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View Poll Results: Should Rage Quiters in Random Arenas Be Punished?
Yes 183 61.20%
No 94 31.44%
Not Sure 12 4.01%
What are Random Arenas? 10 3.34%
Voters: 299. This poll is closed

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Old Mar 22, 2007, 08:26 PM // 20:26   #81
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I think a "timeout" of approximately 5 minutes is perfectly acceptible for anyone that leaves a RA match early.

If you have a reason for leaving earlier (e.g. err07, not liking the team composition, house burning down), then you shouldn't really mind not joining another RA match for five minutes. This at least will discourage people from joining and quitting 10 times until they get what they believe is an optimal team.
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Old Mar 22, 2007, 09:49 PM // 21:49   #82
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/notsigned
People have listed the catastrophes that could potentially happen in game. I had a Windows problem for a while, thank you... Also, it's not the end of the world just because one freakin person left! And don't think the other way around where it's not the end of the world if you stay for a minute. Lots of crap can happen in one minute. I don't want to even try to list them because I for one hopefully think you guys can figure out that list.
Also, I have won 4v1 matches, whoopee, I didn't give a damn about the people who left.
Then there's some of us who don't have a gazillion hours to sit on our asses infront of the computer to wait five minutes. I generally don't have that much time to play myself. So waiting five minutes is total crap, especially when your mom/boss or whoever is in charge limits you to 30 minutes.
Then, as stated earlier, this isn't a crime to leave like drinking and driving is. Oh wow, a person left, who really gives a crap? Holy mackerel, there's another 2 million players out there to join you the next round, now what are the chances of them leaving? Pretty low comparatively.
Also, there are the people on your team who just piss you off. Seriously, no team ever works well with people that piss you off. I seriously got "challenges" from other people on 1v1 fights which don't even prove skill (because skill is team based), so then they leave and send me a guest invite to their guild. Well screw them, I hated them in the first place and why deal with them? Well, I also leave because of them because all they can do is whine.
Then there's the games that you can completely served at in less than one minute. Then there's a survivor running about that has no resurrection thing. What? Do you actually want to wait on that person to squabble around? I think not.
Plus, why can't these "rage quitters" just leave one minute later just to piss you off? It's not going to change a thing.
Overall, valid reasons outweigh the "rage quitting" reasons. Then also, it won't stop rage quitting. It just won't.
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Old Mar 22, 2007, 11:15 PM // 23:15   #83
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/not signed

You seriously want us to stay when there's 4 monks/Rt's or when there's one of those team killer necro's in your team? No thanks. Just play until you find a group that can get a few consecutive wins and nobody will ragequit anymore. And if it's really that much of a problem perhaps ANet could make it so that if someone ragequits before the gates open they are replaced by henchmen. If someone leaves after the gates open it usually means your team is about to lose anyway.
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Old Mar 23, 2007, 12:47 AM // 00:47   #84
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/Signed

For anyone who quit, no matter what the situation is, should have deduct about 500-1000 factions, as it is simply is a "Failure to provide sufficient and necessary support to your team and organization goal", when you enter an arena and team up with someone, you have a responsibility, it is not about personal winning or losing, not even about your team sucks or not, it is a responsibility that a person who he/she is committed to as soon as he/she clicked the "enter battle" button, where is the point if you are fighting for your family and friend's lives and decided to leave if you didn't like the situation?

Besides, if you don't do it often and purposely, you can handle it. Even if your computer crash and burns, you can still quit and stop the deduction. You are telling me that compare to your computer burns down and your house burns down, power surge thunder storm flood and your mother's car accident, you are caring more about 500 faction deductions? Come on.

For anyone who /unsign this, I think they are either who always quit when others depending on them, or just a person who thinks "this is just a game"; to tell you the truth, same as religious beliefs, when real people are involved, it is not simply a game.
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Old Mar 23, 2007, 02:32 AM // 02:32   #85
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/unsure

what about the error 7s out there? how do you tell when its a rage quit?

