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Old Jun 15, 2007, 09:56 AM // 09:56   #21
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Originally Posted by Rhia Aryx
How would it be giving out "free" weapon skins from cantha and tyria? Are all NF weapon skins free? that comment doesn't make sense to me. O.o;
They are pretty much free, aside from an ele sword or a req 8. Really how many times have you seen an nf weapon like that sell for more than 20K.In nf's earliy days perhaps, but not now. The vast majority of weapons are very common in nf. And adding this would just make tyria/cantha even worse than elona. There must be TONS on req8/9 weapons out there in the rare skins already, but with crappy mods (like a +14 hexed oni blade). And you think suddenly adding so many "rare" skins to the economy of the first to continents will make these skins somehow retain value...? I dont. :P
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Old Jun 15, 2007, 10:56 AM // 10:56   #22
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Quote:
Originally Posted by Diddy bow
And you think suddenly adding so many "rare" skins to the economy of the first to continents will make these skins somehow retain value...? I dont. :P
You're overseeing the fact that, while the skins will devaluate, the inscriptions themselves will become separately tradable for decent prices.
Not to mention, that a larger part of the items one will find in Tyria and Cantha will have a part with trade value.
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Old Jun 15, 2007, 11:06 AM // 11:06   #23
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No, because seeing purple crystallines that drop as inscribable from chests is just too crazy...
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Old Jun 15, 2007, 04:21 PM // 16:21   #24
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i dont see a problem with the ops suggestion. the economy is already massively deflated and there are only a few weapon skins from either cantha or tyria that are really sought after anyways, so why not bring prices down on those too. as it stands, the only way to get inscribable tyrian or canthan skins is through the hoh chest in halls.

having said that, i believe anet has achieved what they set out to do. theyve made what used to be considered rare item skins affordable to the majority of their casual player base.

tbh, with all the updates the only rare items left in this game are the asian minipets and inscribable skins and minis found exclusively in the hoh chest [ie. mini ghostly, stygian reaver, runic blade, crystalline sword]

with a few expections, every skin that can be found in one of the three continents is relatively cheap, unless you want a really low req one.

/meh... signed
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Old Jun 19, 2007, 09:10 AM // 09:10   #25
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Quote:
Originally Posted by Diddy bow
They are pretty much free, aside from an ele sword or a req 8. Really how many times have you seen an nf weapon like that sell for more than 20K.In nf's earliy days perhaps, but not now. The vast majority of weapons are very common in nf.
First off, I have sold a shadow axe for 25k. Gloom shields go for around 80k. Colossal Scimitars go for anywhere from 30-100k depending on req and mods. I'm not going to bother listing all the rare NF skins and their prices. Do your homework on how much the rarer skins go for in NF before claiming that nothing from NF goes for more than such a low price as 20k. And the "vast majority" of skins in ALL campaigns are very common, not just NF.

Quote:
Originally Posted by Diddy bow
And adding this would just make tyria/cantha even worse than elona. There must be TONS on req8/9 weapons out there in the rare skins already, but with crappy mods (like a +14 hexed oni blade). And you think suddenly adding so many "rare" skins to the economy of the first to continents will make these skins somehow retain value...? I dont. :P
Ok, a few things on that: it should add to the value of those rare-skin weapons with bad mods, assuming that people kept them. Most don't and just merch them, unhappy that they didn't have a good mod. How nice would it be to have a max req9 gold Fellblade drop in Tyria? And how unhappy would you then be to see that it was 14%^50 instead of 15%^50? If they made this change, you'd be able to make that sword 15%^50 instead of paying a lot of money for one that drops perfect. What matters about the perfect drop? Is it the mods itself or the skin? Personally, I think it's the skin. A perfect gladius might drop, but it's not going to go for anywhere near as much as a perfect fellblade, as an example.

No, I can't predict what this change would do to the economy. But if you stop thinking about the ECONOMY and start thinking about how much easier it would make getting a weapon with a skin that YOU like with the mods that YOU want the change would make... don't you think that to the majority of the GW population, ESPECIALLY the people who don't either a. buy guild wars gold or b. spend a LOT of their time farming, this would be a welcomed change?

