Jun 14, 2007, 01:19 PM // 13:19
|
#1
|
Desert Nomad
|
Everlasting ID and Salvage kits
I always have an ID kit and a Salvage kit, and when they're used up, I buy new ones. Personally I get through a lot of ID kits.
What I'd like is a new type of ID kit and Salvage kit that never get used up. Instead, it would simply remove gold from my inventory eg. 20g per salvage, and 5g per ID (same cost as the current superior kits). Obviously if you have no gold, the kit won't work.
This new kit would be either significantly more expensive to buy than other types of kit, or the cost per use would be higher than the current Superior kits. That means you pay for the convenience of not having to buy the regular kits all the time.
The regular, expert, and superior kits would remain unchanged for those who don't want the cost/convenience of the Everlasting ones.
|
|
|
Jun 14, 2007, 01:24 PM // 13:24
|
#2
|
Furnace Stoker
|
Actually this is a good idea, but they should be very difficult to get, like everlasting beetle tonics.
|
|
|
Jun 15, 2007, 07:47 AM // 07:47
|
#3
|
Desert Nomad
|
Quote:
Originally Posted by bhavv
Actually this is a good idea, but they should be very difficult to get, like everlasting beetle tonics.
|
Why make them difficult to get? They'd do nothing that you can't do already, and they don't give any visible effect or prestige. They'd just be a convenience, and you'd be paying for that convenience.
|
|
|
Jun 15, 2007, 07:54 AM // 07:54
|
#4
|
Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
|
/signed
Highly useful, but more of a timesaver really
|
|
|
Jun 15, 2007, 08:05 AM // 08:05
|
#5
|
Administrator
|
I don't see how you can burn through 100 ID's quickly enough to make you want to pay more for an ID. I use the collectable quest rewards (Luxon Totems, etc) for these kits, and they last forever. If 100 isn't enough, get 2 kits. 200 ID's lasts forever.
|
|
|
Jun 15, 2007, 08:08 AM // 08:08
|
#6
|
Frost Gate Guardian
Join Date: May 2005
Location: Newcastle (Ish)
Guild: Xcoh
Profession: N/
|
Quote:
Originally Posted by Marty Silverblade
I don't see how you can burn through 100 ID's quickly enough to make you want to pay more for an ID. I use the collectable quest rewards (Luxon Totems, etc) for these kits, and they last forever. If 100 isn't enough, get 2 kits. 200 ID's lasts forever.
|
Well I farm UW and I ID the whites, so I eat ID kits like little sweets, maybe he does the same?
Mind you paying a premium for the ID would kill the slight profit you get from IDing the whites.
Last edited by Razorwood; Jun 15, 2007 at 08:11 AM // 08:11..
|
|
|
Jun 15, 2007, 08:13 AM // 08:13
|
#7
|
Desert Nomad
Join Date: May 2007
Profession: W/E
|
You ID whites?
Wow wish i had money to waste
|
|
|
Jun 15, 2007, 08:16 AM // 08:16
|
#8
|
Frost Gate Guardian
Join Date: May 2005
Location: Newcastle (Ish)
Guild: Xcoh
Profession: N/
|
Only from the UW, you make a slight profit from doing so.
I don't ID whites from any other area.
|
|
|
Jun 15, 2007, 08:22 AM // 08:22
|
#9
|
Desert Nomad
|
Quote:
Originally Posted by Marty Silverblade
I don't see how you can burn through 100 ID's quickly enough to make you want to pay more for an ID. I use the collectable quest rewards (Luxon Totems, etc) for these kits, and they last forever. If 100 isn't enough, get 2 kits. 200 ID's lasts forever.
|
200 ID's wouldn't get me through one evening spent farming! And that's just blues, purples and golds - I don't go as far as ID'ing whites, like Razorwood.
If you don't do any farming, then obviously you could stick to the regular kits, and not bother with Everlasting ones. They wouldn't disadvantage you in any way, but would provide a convenience to others.
|
|
|
Jun 15, 2007, 09:20 AM // 09:20
|
#10
|
Desert Nomad
Join Date: Mar 2006
Guild: Twenty Gold For Mountain Troll [Tusk]
|
/signed.
I think it would be better if you could get a blank kit and you add ID/salvage amounts to it so you can add as many as you want/need.
As for ID'ing whites, it is not a waste of money, if you ID 2-3 whites the extra value more then makes up for the actual price for an ID kit. I've ID'd whites since I figured out their value can almost double on an ID. ID an item worth ~40 gold and then sell it for ~80-90 gold it's worth it. I don't understand why people don't ID whites, maybe if they are from noob areas but any white dropped by level 20+ foes tend to sell for a lot more if ID'd.
|
|
|
Jun 15, 2007, 01:20 PM // 13:20
|
#11
|
Lion's Arch Merchant
Join Date: Mar 2007
Guild: FFS
Profession: Rt/N
|
Quote:
Originally Posted by JeniM
You ID whites?
