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Old May 02, 2007, 04:16 PM // 16:16   #21
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/not signed

Keep them as festival headgear, no need to make them have armor.

Chock this one up with the other ideas of having mini pets pick up your loot, or have an attack capability of 1 damage.
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Old May 02, 2007, 04:54 PM // 16:54   #22
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/signed

If they were meant for decoration only, then why is there a space for a rune and why can they be infused?
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Old May 02, 2007, 04:55 PM // 16:55   #23
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/signed

If they were meant for decoration only, then why is there a space for a rune and why can they be infused?

Last edited by Mad King Corn; May 02, 2007 at 04:58 PM // 16:58..
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Old May 02, 2007, 05:11 PM // 17:11   #24
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Quote:
Originally Posted by Lynxius Pardonus
I have a better suggestion. >_>

How about an extra litle optional armour slot of vanity?

Where you drag your hats into? >.>
Seems much simpler me thinks, the original headgear would still be there (hidden if the festival hat was in use), and the hat would be decorating your char without having 0 AL.

Just my opinion!

PS: But nevertheless your suggestions are good!
Just more complicated me thinks. /signed
That was my idea too, but I think festival hats should stay festival hats and not armor pieces. So /not signed
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Old May 02, 2007, 05:19 PM // 17:19   #25
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Quote:
Originally Posted by Dronte
That was my idea too, but I think festival hats should stay festival hats and not armor pieces. So /not signed
Mechanically speaking, they ARE armor pieces.
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Old May 02, 2007, 07:44 PM // 19:44   #26
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Quote:
Originally Posted by COOL TROLL JOHN
Not signed

It is obviuos that the hats are intended to be an adornment from the very beginning. They are meant for celebration not combat. Also that is how it is in real life , a man goes to work and puts on his hard hat which is intended for protection then goes home grabs his son and they go to the baseball game and they put on thier team ball caps , it will give some protection from the sun but its main purpose is to show support for thier team. And as for your not wanting low levels to have high level armor, a level 1 player can walk into Kamadan right now and get ferryed to the consulate docks and have max armor immidiately.
Female 15k Gladiator's Armor

Monk's Dragon Scar Pattern

Necromancer Scar Pattern

You can't seriously tell me that in a real fight those would provide much protection at all. A couple of tattoos ain't gonna stop me from shooting an arrow into your heart and killing you instantly. If a couple of tattoos or shreds of metal can stop me from sword thrusts, why can't Pumpkins or Reindeer Horns do that?

Your second comment tells me that you fully disagree with the second plan, but the first one would be much better, and you would probably support that.

Quote:
Originally Posted by Lynxius Pardonus
I have a better suggestion. >_>

How about an extra litle optional armour slot of vanity?

/signed
In fact, why not have it for all areas of the body? I've been hoping that ANet will release entire armor sets in the future for holidays. I've seen the idea done in other places, and I like it. This could probably be a third option for the Festival Hats.

I'll post that in the first post, and give you credit. I like that idea a lot.
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Old May 02, 2007, 10:45 PM // 22:45   #27
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/signed but you should also make it like hero armors where you get +1 to attribute depending on the rune attached, cause really all helms provide the +1 bonus. i would also be for the vanity slot, would solve both problems
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Old May 02, 2007, 11:50 PM // 23:50   #28
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Originally Posted by tenshi_strife
/signed but you should also make it like hero armors where you get +1 to attribute depending on the rune attached, cause really all helms provide the +1 bonus. i would also be for the vanity slot, would solve both problems
Thanks for pointing that out. I'll make mention of it in the first post.
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Old May 03, 2007, 12:44 AM // 00:44   #29
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I like that "Vanity Slot" idea.

One big problem is that each class has a different max armor value... having the hats have "max armor" is very different for each class. That, and you only need a little bit of gold to buy one, not materials and 15k or whatever.
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Old May 03, 2007, 01:13 AM // 01:13   #30
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Originally Posted by Mesmerman
You have just admitted to having played Runescape. You have just committed opinion-suicide.
Wow. Umm yeah, I've never played Runescape before in my life. Way to just dismiss my example because I actually am knowledgable about other games. Some people....
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Old May 03, 2007, 10:27 AM // 10:27   #31
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Quote:
Originally Posted by Oso Minar
I like that "Vanity Slot" idea.

