Henchies are good for what concerns reaction time. They don't have to check the health of the player, click on him on the list and then cast the spell. Henchies just cast.
Though where henchies fail is their ability to make excellent spell combinations. I would even so far as to give them credit for picking the right skill at the right time, but combinations is something wholly more complicated to consider. For example, if you are a protection monk, would you cast protective spirit (for x time, your damage is capped off to 10% of your max health) followed by reversal of fortune (for x time, the next time player takes damage, the player gains life equal to that damage up until y damage)?
A henchy would do that, and yes, okay.. it isn't a big whoop, it is still an example in which a human player would serve better. Human players also are very adaptive. While we lack the reaction time of a henchy, we make up for it by casting protective spells on a player with high health that recently took a big blow. A henchy would see a player with fairly high health. A human player would see an ally taking blows and an opportunity to prevent further damage.
It's hard to say. But most times, I use henchies ironically enough. It isn't because the reaction time that humans play worse. It's the inability to work together. Take a finely tuned guild into a match and they would do better than a group of henchies ever would.
|