May 08, 2007, 03:36 AM // 03:36
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#1
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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Concept Skill - Shadow Tackle
*assn skill*
Shadow Tackle
Spell
10 energy, 1/4 second cast, 40 second recharge
shadow step to target foe, they are knocked down and take 20...50 damage. this counts as a lead attack.
tell me what you think
Last edited by tenshi_strife; May 09, 2007 at 04:41 AM // 04:41..
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May 08, 2007, 06:45 AM // 06:45
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#2
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Krytan Explorer
Join Date: Jan 2007
Location: Ivalice
Profession: D/P
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long recharge is looooooooong
good for taking down a caster and caching a kite
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May 08, 2007, 05:50 PM // 17:50
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#3
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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yea but if you look at all shadow steps the recharges are long *except for elites* so i thought i would keep with that.
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May 08, 2007, 06:24 PM // 18:24
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#4
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Nice way to start a combo methinks, but the recharge is too long to only rely on this, or the sin'll just be sitting there doing nothing for 30 seconds.
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May 08, 2007, 06:27 PM // 18:27
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#5
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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should i lower it and make it elite?
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May 08, 2007, 07:01 PM // 19:01
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#6
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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It's probably be even more dangerous than Shadow Prison on melee-ers, particularly because there's even less warning, without a pink arrow popping up to say you've been hexed and that a spike is on its way. It even deals extra damage to boot.
I don't think a skill like this could afford a short recharge, even elited. Especially since warriors extend knockdown duration with Stonefirst insignias.
Could be wrong though, haven't touched GvG in ages, so I'm not up to speed on high-end PvP.
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May 08, 2007, 09:37 PM // 21:37
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#7
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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yea your prolly right about that, it is quite a powerful skill so if it was dropped in recharge it would be abused bad
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May 09, 2007, 12:13 AM // 00:13
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#8
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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I like it but the recharge could be a little less, not a lot. maybe 30 secs instead of 40. and as far as stonefist gauntlets i dont see how that would help as it doesnt mention a KD time. so i am guessing its only 1-2 secs or so just enough to KD and start a series of attacks.
Good idea Tenshi
~the rat~
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May 09, 2007, 12:18 AM // 00:18
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#9
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Forge Runner
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This could be a pretty good warrior skill. Maybe replace shock, for a longer recharge time though.
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May 09, 2007, 03:02 AM // 03:02
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#10
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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yea idk 30 seconds might pop this to elite status because it does a multitude of things.... like damage snare and combo starting
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May 09, 2007, 03:22 AM // 03:22
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#11
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Wilds Pathfinder
Join Date: Jan 2007
Profession: N/
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shadow stepping is not a war ability only rit and sin
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May 09, 2007, 04:39 AM // 04:39
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#12
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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yea this is a sin skill maybe i should put that in main post.... also idk what attribute to put this under, shadow arts or deadly arts?
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May 09, 2007, 01:21 PM // 13:21
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#13
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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i think it should be deadly arts. It is a bit powerful though i think, it deos so many things but i suppose the energy offsets that
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May 09, 2007, 10:28 PM // 22:28
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#14
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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idk i was thinking more shadow arts..... but meh i still dont know, and yea im sure the energy offsets the power of this skill
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