Mar 14, 2007, 02:14 AM // 02:14
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#61
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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/signed - It would be very beneficial to eliminate unnecessary step retracing.
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Mar 14, 2007, 02:23 AM // 02:23
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#62
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Jungle Guide
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conflicted...
I agree that it could help, but yet it might lessen the achievement of Cartographer since ppl know where to hunt to get the title.
/not sure
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Mar 14, 2007, 08:17 AM // 08:17
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#63
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/Me
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/notsigned
It's not hard to get the title, suck less IMO if you want it.
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Mar 14, 2007, 10:21 AM // 10:21
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#64
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Pre-Searing Cadet
Join Date: Mar 2007
Guild: Just Us Mercenary Punks [JUMP]
Profession: E/
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/signed
Being someone who has 95% in two campaigns now, I heartily agree. Or at least put an asterisk, or color the name of the region in gold...or something...I don't wanna run the whole campaign again just for that 5%
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Mar 14, 2007, 01:37 PM // 13:37
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#65
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Frost Gate Guardian
Join Date: Aug 2006
Location: England, and on here... http://alexiel-star.deviantart.com/
Guild: CPx
Profession: R/Mo
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/signed
Great idea =D
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Mar 14, 2007, 01:43 PM // 13:43
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#66
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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/not signed
The countless 100s of people who have 100% on the maps are evidence that we dont need this. It just takes time, effort and determination and you can do it.
I realise its frustrating and annoying and at times you want to murder someone. But if you stick at it and you use the countless other methods available to you (including comparing maps), it can be done.
Adding %s for each area makes it an extremely easy title to achieve and it devalues it. It removes the sense of accomplishment you get once you reach 100%.
Most people already think cartograher is an easy title to achieve. We dont need to give them even more reason to think that.
The exploration title is fine. Its perfect even. Its intended to be a challenge, and not just a case of ticking off areas as you go.
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Mar 14, 2007, 02:05 PM // 14:05
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#67
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Lion's Arch Merchant
Join Date: Dec 2005
Location: USA
Guild: Gods Walking Among The Mortals
Profession: N/Me
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/not signed
This makes it way too easy to get the title and devalues the title for people who already have the titles.
It is definitely possible to get it w/o this. I have all 3 gmc's. It just takes hard work and dedication.
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Mar 14, 2007, 02:45 PM // 14:45
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#68
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Frost Gate Guardian
Join Date: Nov 2006
Location: Montreal, Quebec, Canada
Profession: R/N
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So signed
Quote:
Originally Posted by Aki Soyokaze
The idea is not to have titles handed to you but rather to work for them and earn them. It's supposed to be hard to get the higher lvl titles like Master Cartographer or Grandmaster Cartographer. Allowing people to see how much of a certain area that they've explored will make it far too easy for people to get these titles.
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Agreed. But here the work is to actually explore all of the areas, including deep corners of high-level areas. Being able to spot the missing 1% would be helpful, but it would not be doing the work for us.
/signed
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Mar 14, 2007, 03:13 PM // 15:13
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#69
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Alaris
Agreed. But here the work is to actually explore all of the areas, including deep corners of high-level areas. Being able to spot the missing 1% would be helpful, but it would not be doing the work for us.
/signed
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Em... yes it would.
Adding the % system would be doing the work for you. Instead of carefully retracing steps and exploring areas to see what you've missed, it would simple tick off the sections you've completed.
That is removing a tremendious amount of work on your behalf. Exploration would end up nothing more then "yup done that bit, move on".
There would be no more "I wonder If I missed a bit there" and going back to that area, because it would tell you.
Exploration is fine as it is.
Most people who want this, just want to make getting KOABD easier. It has nothing to do with a love for exploring, or a passion for finding new areas. Its all about making it easier to gain full titles.
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Mar 14, 2007, 03:27 PM // 15:27
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#70
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Wilds Pathfinder
Join Date: Dec 2005
Location: Isle of the dead
Guild: [DVDF][LDS]
Profession: P/W
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/signed
pie!
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Mar 14, 2007, 03:30 PM // 15:30
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#71
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Wilds Pathfinder
Join Date: Jun 2006
Guild: Heroes of the Horn
Profession: A/Me
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Quote:
Originally Posted by freekedoutfish
Em... yes it would.
