Many People say that the two dragons (Glint and Kunavvang) are the two hardest opponets in all 3 Campaigns (I personally think Nightfall Shiro is; especially when you have 3 D/W and 1 W and none of them have wild blow )
So I thought that maybe there could be 6 special dungeons each one devoted to one of the 6 Gods (Kormir is the 6th) and at the deepest part of each dungeon would lie a dragon who serves the God the dungeon refers to...
The Lyssa dragon would be Purple and have two heads, the Grenth one would be green and be rotting and would cause Dgen to those adjaent to him, the Balthazar one would be red and have strong armour, the Dwayna one would be Blue and be unaffected by Hexs, and the Melandru one would be made of wood and leaves and be able to turn into an invicible form which couldn't attack or be attacked but causes "50 damage to all adajacent enemies for 10 sec0onds"
and each one would have an Elite called "Aura of ---" depending on the God.
Here are some examples of what i think would be good for the skills
Aura of Lyssa--> "All allies have +1...12 energy for 5...30 seconds and spells cast 50% faster but cost 30%...10% more energy" Mesmer Skill "Fast Casting"
Aura of Grenth--> "All adjacent enemies have -1...-5 dgen for 5...30 seconds
hmm I like it, the aura skills could be advanced through a title track to make them non-profession specific, but alas, GWEN is probably already completed by now.