~the rat~
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Old Mar 23, 2007, 03:24 AM // 03:24   #86
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/signed
/signed
/signed
/signed

oh, and /signed

It should work like the "disconnected" feature. The game can tell when you legitimately drop or when you simply pull the plug. If ya leave within one minute (maybe a minute and half), you get to sit for 5. Fair enough. I'm tired of waisting time trying to gain faction when I get a three man team every third game, assuming the rest stay. It's rediculous.

Like others have stated, if your house is burning down/flooding/etc., I very seriously doubt your going to be back on in 5 minutes anyways. For those lesser circumstances, I'd rather have the person step away while staying ingame with the possibility of returning to help than just leaving with no chance for aid later.
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Old Mar 23, 2007, 04:25 AM // 04:25   #87
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Quote:
Originally Posted by Saphrium
/Signed

For anyone who quit, no matter what the situation is, should have deduct about 500-1000 factions, as it is simply is a "Failure to provide sufficient and necessary support to your team and organization goal", when you enter an arena and team up with someone, you have a responsibility, it is not about personal winning or losing, not even about your team sucks or not, it is a responsibility that a person who he/she is committed to as soon as he/she clicked the "enter battle" button, where is the point if you are fighting for your family and friend's lives and decided to leave if you didn't like the situation?

Besides, if you don't do it often and purposely, you can handle it. Even if your computer crash and burns, you can still quit and stop the deduction. You are telling me that compare to your computer burns down and your house burns down, power surge thunder storm flood and your mother's car accident, you are caring more about 500 faction deductions? Come on.

For anyone who /unsign this, I think they are either who always quit when others depending on them, or just a person who thinks "this is just a game"; to tell you the truth, same as religious beliefs, when real people are involved, it is not simply a game.
I /unsign this. I'm a mighty gladiator.

If I monk, the enemy has a ZB, and my allies have no spike, daze, or shutdown, I know we're either going to lose or the match will last 10 minutes. Waste of freakin time. /ragequit. This happens about 30% of the time. So if I have to stay a minute each time and I RA for an hour that day that's 15-20 minutes I could've been spending doing my homework or whatever later on. And if I spend an hour in RA every day thats 100 lost hours every year.

If I don't monk and am trying to get a gladiator point, theres an extremely high chance I won't get one because we'll eventually run into a double monk group and my 3 allies will be picking their noses as I broadhead or shutdown one of the monks. /ragequit (I have stayed sometimes without a monk and gotten a gladiator point but after quitting at the end of the first match 90% of the time cause my allies are idiots... yeah I'm leaning on just ragequiting at start now)
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Old Mar 23, 2007, 05:38 AM // 05:38   #88
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It is a very well calculated formula and certainly shows that you are a very time efficient and successful person, however, if you are so precious of your time and value of your life achievement, you won't spend any time on a MMO game and get that mighty gladiator. Now beware, this is not a flaming post, but a counter argument to your self-contradicting logic.

Now I am sure you can find some great reasons to quit on your team, some might even sound legit and justified, but here is the fundamental thing about RA: Players Randomly gathered together into two teams and PLAY, winning should not be the point of the game nor intent, PLAYING is, you and many others who /unsign this poll are wrong at the elementary level by placing the importance of their own victories over the design concept of the game, and exploit this system to bend reality for their personal benefit, now I can tell you this is exactly an example of exploitation. That's why I /signed this, and I strongly encourage anyone who has a sense of justice and good will to /sign this in order to discourage exploiting behaviors, so are many other exploiting behaviors that haunting our pleasant gaming experience every day. If anyone want GW to be a game that is welcomed and praised by the MMO community and proud to be in it, /sign this.

As I said earlier, if you get err7 every time you get into arena, then get your computer and network checked right away, period; and stop complaining about 500 faction loss, even a dog will know to stop doing something when rewards became negative.