Adding the % system would be doing the work for you. Instead of carefully retracing steps and exploring areas to see what you've missed, it would simple tick off the sections you've completed.
That is removing a tremendious amount of work on your behalf. Exploration would end up nothing more then "yup done that bit, move on".
There would be no more "I wonder If I missed a bit there" and going back to that area, because it would tell you.
Exploration is fine as it is.
Most people who want this, just want to make getting KOABD easier. It has nothing to do with a love for exploring, or a passion for finding new areas. Its all about making it easier to gain full titles.
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actually, I'd have to disagree. I've got canthan master carto, and have had it for a while. I'm pretty sure I've explored just about everything I can think of, but I'm obviously still missing quite a bit (still at 97.3% or some such). I do not want to go wallhug all of cantha all over again, just looking for those places. Nor do I want to go and alt+tab back and forth between a picutre and my mini-map for hours and hours and hours, just to detect the smallest fraction of a greyed over area. Actually, even with this idea, it'd still be a pain, you'd just have a little bit of a better idea on where to focus. Not as big a pain as it currently is, just not the complete pain it is now.
Oh, and for reference, I don't give a flying leap about KOABD.
Last edited by ShadowbaneX; Mar 14, 2007 at 03:32 PM // 15:32..
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Mar 14, 2007, 03:54 PM // 15:54
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#72
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by ShadowbaneX
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No one suggesting you alt-tab between maps.
Screen cap your zoomed out full map without any interface at a fairly big resolution. Get a copy of a 100% map at the same resolution from online or in a thread in here.
Use some photo editing software and paste one image on top of the other. Move the visibilty of the top layer back and forth and find the differences.
I did that for all 3 maps... it took time, but it worked great.
Or you could just take advantage of the countless exploration threads in here and post your zoomed out map and have someone do all that for you.
This is why it annoys me when people winge about exploring and ask for %s in areas. We've all been there. It took me close to 6 months to explore Tyria, about 3 months to explore cantha about a month to explore Elona.
I know its hard and I know its time consuming.
But there are other alternatives that people simple dont use and take advantage of.
1) Countless threads in here to ask for help exploring.
2) Checking your corner map to see what looks like fog.
3) Comparing your map to a 100% map using layering and finding differences.
If you do all of that, give it a good try for a few months, and your still stuck, then I would sympathise.
But people dont even try. They explore for a few weeks, or a month, find it hard and then winge and complain about how much time it takes.
What do people expect? Its exploration!!!
I've no doubt you have tried for months, so that wasnt aimed at you. But try the methods I mentioned and it will help.
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Mar 14, 2007, 03:59 PM // 15:59
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#73
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Academy Page
Join Date: Mar 2007
Location: Wallachia
Guild: Defenders of Existence
Profession: N/W
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It's not that hard.. Just scrape every area and you get it.
/NOTSIGNED
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Mar 14, 2007, 04:16 PM // 16:16
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#74
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Props to Ilithis Mithilander for being the forum noob by digging up a half-year old thread and turning this trash proposal to life again.
/notsigned, for the second time probably
Close please?
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Mar 14, 2007, 04:19 PM // 16:19
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#75
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Ascalonian Squire
Join Date: Nov 2006
Guild: Ardent Adversary
Profession: A/
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/Signed
Back in November I tryed to get something going like this. Maybe we can add these /Signed/Not Signed to this beloved list.
http://www.guildwarsguru.com/forum/s... p+Completion
To make things short I have 98.6% Explored. I will not spend another 30 Hours trying to rescape every edge of the map for the 3rd time. With this kind of Percentage it makes it really tough to even look at an example map to find what you missed.
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Mar 14, 2007, 04:25 PM // 16:25
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#76
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Lion's Arch Merchant
Join Date: Feb 2007
Location: England
Profession: R/
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Quote:
Originally Posted by kaya
i also agree... i like the fact that its hard.
if they implimented this, then in no time everybody would be running around with this title.
/NOT SIGNED
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No one said you didn't have to explore the area idiot.
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Mar 14, 2007, 05:35 PM // 17:35
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#77
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Wilds Pathfinder
Join Date: Jun 2006
Guild: Heroes of the Horn
Profession: A/Me
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Quote:
Originally Posted by freekedoutfish
No one suggesting you alt-tab between maps.
