Jun 14, 2007, 02:29 AM // 02:29
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#1
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Lion's Arch Merchant
Join Date: Apr 2006
Profession: W/
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Make Hard Mode Green drops req 8.
Make Hard Mode Green drops req 8.
Req 8 items are in the game already, they're just rare and over-expensive so I don't think it would unbalance anything. It would give people another reason to play in hard mode.
The req 9 green market seems to be about dead anyway, so it shouldn't upset the merchants either.
edit:
A number of people have stated that req 8 versions are somehow overpowered, because pvp chars can't make them. I don't see how making req 8 greens would make this problem any worse.
Currently you can get req 8s in all continents in pve, but they're expensive.
Making them available as greens would give those that don't want to pay for a Gold req 8, a cheaper alternative.
The whole idea behind greens and collectors was to make perfect items available at lower cost to players. Pay for skins, not stats, etc.
Moaning that pvp players can't make the full range of items available to pve players is a different problem. (although it does cut down on the 55 monks in HA )
Last edited by nightwatchman; Jun 15, 2007 at 12:57 AM // 00:57..
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Jun 14, 2007, 02:39 AM // 02:39
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#2
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Banned
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PvP only players can't make req 8 weapons and well, that is unfair. Reworking it so that PvP only characters CAN would change the game significantly... now all my PvE character weapons are "outdated" and I have to get the new and improved req 8 versions? Which will be selling for like 500k+500 ecto for the first 6 months or so, until they are made to dirt?
IMO, req 8 max items should just be removed, not making them more common!
My opinion at least.
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Jun 14, 2007, 02:46 AM // 02:46
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#3
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Desert Nomad
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There is virtually no difference between a req 8 and a req 9 so, no.
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Jun 14, 2007, 03:49 AM // 03:49
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#4
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Frost Gate Guardian
Join Date: Jul 2005
Location: above the floor and below the celing
Guild: Fortunes Favored
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Theres no point. If you're using a weapon, that weapons attribute should be well over 8 or 9.
I can see having a req 8 shield beneficial though, since sometimes one of the only reasons why I put 9 in an attribute is so I can use a shield.
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Jun 14, 2007, 03:52 AM // 03:52
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#5
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Quote:
Originally Posted by Series
PvP only players can't make req 8 weapons and well, that is unfair. Reworking it so that PvP only characters CAN would change the game significantly... now all my PvE character weapons are "outdated" and I have to get the new and improved req 8 versions? Which will be selling for like 500k+500 ecto for the first 6 months or so, until they are made to dirt?
IMO, req 8 max items should just be removed, not making them more common!
My opinion at least.
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QFT. This is a bad idea
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Jun 14, 2007, 09:22 AM // 09:22
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#6
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Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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/notsigned for the reason that it would unbalance PVP, req 8 and the insanly rare req 7 weapons should be changed to req 9 as the minimum(for a max stat weapon)! Keeps things balanced.
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Jun 14, 2007, 09:30 AM // 09:30
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#7
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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/notsigned for the unbalance reason as well. I rather Anet make those bosses on starter island in NF and factions drop max green in hardmode.
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Jun 14, 2007, 10:16 AM // 10:16
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#8
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Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
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also a large number of bosses are easier to farm in hard mode to a certain extent (sliver amor etc), or at least certainly aint harder enough to qualify having a lower req. and as said before it'd unbalance pvp.
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Jun 14, 2007, 10:48 AM // 10:48
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#9
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Nope... I think that req 8 weapons are more a glitch than a fact.
Most of them I got where inscribable offhand items.
But, like those weapons with 'weird' damage types... (healing staves with holy damage instead of fire) they are PvE only... an exception...
Green items, except shiro's daggers and 'toy' ones in the tutorial islands, are meant to have a fixed 9 req.
Hm... but it's true that their stats should be maxed for those 'toy' greens in Istan and Shing Jea. They keep dropping those almost useless greens.
Maybe giving them a bit different name and another color to prevent scams, then make them drop them istead the low end ones in hard mode.
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Jun 14, 2007, 04:56 PM // 16:56
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#10
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Banned
Join Date: Jan 2007
Location: Belgium
Guild: Murder Death Sadists Of Doom [MDSD]
Profession: E/Me
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no ty
/notsigned
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Jun 14, 2007, 09:12 PM // 21:12
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#11
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Series
PvP only players can't make req 8 weapons and well, that is unfair. Reworking it so that PvP only characters CAN would change the game significantly... now all my PvE character weapons are "outdated" and I have to get the new and improved req 8 versions? Which will be selling for like 500k+500 ecto for the first 6 months or so, until they are made to dirt?
IMO, req 8 max items should just be removed, not making them more common!
My opinion at least.
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Lol. Overpowered how exactly? Req 8 weapons do NOT do more damage then req 9 ones. It would be purely a vanity thing. How can that be "overpowered."
I'm /signing this because its a creative idea.
I have no problem if you disagree with me, but your reasoning should at least make a little sense.
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