May 13, 2007, 02:02 PM // 14:02
|
#1
|
Pre-Searing Cadet
Join Date: May 2007
Guild: Bloodlines of War [WAR]
Profession: R/
|
Team members Seeing Ranger Traps
I think this is an idea past due. I would like for players on the same team to be able to see their rangers traps like possibly on the User Interface map or something. I think that would help alot especially for monks that are kiting. It could possibly be shown on the the map as being an "x" or something.
|
|
|
May 14, 2007, 10:07 AM // 10:07
|
#2
|
Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
|
Real Rangers call it on vent.
|
|
|
May 14, 2007, 10:28 AM // 10:28
|
#3
|
Wilds Pathfinder
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
|
Not everyone has vent.
Useful for kiting and promotes teamplay.
/signed.
|
|
|
May 14, 2007, 10:37 AM // 10:37
|
#4
|
Jungle Guide
Join Date: Nov 2006
Guild: NiTe
|
even if u do have vent , its impossible to remember where traps have ben laid down while in the heat of battle. Yanman, maybe your arguments hold in PvE conditions where they put em at a designated location, but in a more hectic situation, (after battle commence or in PvP) it will be less clear where traps are laid down.
Essential for teammates to see traps? To my opinion handy but not essential, nor "realistic". But as a trapper, I would like to see my own traps, knowing which one have gone off or not. But maybe thats unrealistic too.
|
|
|
May 14, 2007, 10:38 AM // 10:38
|
#5
|
Frost Gate Guardian
|
agree with deleet
/signed
|
|
|
May 14, 2007, 10:48 AM // 10:48
|
#6
|
Frost Gate Guardian
Join Date: Oct 2006
Guild: none
Profession: N/
|
/signed
Will be helpful farming as well. Luring to dropped 1g is gets to me.
|
|
|
May 14, 2007, 11:00 AM // 11:00
|
#7
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
GW PvP is all about tactics. If allies can see where you set the traps, they can move so enemies fall on them.
Alrady suggested, but still a good idea.
|
|
|
May 14, 2007, 01:32 PM // 13:32
|
#8
|
Ascalonian Squire
|
nothing important, but still a good suggestion
/signed
|
|
|
May 14, 2007, 01:37 PM // 13:37
|
#9
|
Wilds Pathfinder
Join Date: Aug 2006
Location: Scotland
Guild: Dragons of Torment (DOA)
Profession: Me/
|
/signed
I would love to see where the traps are, then i could lure the enemy to them, makes tactics much easier in areas where there are few features anyway
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 04:35 AM // 04:35.
|