Screen cap your zoomed out full map without any interface at a fairly big resolution. Get a copy of a 100% map at the same resolution from online or in a thread in here.
Use some photo editing software and paste one image on top of the other. Move the visibilty of the top layer back and forth and find the differences.
I did that for all 3 maps... it took time, but it worked great.
Or you could just take advantage of the countless exploration threads in here and post your zoomed out map and have someone do all that for you.
This is why it annoys me when people winge about exploring and ask for %s in areas. We've all been there. It took me close to 6 months to explore Tyria, about 3 months to explore cantha about a month to explore Elona.
I know its hard and I know its time consuming.
But there are other alternatives that people simple dont use and take advantage of.
1) Countless threads in here to ask for help exploring.
2) Checking your corner map to see what looks like fog.
3) Comparing your map to a 100% map using layering and finding differences.
If you do all of that, give it a good try for a few months, and your still stuck, then I would sympathise.
But people dont even try. They explore for a few weeks, or a month, find it hard and then winge and complain about how much time it takes.
What do people expect? Its exploration!!!
I've no doubt you have tried for months, so that wasnt aimed at you. But try the methods I mentioned and it will help.
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Actually, yes, several people, Livingston included have suggested the alt-tab method. Actually, I've been told that the alt-tab method is vastly superior to all other forms and should be the only way I should do it.
I know how to do the other. See you seem to have the impression that all those that want this are lazy shiftabouts, this isn't true. I just want something that will allow me to eliminate some areas so I don't have to go through them all over again.
I don't have 10 months to go around exploring the entire game, thanks very much. I doubt most of us do. I wouldn't have a problem spending a few weeks doing it, but months is rediculous. I've already taken my assassin all over cantha, scrapped as many bloody corners as I could find, but I'm still down to just a few little areas and a hint would be nice.
For reference, I've already done all of your oh-so-useful suggestions which are blatantly obvious. The only real option for me would be to go back to Shing Jea Monestary and rescrape every boundary and rehug every wall in the game and to be honest, it's not worth it. Know if I knew that I had some more work to do in Morostav Trail or Unwaking Waters, I'd go do. Re-exploring the entire frikken continent, remapping the ENTIRE thing just for that extra 2.x%...that's just not worth it.
and oh
Quote:
Originally Posted by freekedoutfish
What do people expect? Its exploration!!!
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No, it's not exploration. When Columbus explored the new world, he came here once, looked around, then went back to Spain. What you're suggesting is revisiting every single area I've already been to, sometimes a dozen times or more. That's not exploring, that's an exercise in frustration and a waste.
Besides if we've already been to a place, shouldn't we be allowed to know that?
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Mar 15, 2007, 09:45 AM // 09:45
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#78
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by ShadowbaneX
I don't have 10 months to go around exploring the entire game, thanks very much. I doubt most of us do.
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You dont have to explore 24/7, of every day. I didnt do that. It took me ages to explore Tyria and cantha because I took my time about it. I only played about 1 or 2 hours a night.
Why is there such a rush to explore?
Why do you need it done now this instant?
The game isnt going anywhere, and your character isnt going to vanish.
Are you in a rush to get it for a reason?
Last edited by freekedoutfish; Mar 15, 2007 at 09:48 AM // 09:48..
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Mar 15, 2007, 01:14 PM // 13:14
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#79
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Wilds Pathfinder
Join Date: Jun 2006
Guild: Heroes of the Horn
Profession: A/Me
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it's an inertia thing. Right now in order to actually get that last 2.x% I'm going to have to reexplore ALL of Cantha, something that I don't particularly feel like doing, something that I'll probably never do. If they make this change it'll go from all of cantha to probably just a few areas, probably half a dozen to a dozen. Something which wouldn't be easy, but it wouldn't be as tideous as restarting from scratch.
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Mar 15, 2007, 01:25 PM // 13:25
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#80
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Lion's Arch Merchant
Join Date: Feb 2007
Location: England
Profession: R/
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This would vastly improve the PvE areas for newbies also, I don't know about you guys but years ago when I first played GW I didn't leave the Pre Sear for about 3-4 weeks because I wanted to make sure I'd been everywhere and done everything, A counter telling me how much of the catacombs I had explored would be very nice and same goes with the rest of tyria
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