Last edited by Saphrium; Mar 23, 2007 at 05:42 AM // 05:42..
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Old Mar 23, 2007, 06:12 AM // 06:12   #89
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RA is kinda the lowest GW gets. Its just a mosh pit of people trying to get titles and faction. In a game where it takes several million faction to get a complete unlock, why would anyone want to slow the ability to gain faction in the easiest faction gain in the game? If I wanna have fun I go alliance battle or gvg or whatever. If I need faction or want to test a build out I RA

And btw if you're not playing to win.. why in gods nane do you care if someone leaves? RA is hardly balanced as it is, so you can't be signing this to have RA be a fair fight.

Last edited by Not A Fifty Five; Mar 23, 2007 at 06:37 AM // 06:37..
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Old Mar 23, 2007, 06:37 AM // 06:37   #90
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Lowest or not, it is your personal opinion, I don't think you have any statistic to back it up.

It was never about me or any individual being, it is about a concept and an ideal that a good game holds. It is about if a person who decided to be involved in a battle and revert their very own decision as soon as he "is wasting time" and the attempt to void all responsibilities who he was committed to by clicking that enter battle button. Should we encourage the irresponsible, should we embrace the virtue less, should we sponsor the liars who can not keep their own decisions and actions intact, and most important, should we be aware of others around us, keep a better gaming habit and keeps a positive and friendly gaming community, or should we encourage a true mindless faction farmers who cares about a title to show off more than anything else.

Last edited by Saphrium; Mar 23, 2007 at 06:40 AM // 06:40..
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Old Mar 23, 2007, 10:03 AM // 10:03   #91
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Some of you replying are the same.... eh... people that not only rage quit, but leave just because you didn't get matched up with the right group. Grow up and learn to win some, lose some. I'm pretty sure he's not talking about someone who had to leave all of a sudden because his "homies" called him up to go shopping lol. He's talking about the idiots who come in, see there is no monk, and quit within 10 seconds of spawning in the arena. Then they go back in, see if they have the perfect group, and leave is there isn't.

Yes, the Random Arenas should not have to be taken so seriously. So if that's the case, why keep quitting until you find your perfect group? (Big dumb oaf "Because I want to WIN! I need my glad points!" LMAO You cannot come up with a legitimate reason as to why some "form" of punishment should not be implemented for those that "repeatedly" quit. If your house is burning, are you really gonna be dumb enough to quickly log out, then turn your computer off because of the fire???? The places is burning down! Everything will be lost, and your parent's insurance will cover it.

DESIRES, how about they punish people who post dumb comeback one-liners such as yours? You could have said something that actually had a little thought put into it.

MALICE BLACK, if they do put a punishment form in, then it will be obeyed as if it were a law. Well sort of. You'll still have the few who won't care, but it will dramatically reduce the amount of prequitting that is rampant currently. Isn't it the community that helps come up with the better game? If A-net feels that it would work to add that form in, they will add it, and people will think twice before quitting on purpose.

On a final note, this isn't aimed at those that have "LEGITIMATE" reasons to quit, this Thread, and my post is aimed at those that are guilty of the pre-quitters, ragequitters, nubs, etc. Just my 2 cents.

Thank you for taking the time to read this, and I did put at least a TINY bit of thought to this :P

One more thing!(I just read this after making this post)

Quote:
Originally Posted by Not A Fifty Five
I /unsign this. I'm a mighty gladiator.

If I monk, the enemy has a ZB, and my allies have no spike, daze, or shutdown, I know we're either going to lose or the match will last 10 minutes. Waste of freakin time. /ragequit. This happens about 30% of the time. So if I have to stay a minute each time and I RA for an hour that day that's 15-20 minutes I could've been spending doing my homework or whatever later on. And if I spend an hour in RA every day thats 100 lost hours every year.

