Aggro Area
I would like to see either a set of skills or professions be able to modify their aggro distance to monsters.
This is very "off-the-cuff" and not comprehensive by any means, so I'll just focus on a few specific examples.
I think the higher the Ranger Expertise, the smaller the aggro circle (much like the way it decreases the energy expenditure of skills).
Another Profession that would be able to "naturally" lessen their circle would be the Assassin. This would allow them to use their stealth to sneak past monsters and attack from an oblique angle or from behind and get away quickly.
The Fighter would actually increase the aggro circle due to their lack of stealth training. This could also be beneficial in letting the Fighter pull groups toward awaiting allies instead of the normal Ranger.
I don't know how it would work with enough other professions to go on in that thread so I'll move on to Skills.
Any skill that speeds up movement would shrink their circle because they would move past monsters before they could react. In the future, other skills could be created specifically to shrink the aggro circle as a spell, signet, or preparation.
Let me know if you think that this is a good idea or bad.
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