Sep 13, 2007, 10:58 PM // 22:58
|
#1
|
Academy Page
Join Date: May 2007
Guild: House of JaiGaia
Profession: D/
|
1v1 arena thank u Anet .....
K first off i know we ve had several threads on a 1v1 arena, all which seemd to have failed or have been shot down in one way or another ...including by ANET who eventually gave us a fake 1v1 team arena called Hero battle arena. its not that HB is bad its just not GREAT.... My idea is too solve a few of the issues currently with the pvp side of Eotn...[ or lack thereof].. But thanks to Anet and Eotn we now see that a 1v1 arena is plentyful possible. Think the Norn fighting arena...
My idea : Set up a battle island in the battle isles ran by Magni or w/e his name is. Here it would be alot like RA in the sense cept ud be in 1v1 completely random arena with different small sized maps maybe 5-6 new ones created specificly for a 1v1 environment. I mean in the fightin arena sure some gimmicky builds will make it thru but remember theres no such thing as a completely dominant build and everything has a counter its all bout playing the game of chance ...while competeing with skill. Let the set up stay similar to RA where u hit enter battle and it throws u randomly against an opponent ..upon death/victory the winner is able to move forward for more consecutive wins and a chance at gaining pts towards a title [that ill describe in a bit].. however in the chance that two will stalemate we have a set timer for all matches, say at 15 mins for example at that time two NPCs come forth one for each side that are hybrids npcs that sport primary and secondary professions. Maybe we could pick what type of NPCs come out from a preset list pre match of course [ kinda like the old pvp only chars when u made them back in the day u could pick a popular build automatically and itd be preset] to help that way u can have something that would help with ur build, these would help the player for say 5 mins if the stalemate still persist after the 20 mins mark its considered a draw and both players are warped back to the island and have to go again. A player should not be accredited for something they didnt do~ like not win and go on.~..and should accept the battle of stalemates as it does happen, its what causes chivalrous rivilaries. BTW we dont need NPCs i just thought that it would help balance some of those matches better where u know if u hold out long nuff u still have chance to win ..
the second idea was using a sealed deck style of play. Here we use the same RA format as stated before to zone into play the match but ... we are givin a set base of skills to choose from which would change say biweekly, in which can be used during that time that we set up our skill bars from "prematch". ie; like this bi weeklys skills are xx xx xx xx for mes for instance u choose from those this would also be for ur secondary and ud really have to watch what u put in ur bar cos u ve only got 8 slots. This would definitely help keep things balanced and keep the game ever changin and really not allow too many gimmicky builds to overrun the 1v1 arena. For instance instead of pressin "K" and gettin a drop down of all skills unlockd, u get only skills available to use for the primary and secondarys ur running based upon the skills allowed during the play times. also u would not have to rely on having them pre unlockd for pvp since its sealed deck the skillz could and should be avail to everyone no matter ur status of unlocks. however coming properly equipped would matter. I still say time limit the matches no more than 20 mins maybe. oh and we wouldnt need NPCs at all on this one.
Now of course with a new arena should come a new title [ this is a grind game remember] so i give u my idea on some of the titles we could implement for the arena. Now u wouldnt be able to wear a title til R3 much like HA mainly cos in a 1v1 ull go thru wins/losses quicker. plus the titles are more like sayings ...
Rank :
1- 50 wins
2-100 wins
3-175 wins [title 1] im a norn reborn (reference to khamu in Norn land)
4-250 wins
5-350 wins
6-500 wins [title 2] U cant see me /or I hit like a mack truck
7-750 wins
8-1250 wins
9-2000 wins [title 3] Ive solod the best
10-3500 wins
11-5750 wins
12-10000 wins [title 4] i am a GW God
these are just some examples i thought of maybe the community could help me with them some. also maybe a new set of EMOTES could be honored too.
r3 Norn bear essence [like cover of EotN]
r6 essence of a charr
r9 avatar of balthazaar [if not used already]
r12 sylvari [ since we dont technically see one] or so ive read so far
now instead of flamin this thread maybe we could help contribute to it to improve it or make it better .. i took a second while writing this so i may have lost some of my thoughts [ knocks on door , phone ringing] but i got most of my main point across .. now its on the community to improve or disprove, approve. Seriously though this could be the 1 thing they could offer PVpers since EotN was so PVe based to maybe help the lay over some also its a new title emote and part of teh pve side already in a sense ... now just find a way to make it part of the battle isles...Also maybe even a tournament of some sort could be held much like HB or GvG ....
|
|
|
Sep 13, 2007, 11:18 PM // 23:18
|
#2
|
Lion's Arch Merchant
|
I'd like a 1v1 arena, but maybe without those weird titles.. :P
|
|
|
Sep 14, 2007, 12:19 AM // 00:19
|
#3
|
Frost Gate Guardian
Join Date: Jun 2007
Guild: TIGI
Profession: W/
|
/not signed
For all the same reasons as all the other post's, read the rules, go add your argument to one of the many other Threads.
And this idea can't be "improved"... It's simple, 1v1 just wouldn't be fun, you'd always be up against some imba build like "Invinc-assasin", "Mystic Regen Derv", "55hp Smiter" ect ect, need i go on?
It would simply upset the PvP ballance and lead to non-stop nerf's all round.
ANet have included a 1v1 in the form of the Norn Areana, the NPC's use real build we made against us so i guess that's the best they can do, go look at that to see how imba some builds can be, 1v1.
