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View Poll Results: Should Rage Quiters in Random Arenas Be Punished?
Yes 183 61.20%
No 94 31.44%
Not Sure 12 4.01%
What are Random Arenas? 10 3.34%
Voters: 299. This poll is closed

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Old Nov 19, 2006, 09:30 PM // 21:30   #1
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Default Recommended Update: Punish Rage Quitters In Ra

I am starting his forum / petition / poll because I for one think that it is due time for there to be some punishment for people in random arenas who leave at start. The name "Random Arena" is more and more meaning "random number of people stay" rather then "random team build".

I am starting this petition / poll in hope that Anet may implement something as I have heard other games do. I would like to see, if player leaves within first minute of battle then they cannot reenter arena for 10 mins or such.....

From playing alot of arenas off and on, I see alot of other players who would also like some change in this, and I am hoping that they put their name on this forum / petition / poll.

If you would like to see some type of change, please post your thoughts here, or just sign your name and vote.

**Note that I am saying within first minute they leave, if your house catches fire or such, and you are afk and die, so be it (from everyones replies) Staying for 1 minute isnt the end of th world, even if you have 4 monks on your team**

If you are not directly replying to my statement, then please don't reply.

Please do not turn this into an argument, and if I posted it in wrong area can admin please move it to correct location.

Last edited by max gladius; Mar 20, 2007 at 11:32 PM // 23:32.. Reason: added poll to forum
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Old Nov 19, 2006, 09:47 PM // 21:47   #2
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Too many valid reasons to leave a match in RA.
Plus this has been discussed to death in Sardellac Sanetarium (where this thread should be :P)

/not signed
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Old Nov 19, 2006, 09:48 PM // 21:48   #3
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personally, id like to see a 100 faction penalty for leaving RA before a battle's completion. enuf to make repeat ragequiters hurt, not enuf to piss off the guy who really did err7.
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Old Nov 19, 2006, 09:52 PM // 21:52   #4
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Stupid idea.
Plus I've been to RA for a few hours today, and I've had 3 matches where someone left. People are making more out of the problem then it is.
Quote:
Originally Posted by max gladius
I am starting this petition in hope that Anet may implement something as I have heard other games do. I would like to see, if player leaves within first minute of battle then they cannot reenter arena for 20 mins or such. Or, if person leaves before anyone dies, they get punished.....
Ever been in a 3 monk vs. 3 monk RA battle? I can tell you, that's a totally valid reason to leave.
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Old Nov 20, 2006, 01:06 AM // 01:06   #5
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What if /resigning didn't trigger the punishment
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Old Nov 20, 2006, 01:10 AM // 01:10   #6
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This is a rant.
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Old Nov 20, 2006, 01:52 AM // 01:52   #7
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Quote:
Originally Posted by KvanCetre
What if /resigning didn't trigger the punishment
That would still involve everybody resigning, and if everybody wanted to do that rageing wouldn't be an issue.

And hardcore /notsigned. Miserable idea.

tbh [email protected] taking RA somewhat seriously
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Old Nov 20, 2006, 02:25 AM // 02:25   #8
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RA shouldn't be taken seriously. The other day I went in RA just to record me swinging a Fellblade for a GW vid with a Vamp Gaze at 0 Blood and nothing in swordsmanship. In fact I wasn't even a warrior secondary.

It's a place to "practice" builds that should be later used in ORGANIZED forms of PvP, or a place to gain faction. You aren't in a tournament when you enter RA so relax. I know it is sometimes frustrating but please understand RA has a long history of quitters and noobs and it always will. =/
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Old Nov 20, 2006, 02:28 AM // 02:28   #9
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Not signed how about instead they punish people who whine about stuff like this as its far more annoying.
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Old Nov 20, 2006, 02:29 AM // 02:29   #10
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/notsigned.
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Old Nov 20, 2006, 02:39 AM // 02:39   #11
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/not signed

People can quit if they want there is now law or rule against it. If I get a call from a friend to go out on the town then I'll quit in a heartbeat..real life>games.
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Old Nov 20, 2006, 02:47 AM // 02:47   #12
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/not signed...

when i see 3 monks on my team, i'd rather quit and rejoin rather than raving on 20 minutes without a clear winner (which happened once, by the way)
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Old Nov 20, 2006, 02:49 AM // 02:49   #13
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People still play in RA... ... why? ... All I've ever seen there was an assortment of unskilled scrubs, the types you'd see whining about nerfing a mission because they can't beat it with their Echo Frenzy W/Me. You're telling me people still willingly join groups of these people to fight others with equally crap builds? Wow. I don't want to hear "it's fun", it takes a masochist to enjoy playing alongside morons. I don't blame people for leaving at all.

