Dec 09, 2006, 12:34 PM // 12:34
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#41
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Sydney, AUS.
Guild: Sons of Dark Magicians [SoDM]
Profession: N/Me
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!
New NPC Aquired:
Musician!
Can buy tunes for your Guild Hall
No, you can not download your MP3s to Guild Wars, that is stupid.
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Dec 09, 2006, 02:47 PM // 14:47
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#42
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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/signed for all of them, though 1 and 2 are my favorites.
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Dec 09, 2006, 04:14 PM // 16:14
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#43
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Wilds Pathfinder
Join Date: Sep 2006
Guild: Englishmen Don't Drink [Tea]
Profession: W/R
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/signed
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Dec 10, 2006, 01:11 AM // 01:11
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#44
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Wilds Pathfinder
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Quote:
Originally Posted by Aegeroth
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No, you can not download your MP3s to Guild Wars, that is stupid.
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Of course, that would create a bunch of legal issues.
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Dec 10, 2006, 01:15 AM // 01:15
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#45
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Banned
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Quote:
Originally Posted by Quid Pro Quo
Of course, that would create a bunch of legal issues.
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Are you sure? You can play MP3s on the Battlefield Vietnam radio (when you are in a vehicle, you can turn on the vehicle's radio and blast an MP3 for everyone in the radius to hear) and there is no problem.
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Dec 10, 2006, 02:31 AM // 02:31
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#46
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Wilds Pathfinder
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Quote:
Originally Posted by Series
Are you sure? You can play MP3s on the Battlefield Vietnam radio (when you are in a vehicle, you can turn on the vehicle's radio and blast an MP3 for everyone in the radius to hear) and there is no problem.
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So you can turn on the radio then download an MP3 from your computer into the game and play it?
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Dec 10, 2006, 02:40 AM // 02:40
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#47
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Academy Page
Join Date: Oct 2006
Guild: Zero Mercy
Profession: R/Mo
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no no no, people on Vietnam can only hear the Games music from radios. if you play a custom song, only you hear it.
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Dec 10, 2006, 02:55 AM // 02:55
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#48
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: United Union [GWU]
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/signed on all of them.
However I have a hunch that changing the sky might be a problem. My theory on the GH is that each guild is assigned a (hidden) district # for that guild hall. Don't quote me on that though..
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Dec 10, 2006, 03:47 AM // 03:47
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#49
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Academy Page
Join Date: Apr 2006
Location: Ohio
Guild: We Don't Do it on Purpose [pimp]
Profession: Mo/Me
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/signsall
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Dec 10, 2006, 04:08 AM // 04:08
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#50
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Pre-Searing Cadet
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/signed
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Dec 10, 2006, 04:10 AM // 04:10
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#51
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Frost Gate Guardian
Join Date: Dec 2006
Guild: LaZy
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/sign 123
nice idea with the shrines.
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Dec 10, 2006, 08:11 AM // 08:11
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#52
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Wilds Pathfinder
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Quote:
Originally Posted by Sniper Corps
no no no, people on Vietnam can only hear the Games music from radios. if you play a custom song, only you hear it.
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Yeah I thought it was going to be somthing like that. There would be no point in doing somthing like that in guild wars because you can just play your music in game while muting the in-game music if no one else would hear it anyway.
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Dec 10, 2006, 10:08 AM // 10:08
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#53
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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I'm all for the decorations but not for god statues that gets you to an end game area.
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Dec 10, 2006, 10:40 AM // 10:40
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#54
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Forge Runner
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/signed for 1,2 and 3.
Dwyana & Lyssa gh ftw <3
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Dec 10, 2006, 10:58 AM // 10:58
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#55
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Desert Nomad
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signed 1 and 3.
Quote:
Originally Posted by Omega X
I'm all for the decorations but not for god statues that gets you to an end game area.
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You know, you must be ascended to go down there
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Dec 10, 2006, 11:00 AM // 11:00
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#56
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Lion's Arch Merchant
Join Date: Sep 2006
Location: Norway, Oslo
Guild: Glob of Ectospasm
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about the statues.. maybe it has been mentioned alrdy but dont wanna read all posts :P
i got a european guild but theres american players also, so we all got access to uw then. Whats the point of favor then?
not signed
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Dec 10, 2006, 02:12 PM // 14:12
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#57
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: Defenders of the Blackblade [DotB]
Profession: E/
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/signed 1 & 2 and number 3 if:
You always can access the ghost-dudes so that people from differenct continents can access it and if one player doesn't have favor then it could say "blablabla player can't enter".
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Dec 10, 2006, 06:48 PM // 18:48
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#58
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Wilds Pathfinder
Join Date: Nov 2006
Guild: Gwen Is [EVIL]
Profession: N/
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/sign all
in addition: I recently purchased a new guild hall (weeping stone). One of the reasons I chose this one was because it looked like all the merch/traders/NPCs would manifest in relatively close proximity. As it turns out, weaponsmith, merch, dye trader, and scroll trader all appear outside the main building, and worse still, they are at opposite corners of that building.
My guild mates pretty much aggree that it would have been nice to be able to select the locations that these vendors manifested as we purchased them.
Personally, i hate having to run outside, dodging the faction ambassador, and around the corner just to get from storage to merchant (the most frequently used vendors in the hall).
Just a little improvement that would have been nice.
PS, if you are ever looking for a money sink, purchase and furnish a guild hall.
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Dec 11, 2006, 03:15 AM // 03:15
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#59
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Wilds Pathfinder
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Quote:
Originally Posted by countesscorpula
/sign all
My guild mates pretty much aggree that it would have been nice to be able to select the locations that these vendors manifested as we purchased them.
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..Hmm.. maybe certain spots to choose from? Somehow I don't think it would be possible to place them anywhere but I could be wrong.
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Dec 12, 2006, 12:38 AM // 00:38
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#60
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Pre-Searing Cadet
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Quote:
Originally Posted by Quid Pro Quo
..Hmm.. maybe certain spots to choose from? Somehow I don't think it would be possible to place them anywhere but I could be wrong.
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If they attach a simple ai to the npc I'd assume that you could tell him to walk somewhere (Hero flags?)
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