The best guild system, that I have seen in any mmo, when it comes to the point of being loyal, is in Lineage2.
I think one of the major things there is that you have to do some things together as guild for guildhall upgrades etc.
Plus that you cant join another guild right away after leaving one, since there is a penalty.
A penalty could in some way be something that could be added in GW.
The thing with doing quests together as guilds to get some benefits, is a bit harder to add.
Since you can have up to 100 members in a guild, but at the same time got to think at the small guilds that don't want to have 100 members.
Plus you got PvP, but the good PvP guilds got their loyal members, since that is mainly what guilds where designed for in GW.
I like the idea of adding something that does something about the PvE side of guilds.
I don't think your suggestions will help help upon loyalty.
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