May 10, 2007, 06:20 AM // 06:20
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#1
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Wilds Pathfinder
Join Date: Oct 2006
Location: Aussieland
Guild: Prime Players Of [OSHA] ~ [dth] alliance. <3
Profession: Me/E
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Practical Offhands
In the past we have seen little flamey looking rocks, goat skulls, floaty stones, smoking flasks, chakrams, these are and where all decent, but with the introduction of EoTN, the REAL expansion, i feel that a-net can better 'expand' the selection of foci or off-hand items.
Practicality has always interested me in guild wars, and
foci have also always interested me, because they can add so much to a character's appearance.
Some things need to be practical, so here are exmaples of what i was thinking~
Parasol/Umbrella ~ Universal Offhand
Walking Stick~ Universal Offhand
Books/Tomes~ (a different design for each class, tied to a PRIMARY attribute, can be in a similar design to the Skill Tome Icons)
Fan~ Sure we do in fact have them already, but the variation is extremely slim, and it's hard to find a decent fan for any profession.
if anyone has any other offhand/foci ideas, post em up, and feel free to comment on the idea
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May 10, 2007, 02:04 PM // 14:04
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#2
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Frost Gate Guardian
Join Date: Mar 2007
Location: Israel
Guild: One Life to Live Again [Life]
Profession: E/
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Im in.
/signed
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May 10, 2007, 05:36 PM // 17:36
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#3
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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sure books would be cool
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May 10, 2007, 09:25 PM // 21:25
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#4
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Book! Great!
And...
Bracelets! Something floating like a donut, much like the core Air focus, but round.
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May 10, 2007, 10:53 PM // 22:53
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#5
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Forge Runner
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We should have a bottle of beer/wine as a "holiday" thing.
That'd be great...
Then when you have it equipped, when you guy stands still for a while, he/she will take a swig from it.
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May 10, 2007, 11:10 PM // 23:10
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#6
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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you know what would be cool, if you had the option to do what gamershoes just said if you had drunkard title *would overwrite current offhand skin ^^*
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May 11, 2007, 12:58 AM // 00:58
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#7
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Krytan Explorer
Join Date: Nov 2006
Location: Sol 3
Profession: R/
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I'd rather have the ability to dual-wield a pair of swords or axes, or a sword and an axe.
And when are Rangers going to get crossbows?
I miss the abilities of Dungeon Siege 2, but not the clunky interface.
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May 11, 2007, 01:37 AM // 01:37
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#8
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Krytan Explorer
Join Date: Oct 2005
Location: Cavalon
Guild: The Last Pirates (SaVY)
Profession: N/
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Quote:
Originally Posted by RSGashapon
I'd rather have the ability to dual-wield a pair of swords or axes, or a sword and an axe.
And when are Rangers going to get crossbows?
I miss the abilities of Dungeon Siege 2, but not the clunky interface.
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I like the dual-weapon, but crossbows just don't fit in with a ranger.
As for foci, I think the mesmer should have maybe a crystal ball or something along the lines of that.
For necro possibly more skulls, personally I like the skull they have and I use it all the time .
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May 11, 2007, 02:17 AM // 02:17
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#9
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Krytan Explorer
Join Date: Jan 2007
Location: Ivalice
Profession: D/P
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I like the idea of off-hands with the image of accessories. Personally I would like to see accessories have an animation. Like when casting the pages fly out and encircle the caster or casting symbol while casting and all the lettering on the pages of the tomes have a different color to correspond with the caster type (mes=purple, necro=green, ele=red, rit=cyan monk=blue).
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May 11, 2007, 02:34 AM // 02:34
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#10
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Forge Runner
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Quote:
Originally Posted by RSGashapon
I'd rather have the ability to dual-wield a pair of swords or axes, or a sword and an axe.
And when are Rangers going to get crossbows?
I miss the abilities of Dungeon Siege 2, but not the clunky interface.
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No, rangers should have a machine gun. It may take 10 seconds to fire one shot, but it should deal 50 damage flat minimum. Then some crazy number as its maximum.
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