Sep 08, 2007, 12:44 PM // 12:44
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#1
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Ascalonian Squire
Join Date: Sep 2007
Guild: shinra empire
Profession: D/
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ur own boss like aura!
it would be cool if wen u beat the game u got a boss like aura that gets brighter depending on how many(out of the 3)campains u beat
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Sep 08, 2007, 01:02 PM // 13:02
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#2
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Frost Gate Guardian
Join Date: Jun 2007
Guild: TIGI
Profession: W/
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uhm... no i'd hate that... and well... everyone would be walking around with one so...
1) everyone would look the same and 2) what would be the point in armour if you glow?
ANet would never impliment this because of lots of reasons =/ sorry
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Sep 08, 2007, 01:05 PM // 13:05
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#3
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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This would be cool as an effect caused by an Event tonic. Only in outposts.
Nothing else.
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Sep 08, 2007, 04:41 PM // 16:41
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#4
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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Quote:
Originally Posted by MithranArkanere
This would be cool as an effect caused by an Event tonic. Only in outposts.
Nothing else.
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Why not in PvE? Why not make all these Elite Power mods that the consumables make give you and your party an Aura while they are in affect?
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Sep 08, 2007, 04:45 PM // 16:45
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#5
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Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
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I believe the Chaos gloves solve this, unless they're really not that bright and therefore barely noticeable to begin with. I think I'll keep my obsidian gauntlets...
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Sep 08, 2007, 06:01 PM // 18:01
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#6
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Frost Gate Guardian
Join Date: Jun 2007
Guild: TIGI
Profession: W/
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As said maybe a consumable like a scroll would make this work.. if it was just in a Explorable Area/Mission then i actually think it'd be kinda cool
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Sep 08, 2007, 07:23 PM // 19:23
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#7
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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In Explorables or arenas that would be confusing. NPCs get that aura in arenas.
Bosses get that aura in explorables.
Who want's to target your party warrior instead bonetti when clearing the area in hard mode?
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Sep 08, 2007, 08:01 PM // 20:01
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#8
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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If you want excessively glowing armor, go play World of Warcraft. Glow doesn't fit as well with GW's art.
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Sep 08, 2007, 08:10 PM // 20:10
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#9
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Desert Nomad
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Full Chaos set FTW!!
...not really >.>
Having an aura is something I can do without. Like was mentioned, if it was acquired by beating the games, everyone would have it, and it wouldn't be special in any way....besides to label people that don't have the aura yet as noobs.
"glf Monk. must have r3 aura!"
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Sep 08, 2007, 08:22 PM // 20:22
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#10
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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That'd be a fun tonic. I'd love to have a temporary boss sheen.
Make it toggleable, though. I have enough fun moving through crowded outposts as it is without having to load up a bunch of shiny/glowy people. XD
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Sep 08, 2007, 09:30 PM // 21:30
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#11
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Belgium
Profession: N/Me
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Boss aura, as "beyound normal power" aura:
Whenever one of your primary attributes is boosted beyound 12+3+1=16, you get a boss aura, as an indicator your attribute pool is beyound "normal" (much like lvl 20 bosses' are too).
I'm sure this'll make AB alot more awesome.
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Sep 08, 2007, 09:40 PM // 21:40
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#12
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Always Outnumbered
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I don't want to be a boss.
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Sep 09, 2007, 01:53 AM // 01:53
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#13
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Ascalonian Squire
Join Date: Sep 2007
Guild: Palladin Warriors
Profession: N/Me
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If done right
This would b pretty cool, but only if Anet did it right. they should have a scroll that drops that boosts you primary stat(or sumthing like that) for say 3 mins and while it does that you have a glow. Or maby as sumone alrdy said a tonic, but i like the scroll more(it would b pve only over course).
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Sep 09, 2007, 02:25 AM // 02:25
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#14
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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Quote:
Originally Posted by Bazompora
Whenever one of your primary attributes is boosted beyound 12+3+1= 16, you get a boss aura, as an indicator your attribute pool is beyound "normal" (much like lvl 20 bosses' are too).
I'm sure this'll make AB alot more awesome.
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Now that's an interesting idea. But make it toggable for everyone.
If someone goes past 16 in any attribute, they automatically gain a Boss Aura.
It's not a title. It's not something that everyone and their mom will want to have. It's something that people who focus on a certain attribute will gain. And it will be fairly difficult to gain it while in a town or outpost.
After all, why does everything have to be a title?
I can see mostly Elementalist having this up in battle (16+GoEP or 16+Elemental Lord), but it would only appear when they've "broken the barrier".
Blessings, Grails of Might, etc. would also allow people to temporarily break the barrier.
/Signed for this. If people don't like the affect, they can always just turn it off.
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Sep 09, 2007, 03:34 AM // 03:34
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#15
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Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
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it might be fun for a tonic, but would be impractical otherwise. Unless it was tied to a title and you could turn it on or off.
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Sep 09, 2007, 08:30 AM // 08:30
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#16
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Interesting idea, but I think it would get annoying after a while.
I agree that it would be great if it were tied to a title though!
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Sep 09, 2007, 09:11 AM // 09:11
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#17
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Zinger314
If you want excessively glowing armor, go play World of Warcraft. Glow doesn't fit as well with GW's art.
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Then why do the bosses glow?
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