and you wonder at the stupid reward items as you progress through the game. The bonus items for prophecies are easily replaced by collector weapons. It is certainly one of the areas of the game that I found disappointing. That and low level chests where you make more money selling the keys than the lousy items. It would be nice if all weapons could have their inscriptions changed but history often defeats modification.
VinnyRidira is offline   Reply With Quote
Old May 02, 2007, 12:41 AM // 00:41   #7
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

Bonus items are a bonus grated to players that are faithgul to the game.

They are a reward. If they could be modded or inscribed, won't change anything for bad, would just be better.

But this has been alrady suggested a long time ago.
MithranArkanere is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:03 AM // 05:03.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("