I understand that there will be griefers who join and quit because they're idiots. But how would you punish solely those people, and not people with legitimate excuses to leave?

/unsigned
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Old Nov 20, 2006, 05:44 AM // 05:44   #14
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Quote:
Originally Posted by Chicken Ftw
People still play in RA... ... why? ... All I've ever seen there was an assortment of unskilled scrubs, the types you'd see whining about nerfing a mission because they can't beat it with their Echo Frenzy W/Me. You're telling me people still willingly join groups of these people to fight others with equally crap builds? Wow. I don't want to hear "it's fun", it takes a masochist to enjoy playing alongside morons. I don't blame people for leaving at all.

I understand that there will be griefers who join and quit because they're idiots. But how would you punish solely those people, and not people with legitimate excuses to leave?

/unsigned
Well its a nice place to get your first gladiator point so you can TA with decent people

Oh and on topic, no way in hell. I leave quite a lot, usually when my team has a stupid runner in it and we've lost already but he refuses to give up.

/unsigned
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Old Nov 20, 2006, 05:52 AM // 05:52   #15
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Don't they still have it where you need to win 5 consecutive in RA to start unlocking the other arenas?
If that's still how it goes I can both understand why some people just quit after seeing who they are grouped with and why other people are very frustrated with the quitters.
If that rule is still there, they should tweak it somewhat and I have no idea how.
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Old Nov 20, 2006, 06:13 AM // 06:13   #16
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They already do punish rage quitting: You don't get your 20 Balth faction for winning. Whoopdedoo.

Quote:
Originally Posted by Chicken Ftw
People still play in RA... ... why?
If you can't even understand why people play in RA, then why are you in this conversation?
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Old Nov 20, 2006, 06:27 AM // 06:27   #17
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Quote:
Originally Posted by Riotgear
If you can't even understand why people play in RA, then why are you in this conversation?
I understand perfectly - it's because they aren't skilled enough or serious enough to play any other form of PvP. (Rhetorical questions ftw <_<) My point was, why punish people for leaving, in a place where matches are usually decided by which team got the most useless wamos, or a monk? Punishing people for leaving won't make the builds used be any better, or the odds of getting a more balanced/better team any higher. Also, there's no way to tell the griefers from the legit leavers.
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Old Nov 20, 2006, 07:56 AM // 07:56   #18
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If it's implemented, the punishment should be very short, like 2 minutes. That's long enough to convince people it's worthwhile to stay in the match (as these matches often last around a minute anyway).
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Old Nov 20, 2006, 08:43 AM // 08:43   #19
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Say your error 7, lose power, computer crashses, freezes, automatic updates for Windows kicks you, wireless connection has a hiccup, the phone rings, the doorbell rings, something starts to burn in the oven, soup on the stove bowls over, video card dies, motherboard fries, monitor goes out, dog wants out, pizza guy is at the door, police are at the door, your kids need your help, wife needs your help, husband needs your help, baby is crying, smoke alarm goes off, wireless mouse runs out of batteries, wireless keyboard runs out of batteries, power surge to your computer hits, you fall alseep at the helm, forgot about your dentist oppointment, doctors visit, have to pick up kids from school, from sports, from extra curricular activities, house starts to flood, tornado is coming, hurricane is rising, or a stampeed of chickens leveled your home...yeah...don't think punishing people for leaving is fair. It's not always their fault. We don't know the circumstances.

Last edited by Dalimoor_Kalkire; Nov 20, 2006 at 08:45 AM // 08:45..
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Old Nov 20, 2006, 09:00 AM // 09:00   #20
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Quote:
Originally Posted by Chicken Ftw
People still play in RA... ... why? ... All I've ever seen there was an assortment of unskilled scrubs, the types you'd see whining about nerfing a mission because they can't beat it with their Echo Frenzy W/Me. You're telling me people still willingly join groups of these people to fight others with equally crap builds? Wow. I don't want to hear "it's fun", it takes a masochist to enjoy playing alongside morons. I don't blame people for leaving at all.
Maybe some people do actually enjoy random arena? It requires less organization beforehand, and gives you some instant action with sometimes interesting and entertaining builds.

Anyway, people still play GvG......why? All I've ever seen there is a bunch of elitist asshats, the type you'd see whining about nerfing thumperway because they can't beat it with their cookie cutter balanced team. You're telling me people willingly join these groups of people to fight other people with equally elitist crap and FOTM builds? Wow. I don't want to hear "It's fun" because it takes a masochist to enjoy playing alongside close-minded jerks. I don't blame the people who manipulated the ladder at all.
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