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Old Jun 05, 2007, 06:51 AM // 06:51   #1
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Location: in sardelac getting yelled at.
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Default Mind Skills, *and conjure while im at it*

ok as of now we have 4 mind skills [skill]mind burn[/skill][skill]mind shock[/skill][skill]mind freeze[/skill][skill]mind blast[/skill]

as you can see fire has TWO and air and water have one...... and guess what earth gets boned.... yet again. whats with anet and leaving earth high and dry when it comes to cross attribute skills. the conjures for instance, [skill]conjure lightning[/skill][skill]conjure flame[/skill][skill]conjure frost[/skill] see sometihng similar, earth is boned again.

so here is my proposal, first make a conjure earth.... thats easy.... and balance out the mind skills. move mind blast into energy storage cause it seems that would be there, cause its energy management and fire already has a mind skill. and they should make this skill

Mind Crush
5E, 1 sec cast, 8 sec recharge

Target foe takes 15...45 earth damage. If you have more energy than target foe, then that foe takes an additional 15...45 earth damage and suffers from ***, this spell causes exhaustion.

***ok there are 2 options i can see for this 1) dazed for 2...10 seconds or 2) weakness and cripple for 10...20 seconds.

so yea tell me what you guys think and feel free to add something.

Last edited by tenshi_strife; Jun 05, 2007 at 06:53 AM // 06:53..
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Old Jun 05, 2007, 07:42 AM // 07:42   #2
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I've wondered about this as well, why give people ebon sword hilts or bow strings if they are pretty much worthless without the conjure earth. would have to use some kind of spirit combination or something, not really sure this late at night. but the mind crush should be 5 seconds like mind burn. shock and freeze are 8 seconds, so crush and burn would be 5 seconds.
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Old Jun 05, 2007, 08:03 AM // 08:03   #3
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This thread is being closed for the following violations:

Multiple suggestions.
Suggestion of something already suggested before (Conjure Earth).

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