Aug 13, 2007, 06:02 PM // 18:02
|
#1
|
Desert Nomad
Join Date: May 2006
Profession: N/
|
Still No "Incentive" for ABing Past Saltspray
Okay, it's a dead form of PvP for the most part. It's had it's time, but with the rise in need for quick ways to boost your luxon/kurzick titles, alliance battles have risen up in popularity again.
Formerly, alliance battles used to grant the same ammount of faction rather you fought at grenz, saltspray, or kanaai. This was a problem, since the further you got into enemy territory, you odds at winning fell quickly. Thus, the overall faction gain was reduced for supposedly "winning the war". Anet saw to this and has recently added a boost to the faction gained when winning, while the winning team is further into enemy territory. That means that the further you push your opponent back into thier own territory, the faction you recieve for winning is increased. While this was a step in the right direction, it doesn't quite seem to hit the nail on the head.
My suggestion is to, instead of the "winning" bonus, just add a bonus onto the faction you recieve regardless. This way, since you stand about a zero chance at winning in the enemy's home territory, the reward will still be achievable and not out of reach as it was in it's former state.
This makes the reward for winning (yea, the maps teeter-totter between the 5 maps anyways, I know) more of a reward for what you have already accomplished, not for trying to beat the odds.
I realize that it is possible to defeat the enemy on thier own maps but honestly, the win/lose ratio is so horrible that the reward system in place now still doesn't compensate. Maybe, just maybe, if we could pick our own team of twelve, then I wouldn't have a leg to stand on in this arguement here. But, since we are stuck with 11 other random people (8 for sure), it's really hard to get some strong teamwork and coordination going!
Besides, do I need to mention the faction grind everyone is chattering (dreading.) about?
Short summary: Change the faction reward from an "after winning" scenario to a "just give it anyways, we've already gotten this far" scenario.
|
|
|
Aug 13, 2007, 07:22 PM // 19:22
|
#2
|
Wilds Pathfinder
Join Date: Jul 2005
Profession: Mo/
|
Say "Hello" to districts full of leechers then. Despite you need a party of 4 ( not totally free enter like in Fort or Jade), there are always leechers, even a party full of leechers.
/notsigned
|
|
|
Aug 13, 2007, 11:08 PM // 23:08
|
#3
|
Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
|
The bonus you get for being the underdog applies so long as you are the underdog for the map. You don't have to win to get it. You just have to play well, as the more points you get, the better the faction gain.
|
|
|
Aug 14, 2007, 12:44 PM // 12:44
|
#4
|
Academy Page
Join Date: Aug 2005
Location: Pennsylvania, USA
Profession: W/
|
I think its unfair with the FFF that us Luxon people have to do Jade areana 923683968945680956times if we want a lot of faction , but kurzics have faster methods. It would be better if there was a Pve even ballance quest reward, because these titles are insanely huge to achieve for max
|
|
|
Aug 16, 2007, 06:33 PM // 18:33
|
#5
|
Desert Nomad
Join Date: May 2006
Profession: N/
|
I'm just tired of waiting for the enemy to push into my own territory before I can AB. Honestly, the bonus may still apply even if you lose, but it's still not worth it (200-300 points usually when a loss occurs = 400-1000 faction?). Johnny Mending and his solo shrine cap attempts really get old.
|
|
|
Aug 16, 2007, 09:16 PM // 21:16
|
#6
|
Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
|
Point gain is increased with each map past Saltspray. Did you fail to notice the change?
Besides, Saltsray is supposed to be the balanced map, but it's actually weighted for the Kurzicks. Etnaran Keys is more like the middle map.
|
|
|
Aug 17, 2007, 02:06 AM // 02:06
|
#7
|
Hall Hero
Join Date: Aug 2005
Profession: E/
|
Curse_You... could you provide... you know provide some proof explaining how a semetrical map is unfair.
Anyway, I think the system is fine as is. Heck, you get faction way faster now anyway (they've now doubled the rate you can get the title with the faction transfers). Don't be greedy.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:05 AM // 02:05.
|