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Old Jan 15, 2007, 09:55 PM // 21:55   #21
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Wth? They SHOULD make ALL armors inscriptable. Even the Cheap ones too. No, we shouldnt be crying because anet ripped us, it is their fault, their the ones who should be apologizing and changing the Armor Incriptable System. Just the armor. Not the weapons.
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Old Jan 25, 2007, 05:25 PM // 17:25   #22
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Retro upgrade the old armors. I'm annoyed with how the game is structured to basically punish people for using multiple characters in PvE - this would be a little push against that trend.

I will never ever buy the same armor skins over and over. Materials add up fast. I will buy new insignias for them occasionally. Hence - this change would be a gold sink for me.
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Old Jan 25, 2007, 05:47 PM // 17:47   #23
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Quote:
Originally Posted by leprekan
Inscriptions already destroyed the value of so many items. I don't think they need to tank the price of what is left.

I see this argument against making things easier to get all the time, but I don't understand it. This is not Sim City, nor the stock market, he who has the most toys/gold does not win. So why should economy matter so much? Having items (greens and the stuff that drops in DoA) is enough if you think you just must play the buy and sell or farm and sell game. But for those who just like the look of a certain armor and just want to change the inscriptions they should be able to do so. I understand A-Net wanting people to buy Nightfall, so just put a quest in NF to get armor changed to inscribable (like getting infused) and same could go for weapons as well. I got all new armor for my characters so I could inscribe them, but I like my old armor better on some characters and wish I could have just changed inscriptions so I could have kept the "old school" look.
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Old May 02, 2007, 02:08 AM // 02:08   #24
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Simply put, players having purchased their obsidian/FoW armor sets before the release of nightfall and implication of inscriptions but whom own nightfall, are not receiving fair treatment. Players crafting their armor after this have a tremendous benefit. Do I believe all armor sets should be inscribe-able, no, it is a nightfall game addition and should be kept that way, however to those players owning multiple GW campaigns, and of course, especially due to the fact that all campaigns come with FoW and UW access, and thus FoW/Obsidian armor crafting abilities, I believe Anet should implement the ability to inscribe ALL obsidian/FoW armor sets. Many have worked hard to obtain what they have in this game, and it only is fair that all who have spent their time and money, real and in-game receive the same chance. Thank you.
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Old May 02, 2007, 02:25 AM // 02:25   #25
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Sorry for the double post

Last edited by Formula488; May 02, 2007 at 02:33 AM // 02:33..
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Old May 02, 2007, 10:26 AM // 10:26   #26
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This is a must.

They added the system to PvP, making it core.
Not setting the same system for the whole game would be like allowing an Elonian character to get Prophecies and Factions skills, but not allowing a Tyrian or Canthan characters to buy Nightfall ones.
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Old May 02, 2007, 01:25 PM // 13:25   #27
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I like the idea of an armorer that allows you to change your armor to inscribable. I also do not see why this is impractical for weapons either. It was suggested before that armor should retain the ability for you to switch between runes and inscriptions already applied, I cannot see anything wrong with this idea as well.

/signed for inscriptions
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Old May 12, 2007, 11:42 PM // 23:42   #28
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Quote:
Originally Posted by MithranArkanere
This is a must.

They added the system to PvP, making it core.
Not setting the same system for the whole game would be like allowing an Elonian character to get Prophecies and Factions skills, but not allowing a Tyrian or Canthan characters to buy Nightfall ones.
Couldn't agree more
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Old May 13, 2007, 03:34 AM // 03:34   #29
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/signed, all armors should be inscribable if you have NF. Also, I too am confused as to whether gaile meant that it is impossible to do this. Not that I'd believe them anyway.
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Old May 13, 2007, 04:30 AM // 04:30   #30
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Read the transcript from the dev chat. It sounds like there are going to make the armors inscriptible with GW:EN. http://www.guildwarsguru.com/forum/s...php?t=10156028
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Old May 13, 2007, 11:22 PM // 23:22   #31
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They are the PvP standart. Thus, they are CORE. Not Nightfall.

They had material storage exclusive for Factions for some time.

Once GW:EN is out, the novelty would end. And inscription and insignia should be available for all campaings.

GW:EN is an expansion, not another campaign.
We already know that GW:EN will have insignia.
So... if you get Prophecies and GW:EN, you should get Prophecies 'expanded' and insignia available for Prophecies armor.

For inscriptions... it's almost the same. You can get a Bone shield inscribable and allowing mods in nightfall. But a the same shild in Factions or Prophecies would be trash for the merchant, even being gold.

That's just unfair. Once GW:EN is out, like they made with material storage, all campaings should be upgraded to the new CORE system.

Otherwise, it would be like alowing Nightfall characters to get Prophecies and Factions skills, but not allowing Factions or Prophecies to acquire Nightfall ones. Playing for anything but Vanquishing and Guardian in older campaings would have no reason, since you can get items with much more uses in Nightfall.
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Old May 14, 2007, 12:44 AM // 00:44   #32
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Why are people debating this? Didnt they say in the chat that Proph and Factions armors will be upgraded to the insignias?
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Old May 14, 2007, 11:12 AM // 11:12   #33
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Well... it seems not all of us where there.

http://wiki.guildwars.com/wiki/Upcom...s_and_features

Yup. It's for real. Moderators can close this. Thanks, Anet guys, XD.
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