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Old May 13, 2007, 02:51 AM // 02:51   #1
Ascalonian Squire
 
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Default The model of Shiro's Sword.

It is to my understanding that 'Shiro's Sword' is the longest daggers for assassins in Guild Wars Faction. Interesting enough, the 'Shiro's Sword' that can be used by Warriors are 'almost' the shortest sword, due to the exact replica of the original dagger version. After viewing the CG of Guild Wars Faction for the very first time when Guild Wars Faction was released, I noticed that Shiro's sword length is equivilant to other swords such as the 'katana'.

Repeatedly examining the sword from the CG and the ingame version, I noticed the sword is at least 2.1 times longer and 'bigger' than the ingame version. Noticing this makes me really want the CG version of the sword, due to its size.

So my suggestion to this game is... Increase the size of Shiro's Sword for Warriors, and keep the original for the assassins. There is no need for rework in textures for enlarging an already existing model. Thus, it should be a relatively simple work for the developers to consider this change.

Increasing the size of this sword may attract some users into using this item a lot more.

Last edited by peterchen620; May 13, 2007 at 02:59 AM // 02:59..
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Old May 13, 2007, 04:14 AM // 04:14   #2
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Quote:
Originally Posted by peterchen620
Increasing the size of this sword may attract some users into using this item a lot more.
Actually the reason I think its not used much is because its req 13. Besides I prefer seeing a variety of weapon skins being used.
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Old May 13, 2007, 04:17 AM // 04:17   #3
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I agree that it's too damned tiny. I'd actually probably use it if it were bigger.
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Old May 13, 2007, 04:20 AM // 04:20   #4
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Anet needs to tweak a LOT of weapons in the game proportionally. Shiro's sword is no exception.

A lot of them are just toooo small.
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Old May 13, 2007, 06:52 AM // 06:52   #5
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Quote:
Originally Posted by lyra_song
Anet needs to tweak a LOT of weapons in the game proportionally. Shiro's sword is no exception.

A lot of them are just toooo small.
Indeed. I equipped a Fellblade recently, and I could hardly see it on my character!

Took me a magnifying glass and twenty-five minutes.
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Old May 13, 2007, 06:55 AM // 06:55   #6
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Quote:
Originally Posted by Cjad the Nord
Indeed. I equipped a Fellblade recently, and I could hardly see it on my character!

Took me a magnifying glass and twenty-five minutes.
ROFL

Idc about the size of weapons. I care more about mods.
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Old May 13, 2007, 07:56 AM // 07:56   #7
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Personally... I still use Shiro Sword, even though it is tiny. What I noticed while using this weapon is when you attack a mob, the sword didn't really made an impact on the mob. So yeah... They really need to make the sword bigger.
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Old May 13, 2007, 09:03 AM // 09:03   #8
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lmao

just ask ur girlfriends they'll tell you its not the size that matters its the bling of the swing


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Old May 13, 2007, 09:33 AM // 09:33   #9
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Quote:
Originally Posted by lyra_song
Anet needs to tweak a LOT of weapons in the game proportionally. Shiro's sword is no exception.

A lot of them are just toooo small.
Like the majority of the Assassin daggers in Nightfall?

Also, didn't they change weapons several months back to scale more with the character's height rather than them having a fixed size? Look at a Dervish that is as small as possible next to one that is as tall as possible with both having the same scythe.
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Old May 13, 2007, 02:58 PM // 14:58   #10
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What if we had a two handed sword?
If we do IT needs to be BIGGER!
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Old May 13, 2007, 03:55 PM // 15:55   #11
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Shiro's Sword has awesomesauce mods. That's why I use it.
cba with skin tbh
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Old May 13, 2007, 11:08 PM // 23:08   #12
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Many swords and axes look like two handed ones...

Not only the Shiro ones.. all should have some eye put on them.
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Old May 13, 2007, 11:11 PM // 23:11   #13
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I love it for daggers, i don't know why i think it's horrible on swords.
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