Yeah, it might put a dent in the economy. But go look up NF-only items in the auctions and you tell ME that there's no way a perfectly modded rare skin item can go for more than 20k. There will always be expensive items. I'd rather be able to get a gothic dual axe with a +5e mod on it for PvP and not have to pay 80k for it than worry so much about the economy. I'd like to only have to pay 50k for it *laughs* But, hey, at least this way the demand for perfect INSCRIPTIONS would also go up. There'd be more inscribable items, right?
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Old Jun 19, 2007, 09:17 AM // 09:17   #26
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Originally Posted by judgedread33
yeah sorry i dont think i was very clear... well there were some weapons that were droped from chests as a bug that have dmg mods with +15% or +14% that have no negative condition. they are very rare and even non-max ones go for alot these days.
I don't think that would be affected by this update. At the very most if those inscriptions would be salvagable they'd be very expensive to purchase :P And I don't think they're bugged mods, I've heard of stuff like that dropping from the HoH chest. Stuff like axes that have a +health regen mod or some such craziness.

And actually, non-inscribable NF items tend to go for less than their inscribable counterparts, now that your earlier post makes a bit more sense. That's because if it's inscribable, a monk can make it +5e or -5e or anyone to whatever it is that they need, rather than being forced into the mod that's on it. It also takes away from the concern of buying something with perfect mods: you can replace those mods if you want to buy something for cheaper than buying it with the mods in place (though, sometimes, you end up paying more for the mods than you would for the perfect weapon XD). So, no, I don't agree with you that this would inflate the price of perfect non-inscribable weapons, especially since if the update were retroactive there would be no 'perfect' non-inscribable weapons.
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Old Jun 20, 2007, 01:37 PM // 13:37   #27
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Well... the solution for those 'uncoditional' is really easy. That If you can think at all.

Like Icy Dragon Swords have two fixed modifiers (+15^50HP and Ice damage), they'll keep their modifier instead of an incription slot.

All the weapons and offhand items without inscription couterpart would remain the same, like the +50HP grim cesta.

If an item has various properties, only those with inscription or offhand mod counterpart would be replaced.

The others don't.

See? Easy.
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Old Jun 23, 2007, 03:06 AM // 03:06   #28
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I had thought that the weapons would become inscribable without replacing the current inscriptions. Would that work?
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Old Jun 23, 2007, 10:19 AM // 10:19   #29
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It is my opinion that all weapons becoming inscribable across all games is an inevitable change that will come, whether soon or far away into the future. Back in the old days, Factions only dropped Factions specific weapons. You wouldn't get a long sword as a drop--you'd get a broadsword. No spathas, no tall shields, no defenders or great axes...

Then one day, during the preperations to incorporate Nightfall into the original two games, everything was welded together. All of a sudden, you could get Tyrian skins in Cantha!

I was a bit disappointed, but hey--these aren't the days of dye remover anymore either!
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Old Jun 23, 2007, 10:30 AM // 10:30   #30
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Quote:
Originally Posted by Lonesamurai
/signed... screw the farmers
It would affect casual players more than farmers as it would lower weapon values and lower peoples overrall wealth. Farmers would go from wealthy to ok, casual players from ok-poor to dirt poor cannot afford armor unless they grind like a wild idiot.
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Old Jun 23, 2007, 05:23 PM // 17:23   #31
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Quote:
Originally Posted by Diddy bow
IMO the economy is too broken now to start giving out free canthan/tyrian weapon skins, this would destroy the value of anything from tyria/cantha/hoh with the exeption of req 8's and things like crys/runic blades.
You say no to EVERYTHING man. I saw the other threads.


The value of everything is already destroyed. It was destroyed when purples and collector/crafter items became worthless, when they were never meant to be completely worthless. So many people are complaining about botters... Well, making all weapons inscriptable would solve the problem partially.

Hell, I got an even better idea. Make weapons inscriptable for a fee of 10k to 1000k depending on the skin. This would be a good money sink and it doesn't make all weapons inscriptable instantly.

I already proposed this in the other thread a long time ago, but a bunch of whiners turned me down. You don't even want to think about how good my idea is. You just say NO.

Last edited by ibex333; Jun 23, 2007 at 05:28 PM // 17:28..
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Old Jun 23, 2007, 05:36 PM // 17:36   #32
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Idiots. Botters don't make money by getting l337 gold weapons (any farmer knows that). Money is made by reselling white junk weapons over and over again. The problem with bots is that they can do this over and over again. They will continue to make large amounts of raw gold.
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Old Jun 23, 2007, 09:18 PM // 21:18   #33
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NO.

