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Old Jul 31, 2007, 07:28 AM // 07:28   #1
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Default Concept Skill: Hero's Endurance

Hero's Endurance
5 energy
instant casting
45 second recharge time
Skill. For 30 seconds you are healed for 4...17% of the damage you deal in melee. (Strength).

Ok... this shouldn't be hard to explain...
You hit 100 damage on a guy, you are healed for 17 health. Whoopee.
If you hit 6 damage... well the minimum healing will be 1 health. But I would believe the enemy would hurt you for more than 1 damage.
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Old Jul 31, 2007, 08:39 AM // 08:39   #2
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is this warrior...or maybe a skill over all classes as we are all heroes. But to make it fair for casters to maybr 4...17% of the damage you deal. Just my idea

Very nice idea
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Old Jul 31, 2007, 08:43 AM // 08:43   #3
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Too weak. A really low spec Vigorous Spirit would do better, AND you can keep it up indefinately. And Vigorous Spirit is lame.
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Old Jul 31, 2007, 10:39 PM // 22:39   #4
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But Vigorous Spirit can be stripped!
The healing might be a bit low though...
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Old Aug 01, 2007, 10:22 AM // 10:22   #5
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To be perfectly honest... It's a good thing if Vigorous is stripped. It means the enemy just wasted a hefty-recharge enchantment removal on something that can easily and cheaply be reapplied, and is not as important as, say, an Attunement or Life Bond.
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Old Aug 01, 2007, 10:01 PM // 22:01   #6
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since not all warriors have vigorous spirit, wouldn't this be a good substitute?
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