If I don't monk and am trying to get a gladiator point, theres an extremely high chance I won't get one because we'll eventually run into a double monk group and my 3 allies will be picking their noses as I broadhead or shutdown one of the monks. /ragequit (I have stayed sometimes without a monk and gotten a gladiator point but after quitting at the end of the first match 90% of the time cause my allies are idiots... yeah I'm leaning on just ragequiting at start now)
LMAO.. Ok, let me get this straight, you go to RA to earn your glad points? Wait, wait, doesn't TEAM ARENAS give glad points as well? Someone correct me if I'm wrong! Why not go to TA and get them there? Oh wait, that's right your one of those pre-quitters that goes to where us newer players are to take advantage of us "noobs" to earn your glad points with cookie cutter builds! LMAO.. seriously. Are you not experienced enough to go up to TA or even HA? I don't care if your a /rank 5+ HAer, you are one of those that exploit the /ragequit option. Put some thought into your post sir.

Last edited by widowdaballa; Mar 23, 2007 at 10:17 AM // 10:17..
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Old Mar 24, 2007, 05:07 AM // 05:07   #92
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Quote:
Originally Posted by widowdaballa
Some of you replying are the same.... eh... people that not only rage quit, but leave just because you didn't get matched up with the right group. Grow up and learn to win some, lose some. I'm pretty sure he's not talking about someone who had to leave all of a sudden because his "homies" called him up to go shopping lol. He's talking about the idiots who come in, see there is no monk, and quit within 10 seconds of spawning in the arena. Then they go back in, see if they have the perfect group, and leave is there isn't.

Yes, the Random Arenas should not have to be taken so seriously. So if that's the case, why keep quitting until you find your perfect group? (Big dumb oaf "Because I want to WIN! I need my glad points!" LMAO You cannot come up with a legitimate reason as to why some "form" of punishment should not be implemented for those that "repeatedly" quit. If your house is burning, are you really gonna be dumb enough to quickly log out, then turn your computer off because of the fire???? The places is burning down! Everything will be lost, and your parent's insurance will cover it.

DESIRES, how about they punish people who post dumb comeback one-liners such as yours? You could have said something that actually had a little thought put into it.

MALICE BLACK, if they do put a punishment form in, then it will be obeyed as if it were a law. Well sort of. You'll still have the few who won't care, but it will dramatically reduce the amount of prequitting that is rampant currently. Isn't it the community that helps come up with the better game? If A-net feels that it would work to add that form in, they will add it, and people will think twice before quitting on purpose.

On a final note, this isn't aimed at those that have "LEGITIMATE" reasons to quit, this Thread, and my post is aimed at those that are guilty of the pre-quitters, ragequitters, nubs, etc. Just my 2 cents.

Thank you for taking the time to read this, and I did put at least a TINY bit of thought to this :P

One more thing!(I just read this after making this post)

LMAO.. Ok, let me get this straight, you go to RA to earn your glad points? Wait, wait, doesn't TEAM ARENAS give glad points as well? Someone correct me if I'm wrong! Why not go to TA and get them there? Oh wait, that's right your one of those pre-quitters that goes to where us newer players are to take advantage of us "noobs" to earn your glad points with cookie cutter builds! LMAO.. seriously. Are you not experienced enough to go up to TA or even HA? I don't care if your a /rank 5+ HAer, you are one of those that exploit the /ragequit option. Put some thought into your post sir.

yeah TA is full of complete idiots. Seriously, when I ZB monk and end up in TA from RA we beat the shit outta non-guild groups. And I am out of a guild at the moment. So.. RA it is. Like many, many, many people who don't want to face guild groups by playing in a group with 3 morons. I'd rather face 4 morons with me and 3 morons thank you.


For the record, [Luna] and [Kame] members, both TA guilds, RA a lot
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Old Mar 25, 2007, 11:47 PM // 23:47   #93
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Please stay on topic, not trying to turn this into a battle of what arena is better... both have a purpose, yes, idiots r in both, but the point is the idiots who rage quick at launch need punished....
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Old Mar 26, 2007, 02:27 AM // 02:27   #94
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Quote:
Originally Posted by Effendi Westland
All above reasons to leave would not be hurt by a 30 minute cooldown period, except maybe err=7, but anet can check if such an error occured, so...