One big problem is that each class has a different max armor value... having the hats have "max armor" is very different for each class. That, and you only need a little bit of gold to buy one, not materials and 15k or whatever.
Currently every single armor piece is customized to the character that got it created, and characters can only view armors that their class can use. So when we are talking about adding an armor type with max AL, what we are really talking about is adding 10 (one for each class) for each hat skin, but you can only ever see 1 at a time.

Quote:
/signed but you should also make it like hero armors where you get +1 to attribute depending on the rune attached, cause really all helms provide the +1 bonus. i would also be for the vanity slot, would solve both problems
Adding a hat option for each attribute would also serve the same purposes and would probably be easer for ANET to produce, at the cost of more clutter at the hat maker.
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Old May 03, 2007, 10:41 AM // 10:41   #32
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Quote:
Originally Posted by bilateralrope
Currently every single armor piece is customized to the character that got it created, and characters can only view armors that their class can use. So when we are talking about adding an armor type with max AL, what we are really talking about is adding 10 (one for each class) for each hat skin, but you can only ever see 1 at a time.


Adding a hat option for each attribute would also serve the same purposes and would probably be easer for ANET to produce, at the cost of more clutter at the hat maker.
I understand your first comment, but I don't see where it fits in with this idea. Maybe I need to clarify something to you and Oso Minar. My plan for upgrading the Festival Hats would work much like upgrading your storage account with the Material Storage (or did they give that to everyone already?). There's not much need, I wouldn't think, to open a whole Armor interface to upgrade the Festival Hat.

Your second point reminded me of something. I'll make note of it.
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Old May 03, 2007, 11:45 AM // 11:45   #33
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/Signed.

We can try at least...
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Old May 03, 2007, 11:57 AM // 11:57   #34
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/signed for the vanity slot

We are playing a game right? 'Play' means have fun right?

So why not have something more who lets us have fun while slaughtering some foe?
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Old May 03, 2007, 01:44 PM // 13:44   #35
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I'm kinda torn between this. I really like the idea of the vanity slot, but I'm worried it would become overused. I don't want to log in to observer mode and watch 90% of players in the top guilds wearing santa hats, pumpkins, and reindeer horns.
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Old May 03, 2007, 05:38 PM // 17:38   #36
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why not it would be funney, oh and bilateralrope my idea would not be that hard... its how heros work, i just figured like you said it would be less clutter lol.
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Old May 04, 2007, 01:51 AM // 01:51   #37
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Quote:
Originally Posted by Echuu Ishtar
I'm kinda torn between this. I really like the idea of the vanity slot, but I'm worried it would become overused. I don't want to log in to observer mode and watch 90% of players in the top guilds wearing santa hats, pumpkins, and reindeer horns.
Aww, why not? It's my dream to send a team through HA and do GvG with all Dragon Masks. Besides, the only people who can wear Festival Hats are PvE characters, and I doubt that 90% of the players that PvP run PvE characters.

I know some people that don't buy the Primeval Armor for Warriors just because almost everyone else has it. The same case could be apparent here. People might not do this just because everyone else might be doing it.

Plus, it's not like every single person is going to be wearing the same thing. It might get a little out of hand shortly after holiday events, but after said events, the number of people you see with Festival Hats from that event will probably die out.

On a separate note, I might start keeping a list of signatures for and against this idea.

Last edited by Shayne Hawke; May 04, 2007 at 10:45 AM // 10:45..
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Old May 04, 2007, 07:26 AM // 07:26   #38
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No thanks. Some things should just be for fun (read: no practical purpose).
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Old May 04, 2007, 08:15 PM // 20:15   #39
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List of signatures finished. I'll try to be keeping track of the numbers from now on.

I also scrapped the Second Plan that I had come up with, because I decided that it could be too well exploited.
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