You can buy a non-elite armor just by taking some elonian treasures or killing some mobs. If you want an elite one, its completely normal that you have to spend some more time killing stuff.

Why should I have to buy something when I can get it myslef? Why should I have to pay a farmer to get something you can easily MAKE like in Nightfall?
Why has to be an item dropped in elona junk compared to an item of the same skin and req dropped in Tyria? No reason.

But with inscriptions worldwide you will be able to get something like a perfect Magma Shield or Gothic Defender req 9 30HP,-5dmg,20% without having to spend half of your life farming for it. You can get the pieces separately, and then assemble it yourself. Like armors. Don't you like how armors are made?

Just imagine that they make armors work like that. You'll have to farm for ages to get a max armor piece instead of going to Kaineng a buy one to start real play fast. Geez... that would be no GW-like at all.

Worldwide Inscription system is a must. Skin and req should be the only things that make items different, reducing the difference between weapons of the same skin, and thus, reducing inflation. The difference between a 14% and a 15% will be highly reduced, making prices fairer.

EVERYTHING loses value over time. Every single time an item drops, the others existing have their values decreased.
Just look at Ecto, Superior Vigor Runes, Colossal Swords, Even black dye.
You can't just preted to keep them as gold reserves.
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Old Jun 26, 2007, 04:50 AM // 04:50   #34
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Quote:
Originally Posted by MithranArkanere
NO.

You can buy a non-elite armor just by taking some elonian treasures or killing some mobs. If you want an elite one, its completely normal that you have to spend some more time killing stuff.

Why should I have to buy something when I can get it myslef? Why should I have to pay a farmer to get something you can easily MAKE like in Nightfall?
Why has to be an item dropped in elona junk compared to an item of the same skin and req dropped in Tyria? No reason.

But with inscriptions worldwide you will be able to get something like a perfect Magma Shield or Gothic Defender req 9 30HP,-5dmg,20% without having to spend half of your life farming for it. You can get the pieces separately, and then assemble it yourself. Like armors. Don't you like how armors are made?

Just imagine that they make armors work like that. You'll have to farm for ages to get a max armor piece instead of going to Kaineng a buy one to start real play fast. Geez... that would be no GW-like at all.

Worldwide Inscription system is a must. Skin and req should be the only things that make items different, reducing the difference between weapons of the same skin, and thus, reducing inflation. The difference between a 14% and a 15% will be highly reduced, making prices fairer.

EVERYTHING loses value over time. Every single time an item drops, the others existing have their values decreased.
Just look at Ecto, Superior Vigor Runes, Colossal Swords, Even black dye.
You can't just preted to keep them as gold reserves.
...just... word. ty man
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Old Jun 26, 2007, 04:51 AM // 04:51   #35
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Originally Posted by HawkofStorms
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Idiots. Botters don't make money by getting l337 gold weapons (any farmer knows that). Money is made by reselling white junk weapons over and over again. The problem with bots is that they can do this over and over again. They will continue to make large amounts of raw gold.
This isn't supposed to be anti-bot. This is supposed to be pro-customization. Don't just say no to the idea because of what the last person said O.o;
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Old Jun 26, 2007, 04:55 AM // 04:55   #36
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Originally Posted by ibex333
The value of everything is already destroyed. It was destroyed when purples and collector/crafter items became worthless, when they were never meant to be completely worthless. So many people are complaining about botters... Well, making all weapons inscriptable would solve the problem partially.
I don't know about it hurting botters much but I agree to the rest of that. It shouldn't make that much of a difference in the economy since really all it would do is make items affordable, not make getting the money any harder. Most people don't sell stuff in trade chat unless it's really good.. or inscribable. Most players who aren't concerned about the economy merch everything anyway so to them if they want a gloom shield or something a figure like 80k is just flat out ridiculous.

Quote:
Originally Posted by ibex333
Hell, I got an even better idea. Make weapons inscriptable for a fee of 10k to 1000k depending on the skin. This would be a good money sink and it doesn't make all weapons inscriptable instantly.
err... Maybe? Not a bad idea, but probably too high of a price tag O.o; Now, what would be an interesting idea would be to make it so that if you customize an item it becomes inscribable. Then it wouldn't have that much of an effect on the economy but would still allow you to make stuff inscribable. Or just make it the same fee.
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