/signed
Ragequit would become unplug cable. Therfore all measures taken will result in simulated err7's

There are many reasons to leave a team, as some have stated before (idiot players, leechers, one initial leaver, dead on the floor for too long, hopeless results, 2 or more monks, 4 diversion mesmers and no damage, etc). It would really just result in a massive unplugged fest. And u should know from our society that u can't punish the (seemingly) innocent.

/not signed

Last edited by Patrick Smit; Mar 26, 2007 at 02:41 AM // 02:41..
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Old Mar 26, 2007, 02:33 AM // 02:33   #95
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Quote:
Originally Posted by gameshoes3003
/notsigned
People have listed the catastrophes that could potentially happen in game. I had a Windows problem for a while, thank you... Also, it's not the end of the world just because one freakin person left! And don't think the other way around where it's not the end of the world if you stay for a minute. Lots of crap can happen in one minute. I don't want to even try to list them because I for one hopefully think you guys can figure out that list.
Also, I have won 4v1 matches, whoopee, I didn't give a damn about the people who left.
Then there's some of us who don't have a gazillion hours to sit on our asses infront of the computer to wait five minutes. I generally don't have that much time to play myself. So waiting five minutes is total crap, especially when your mom/boss or whoever is in charge limits you to 30 minutes.
Then, as stated earlier, this isn't a crime to leave like drinking and driving is. Oh wow, a person left, who really gives a crap? Holy mackerel, there's another 2 million players out there to join you the next round, now what are the chances of them leaving? Pretty low comparatively.
Also, there are the people on your team who just piss you off. Seriously, no team ever works well with people that piss you off. I seriously got "challenges" from other people on 1v1 fights which don't even prove skill (because skill is team based), so then they leave and send me a guest invite to their guild. Well screw them, I hated them in the first place and why deal with them? Well, I also leave because of them because all they can do is whine.
Then there's the games that you can completely served at in less than one minute. Then there's a survivor running about that has no resurrection thing. What? Do you actually want to wait on that person to squabble around? I think not.
Plus, why can't these "rage quitters" just leave one minute later just to piss you off? It's not going to change a thing.
Overall, valid reasons outweigh the "rage quitting" reasons. Then also, it won't stop rage quitting. It just won't.
Yes, and its just 5 minutes timeout! Dont cry because you cant do RA for 5 minutes! Please, if you cant stand the punishment, than dont do RA, simple as that, thanks. Unfair? Yes, too bad, life is unfair.
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Old Mar 26, 2007, 03:20 AM // 03:20   #96
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Imagine the amount of grievers that will start running around to force u to quit (killing one runner can already be nasty with 3-4 depending on builds) in order to penalize u.

TA is arther empty when I'm on so not much of an option. Going to international, just increases the PING and therefor is not so much of an option when timing is critical (interupt mes or monk).

People quit due obvious reasons, although I dont agree with the people quitting right away when they see no Mo (u even have monks doing that), imposing penalties is not an option as u will punish many legitimate leavers, or for what I consider legitimate.

If u (targetted to all who want to ban it) dont want people to ragequit then why u dont go to TA and form a team that will not consist of ragequitters, in that way the problem would be solved.
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Old Mar 26, 2007, 09:21 AM // 09:21   #97
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Quote:
Originally Posted by Draygonia_Advanced
Please, if you cant stand the punishment, than dont do RA, simple as that, thanks. Unfair? Yes, too bad, life is unfair.
Please, if you can't stand a few leavers now and then, don't do RA, simple as that, thanks. Unfair? Not really. Neither is the logic you have just applied, as I have less-than-eloquently pointed out just now.