Wow wish i had money to waste
|
you get more gold from merchant for identified whites. it's no wasted money.
|
|
|
Jun 15, 2007, 01:36 PM // 13:36
|
#12
|
Lion's Arch Merchant
Join Date: Dec 2005
Guild: Imperial Guards (TIGI)
Profession: Mo/
|
Yeah what a waste.. spending 4 gold for an extra 75% gold when sold to vendors. Horrible...
|
|
|
Jun 15, 2007, 03:05 PM // 15:05
|
#13
|
Lion's Arch Merchant
Join Date: Jul 2006
Location: Belgium
Profession: N/Me
|
Won't this be unrealistic? Even for fantasy
Myeah ... I always carry an Expert Identification Kit and an Expert Salvage Kit in my inventory too. Now, the only issue I see with the suggestion from the OP is: wouldn't this throw out too much realism?
Quote:
Originally Posted by Hawkeye
4 gold
|
5 gold, actually.
Back in 2005, I found out that IDing whites past Droknar's was worth it. I ID whites from lvl 20+ areas ever since, which is where I get the bulk of my income from (I'm not so lucky with rare finds).
Last edited by Bazompora; Jun 15, 2007 at 03:09 PM // 15:09..
|
|
|
Jun 15, 2007, 03:22 PM // 15:22
|
#14
|
Furnace Stoker
Join Date: Jun 2006
Profession: E/
|
I dont see the difference between this idea and just buying a new ident or salvage kit.
If you consider that a superiour ident kit has about 100 uses, its probably going to cost you the same or more using your system, then it would to buy a new one.
It just seems pointless. It also means you can id something if you dont have gold! What if your wanting to ID something to actually make gold? Its anti-productive!
Its better to buy an item for its entire cost, knowing how many uses you have left.
|
|
|
Jun 15, 2007, 03:51 PM // 15:51
|
#15
|
Lion's Arch Merchant
Join Date: Dec 2005
Guild: Imperial Guards (TIGI)
Profession: Mo/
|
Quote:
5 gold, actually.
Back in 2005, I found out that IDing whites past Droknar's was worth it. I ID whites from lvl 20+ areas ever since, which is where I get the bulk of my income from (I'm not so lucky with rare finds).
|
Well, 4 if you buy the 100 gold identify kits, which is if you're anal retentive like I am about spending gold. I just make new chars and get money from missions. All white items I get I id and sell at each town. That's where I get a lot of my money as well, Baz. I imagine a lot of people don't realize that, since it really doesn't make any sense why identifying an item would get you more gold from vendors.
|
|
|
Jun 15, 2007, 07:30 PM // 19:30
|
#16
|
Academy Page
Join Date: Jan 2006
Guild: [BotW]
Profession: Me/
|
I was pondering this the other day.
Wouldn't it be a great reward for beating all the missions in chapter 1, if you got an everlasting identification and/or salvage kit, customized to your character?
|
|
|
Jun 15, 2007, 07:50 PM // 19:50
|
#17
|
Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
|
Or maybe a Super ID kit that gives you 5,000 ID's for the cost of 25k.
|
|
|
Jun 15, 2007, 10:47 PM // 22:47
|
#18
|
Desert Nomad
|
Quote:
Originally Posted by freekedoutfish
I dont see the difference between this idea and just buying a new ident or salvage kit.
|
Why am I not surprised that YOU don't get it?
And don't tell me - it's MY fault you don't get it, isn't it? Even though everyone else seems to understand perfectly?
|
|
|
Jun 15, 2007, 11:12 PM // 23:12
|
#19
|
Lion's Arch Merchant
Join Date: Sep 2006
Location: Returning after a 50 month break. Hi.
Guild: None
Profession: R/
|
I'm not too keen on this idea, for the realism side of it =( However maybe having a chance to retain an ID/Salvage kit (which improved with wisdom) would work...
|
|
|
Jun 15, 2007, 11:57 PM // 23:57
|
#20
|
Wilds Pathfinder
Join Date: Nov 2006
Location: NJ
Guild: To Gain Extra Mobility We Play [NUDE]
Profession: W/
|
Quote:
Originally Posted by Warrior Of The Toon
However maybe having a chance to retain an ID/Salvage kit (which improved with wisdom) would work...
|
Wow this is a very good idea. Since Lockpick retain rate increases with the Treasure Hunting titles, the amount of uses you get out of ID or salvage kits should increase, or the chance of keeping it longer, should be affected by the wisdom title.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 03:37 AM // 03:37.
|