Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old May 13, 2007, 02:02 PM // 14:02   #1
Pre-Searing Cadet
 
Join Date: May 2007
Guild: Bloodlines of War [WAR]
Profession: R/
Advertisement

Disable Ads
Default Team members Seeing Ranger Traps

I think this is an idea past due. I would like for players on the same team to be able to see their rangers traps like possibly on the User Interface map or something. I think that would help alot especially for monks that are kiting. It could possibly be shown on the the map as being an "x" or something.
Cally Hu is offline   Reply With Quote
Old May 14, 2007, 10:07 AM // 10:07   #2
Banned
 
Yanman.be's Avatar
 
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
Default

Real Rangers call it on vent.
Yanman.be is offline   Reply With Quote
Old May 14, 2007, 10:28 AM // 10:28   #3
Wilds Pathfinder
 
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
Default

Not everyone has vent.

Useful for kiting and promotes teamplay.

/signed.
Deleet is offline   Reply With Quote
Old May 14, 2007, 10:37 AM // 10:37   #4
Jungle Guide
 
Join Date: Nov 2006
Guild: NiTe
Default

even if u do have vent , its impossible to remember where traps have ben laid down while in the heat of battle. Yanman, maybe your arguments hold in PvE conditions where they put em at a designated location, but in a more hectic situation, (after battle commence or in PvP) it will be less clear where traps are laid down.

Essential for teammates to see traps? To my opinion handy but not essential, nor "realistic". But as a trapper, I would like to see my own traps, knowing which one have gone off or not. But maybe thats unrealistic too.
Patrick Smit is offline   Reply With Quote
Old May 14, 2007, 10:38 AM // 10:38   #5
Frost Gate Guardian
 
Srry is My Trademark's Avatar
 
Join Date: Apr 2007
Default

agree with deleet

/signed
Srry is My Trademark is offline   Reply With Quote
Old May 14, 2007, 10:48 AM // 10:48   #6
Frost Gate Guardian
 
Solveig Ikram's Avatar
 
Join Date: Oct 2006
Guild: none
Profession: N/
Default

/signed
Will be helpful farming as well. Luring to dropped 1g is gets to me.
Solveig Ikram is offline   Reply With Quote
Old May 14, 2007, 11:00 AM // 11:00   #7
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

GW PvP is all about tactics. If allies can see where you set the traps, they can move so enemies fall on them.

Alrady suggested, but still a good idea.
MithranArkanere is offline   Reply With Quote
Old May 14, 2007, 01:32 PM // 13:32   #8
Ascalonian Squire
 
Halbarad Wolfson's Avatar
 
Join Date: May 2007
Default

nothing important, but still a good suggestion

/signed
Halbarad Wolfson is offline   Reply With Quote
Old May 14, 2007, 01:37 PM // 13:37   #9
Wilds Pathfinder
 
william1975's Avatar
 
Join Date: Aug 2006
Location: Scotland
Guild: Dragons of Torment (DOA)
Profession: Me/
Default

/signed

I would love to see where the traps are, then i could lure the enemy to them, makes tactics much easier in areas where there are few features anyway
william1975 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:35 AM // 04:35.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("