Personally, I don't view people who leave an RA match as a big problem. It's 4v4 Randomway, where anything goes, and anything can happen. The only time RA really matters is for people who need to win a set of matches there to unlock TA. In those cases, yes, having people quit before a match or during a match for a completely stupid reason is highly annoying, but it's nothing to lose sleep over. As has been previously stated, there are plenty of legitimate reasons for a person to leave a match in RA, and I don't think any of you would like being punished for leaving if one day you happened to stumble into one of those situations. It's just a game, after all, and a very small, relatively unimportant part of the game, at that. Deducting Faction won't work because you don't really gain that much from RA in the first place, and the first time you come against a stupidly composed 3-4 ZB Monk team, you will probably lose all the faction you have made the entire day when you decide sticking around just isn't worth it (I've had some situations like that recently, which is why I have just been sticking to GvG). A short period of not being able to enter again sounds reasonable, on paper, but in practice, nobody is going to want to sit around waiting to enter RA again after they leave a situation such as the aforementioned. You can win a match with only three people (heck, I've even seen a person win a match solo a couple of times, though they were running a particularly counter-productive build... Here's a tip: Warrior+Monk+Nightfall), so having one person, or even two people leave, isn't a huge deal. Even if you lose, you can go right back in again with a full four person team, and try your hand at the battle once more. Also, the whole "Well some of us want Gladiator Points" argument doesn't really hold any water, because if you really wanted them, you'd be in TA instead of RA to greatly increase your chances of obtaining them.

Sometimes, people just have to leave their desk in the middle of a round because something more important has come up. The dog may need to go out, the kid might need a diaper change, or the AC might need tweaked a bit and the thermostat is on the other side of the living room. When things like that happen, a person can either /afk, or just leave entirely. Either way, they aren't helping the team for that match. However, if they leave the match to go do the real-life task(s), they open a slot in your team for another player, whereas if they simply went AFK, if you won the match, you'd possibly be stuck with only 3 people playing still. Make no mistake, I'm not condoning the actions of people who quit matches in RA just because the team composition doesn't meet their standards, but personally, I don't think it's fair at all to punish people for having their priorities straight in life. You say you'd be able to handle it now, but if a punishment system was put in place, I believe you'd be singing a different tune the first time you got unfairly punished.

It's a game, guys. 4v4 Randomway, where anything goes, and anything can happen. I know it's been said a lot already, but don't take it so seriously. Get a few friends together, or start up a PuG, and hit up TA for a bit (or, heaven forbid, HA/GvG! ). And now, to close up, with a little bit of service for good ol' HL2 players...

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Old Mar 26, 2007, 10:17 AM // 10:17   #98
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yea it has but two things would solve for the ongoing problem...

1: Make it so if people rage quit leave or disconnect they can not rejoin a RA for a min of 20 mins. PERIOD. Even if its a legitimate disconnect, its not long, but it will piss off the people doing it so much they will think twice about continuing to do it...

2: replace people that quit immediately with an equivalent Zashien Henchmen, so the people that were wronged are not too badly punished for the actions of the rage quiter.

Bingo, Problem solved, Debate over... no more griefing over this crap...
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Old Mar 26, 2007, 03:16 PM // 15:16   #99
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Read all of the posts and completely disagree with the OP.

About 50% of the time when I monk in RA, I get a glad point. Thats from rage quitting if I see a Wammo, any other monks, or an inbalanced team like 2 or 3 rits or mesmers.

If I want to play another class, usually blinder or dazer, I prefer to have a decent ZB or Shield of regen monk in my team at least, If not I rage.

Sorry if im a prick, I want glad points and there about 1000% easier to get in RA then in TA.
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Old Mar 26, 2007, 07:19 PM // 19:19   #100
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Quote:
Originally Posted by Amity and Truth
Too many valid reasons to leave a match in RA.
Plus this has been discussed to death in Sardellac Sanetarium (where this thread should be :P)

/not signed
Nothing to add.

/notsigned
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