Aug 28, 2007, 06:37 AM // 06:37
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#2
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Frost Gate Guardian
Join Date: Jun 2007
Guild: TIGI
Profession: W/
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Hmmm....
Hmmmmm....
I do have to agree, i mean it's nothing special but would be nice to see, i mean Ele's get loads of +Armour spells i a Monk throwing some around would be nice to see.
/Signed
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Aug 28, 2007, 08:57 AM // 08:57
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#3
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Ascalonian Squire
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It would need a name change because theres a new dervish EOTN skill named "Shield of Force" and thats a little too similar. Maybe call it like "Blessed Armor." It would make a little more sense, and it corresponds with the armor insignia that adds armor when enchanted.
I like the idea. Except 1/2 cast times for spells don't exist, and it would bother me to no end if there was only one spell like that. 1/4 second is perfectly reasonable.
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Aug 28, 2007, 09:07 AM // 09:07
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#4
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Imperial Guards (TIGI)
Profession: Mo/
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A better solution: Mend Condition
Mend Condition (5 energy) - If target ally has cracked armor, target ally gains +20 armor and ally is healed for 60 health. If target ally has any condition, the effects are removed and ally is healed for 60 health.
In retrospect, doesn't seem so bad when I put it like this, does it? I'd rather equip mend condition than the skill you listed anyday for that matter for its flexibility.
I'd be more specific with your spell. Something like:
Blessed Armor (10 energy, 1/2 cast, 5 recharge) - Enchantment Spell. If target ally has Cracked Armor condition, it is removed. For 5...16 seconds, target ally gains +10...22 armor and becomes immune to Cracked Armor condition. (Protection Prayers)
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Aug 28, 2007, 10:43 AM // 10:43
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#5
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Academy Page
Join Date: Jul 2007
Guild: Legacy Of Angels
Profession: D/
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could be abused for farming.... cracked armor seems awsome though, would be nice for a assassin who chucks a chain of attacks on a player with cracked armor.... im not really for this idea though, it could be abused way to much
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