Jun 20, 2007, 06:24 AM // 06:24
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#1
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Frost Gate Guardian
Join Date: Feb 2007
Location: Washington, USA
Guild: Doesn't matter anymore.
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Hand to hand...-er...?
Combat moves - punches, kicks, shove...? spiked gauntlets? razor ski boots? heh... idk.
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Jun 21, 2007, 01:52 AM // 01:52
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#2
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Wilds Pathfinder
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
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....your impossible....
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Jun 21, 2007, 06:29 AM // 06:29
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#3
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Pre-Searing Cadet
Join Date: Apr 2007
Location: The Isle of Meditation
Guild: The League of Assassins [XIII]
Profession: N/
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*cough*.........
*cricket*
*cricket*
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Jun 27, 2007, 03:53 PM // 15:53
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#4
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Ascalonian Squire
Join Date: Mar 2007
Guild: Dynasty in Action
Profession: Mo/E
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i agree there should be close combat like with this hybrid class the "catspaw", the catspaw is a hybrid monk/mesmer that specilizes in close combat(using just the body), it uses the secondary attributes protection prayers, domination magic, and uses the uniques secondary attribute "catsstrike" which specializes in close-combat skills/stances and the primary attiribute "shadowstrike" which unlocks speacial hexs dependng on what stance your in. (the amount of skills unlocked depends on your rank) example of skills "lions barrage" cost 5 energy, no cating time, recharge 8 seconds, for 5-10 seconds you attack 75% faster, have a 25% to knock down enemies, and, your attcks cannot be evaded. (catspaw), "suns eye" stance, cost 15 energy(i think stances should cost 0 though) casting time none, recharge time 15 seconds, allows use of the suns eye skill chain " "Flaring tempest" suns eye chaijn, cost 10 enegy, casting time none, recharge 6 enmies attacked while under the effect of flaring tempest are dealt +15-30 dmg, you move 200% faster, and cannot cast spoells for 5-10 seconds,
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Jun 27, 2007, 03:55 PM // 15:55
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#5
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Ascalonian Squire
Join Date: Mar 2007
Guild: Dynasty in Action
Profession: Mo/E
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i agree there should be close combat like with this hybrid class the "catspaw", the catspaw is a hybrid monk/mesmer that specilizes in close combat(using just the body), it uses the secondary attributes protection prayers, domination magic, and uses the uniques secondary attribute "catsstrike" which specializes in close-combat skills/stances and the primary attiribute "shadowstrike" which unlocks speacial hexs dependng on what stance your in. (the amount of skills unlocked depends on your rank) example of skills "lions barrage" cost 5 energy, no cating time, recharge 8 seconds, for 5-10 seconds you attack 75% faster, have a 25% to knock down enemies, and, your attcks cannot be evaded. (catspaw), "suns eye" stance, cost 15 energy(i think stances should cost 0 though) casting time none, recharge time 15 seconds, allows use of the suns eye skill chain " "Flaring tempest" suns eye chaijn, cost 10 enegy, casting time none, recharge 6 enmies attacked while under the effect of flaring tempest are dealt +15-30 dmg, you move 200% faster, and cannot cast spoells for 5-10 seconds,
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