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Old Jun 18, 2007, 09:11 PM // 21:11   #1
Pre-Searing Cadet
 
Join Date: Jun 2007
Guild: Draconic Prerequisite [DpQ]
Profession: Rt/Me
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Talking Siggie

Ok...i know how all of us have experienced that moment.....where we all wish we had a diffrent spell in our build...only to find out that we cant eqip it. Well i have a solution:

Substitution Signet

Energy-???

Casting Time-10 seconds

Recharge Time- Can only be used once. Can be recharged at outpost or town.

Description- Target is able to remove one spell from thier current skills list, and it is replaced with a random one from the attribute category of your choice. This spell uses 65% of your maximum energy(must have at least 80% energy to use) and 40% of your maximum health. Can be recharged at outpost or town. This spell is easilly interuppted.

Plz write back and tell me if this is good!

Last edited by Faeble Spiritweaver; Jun 18, 2007 at 10:57 PM // 22:57..
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Old Jun 18, 2007, 09:41 PM // 21:41   #2
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Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
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This is a Bypass of one of the basic GW rules: You go out with a skilbar, you only change it in outposts.

I would a gree with one skill that turns randomly into another of the highest attribute you have, thought.
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Old Jun 18, 2007, 10:18 PM // 22:18   #3
Pre-Searing Cadet
 
Join Date: Jun 2007
Guild: Draconic Prerequisite [DpQ]
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Quote:
Originally Posted by MithranArkanere
This is a Bypass of one of the basic GW rules: You go out with a skilbar, you only change it in outposts.

I would a gree with one skill that turns randomly into another of the highest attribute you have, thought.
kk...ill edit that in thx
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Old Jun 18, 2007, 10:55 PM // 22:55   #4
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Location: S. Wales
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theres actually a skill like this that doesnt take up a slot, its called Preperation - a skill everyone should master. In PvE theres no excuse
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