Last edited by NeonPink; Sep 14, 2007 at 12:21 AM // 00:21..
|
|
|
Sep 14, 2007, 12:59 AM // 00:59
|
#4
|
Academy Page
Join Date: May 2007
Guild: House of JaiGaia
Profession: D/
|
Quote:
Originally Posted by NeonPink
/not signed
For all the same reasons as all the other post's, read the rules, go add your argument to one of the many other Threads.
And this idea can't be "improved"... It's simple, 1v1 just wouldn't be fun, you'd always be up against some imba build like "Invinc-assasin", "Mystic Regen Derv", "55hp Smiter" ect ect, need i go on?
It would simply upset the PvP ballance and lead to non-stop nerf's all round.
ANet have included a 1v1 in the form of the Norn Areana, the NPC's use real build we made against us so i guess that's the best they can do, go look at that to see how imba some builds can be, 1v1.
|
honestly thats why i think the second idea would probably work better .. needless to say i threw in rank and emotes more so just so its something else worth makin it happen .. an incentive if u will. I personally dont mind not havin a 1v1 arena but with the intro of the Norn arena it just seems like they are almost there ... and sealed deck type play takes away the mystic regen derv and invinci sin or a 55 ... so ur reply is null and void on that arguement + they all have a counter somewhere. however i really started this thread to maybe get ppl rethinkin of something new and innovative yet capable of designing within the current game physics without rewriting it totally and off of how BAD EotN is/isnt or ur normal nerf this bufff that, NOOB this , or this is whackd type threads .... most threads are followed by neat ideas or another thread makin more sense saying i can make this better and usually comes along after major flames of discouragement from others
|
|
|
Sep 14, 2007, 02:57 AM // 02:57
|
#5
|
Jungle Guide
Join Date: Dec 2005
Location: Kangaroo-land.
Guild: Blades of the Dingo [AUST]
|
Quote:
Originally Posted by NeonPink
/not signed
For all the same reasons as all the other post's, read the rules, go add your argument to one of the many other Threads.
And this idea can't be "improved"... It's simple, 1v1 just wouldn't be fun, you'd always be up against some imba build like "Invinc-assasin", "Mystic Regen Derv", "55hp Smiter" ect ect, need i go on?
It would simply upset the PvP ballance and lead to non-stop nerf's all round.
ANet have included a 1v1 in the form of the Norn Areana, the NPC's use real build we made against us so i guess that's the best they can do, go look at that to see how imba some builds can be, 1v1.
|
Please read the whole message next time.
/signed
Good idea, this community shot me down too when I suggested it.
|
|
|
Sep 14, 2007, 05:11 AM // 05:11
|
#6
|
I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
|
1v1 is retarded. 'Nuff said.
|
|
|
Sep 14, 2007, 08:06 AM // 08:06
|
#7
|
Frost Gate Guardian
Join Date: Jun 2007
Guild: TIGI
Profession: W/
|
Quote:
Originally Posted by Holly Herro
Please read the whole message next time.
|
Hmm alright iv read it over now , it reminds me alot of the old day's where when you made a PvP char there were build's you could pre-select ready made!! Apologies for the bluntness at first, I should have read the whole big block of intimidating text o.o" but.. yeah :P, anyway I really like the 2nd idea.
If it worked like the old "Create a PvP char" system where you get to select from about 5 pre-made builds per class, that would be great and alot of fun! If it worked like that then 100%;
/signed
p.s. For those that don't remember that time;
http://www.guildwars.com/competitive...pvpdefault.php
Last edited by NeonPink; Sep 14, 2007 at 08:18 AM // 08:18..
|
|
|
Sep 14, 2007, 08:13 AM // 08:13
|
#8
|
Academy Page
Join Date: Jul 2006
Guild: LFGuild
Profession: P/W
|
STOP IT.
Stop asking for a 1v1 arena. This game is NOT designed for 1v1.
/notsigned
|
|
|
Sep 14, 2007, 08:15 AM // 08:15
|
#9
|
Krytan Explorer
Join Date: Mar 2007
Profession: N/Me
|
Well, it's not designed for 1 vs 1, no, but would it hurt you even when you're never going to enter it? I think not. Let people boast their virtual chivalry, rivalism etc...I don't think I'd notice.
|
|
|
Sep 14, 2007, 09:03 AM // 09:03
|
#10
|
Krytan Explorer
Join Date: Nov 2006
Profession: P/
|
/not signed.
GW is teamplay, If you want 1 vs 1 go to your guildhall.
|
|
|
Sep 14, 2007, 12:19 PM // 12:19
|
#11
|
Grotto Attendant
Join Date: Aug 2007
Location: Canada
|
/not signed
This would lead to imbalanced builds which would lead to nerfs because ArenaNet still bases their nerfs around PvP despite the fact that PvE players are a majority; a majority that gets very angry when we get nerfs because some PvP players decided to make an imbalanced PvP build that used skills from Guild Wars.
|
|
|
Sep 14, 2007, 12:54 PM // 12:54
|
#12
|
Frost Gate Guardian
|
i'm all for 1vs1 arena's and there's no good reason for opposin it (if u don't like it don't play it!)
what i don't like is your ladder system.
what is ideal is a true ladder with points gained for winning but MOST IMPORTANTLY points lost for losing! this wil push people to entre arenas with all round builds (good vs any class) tryin not to lose many games.
if losses are not punished then people will just enter arenas with hardcounterin builds(antiwarrior) hopin to get easy wins in 20% of their games...and it wont matter if they lose 80%.....they will still climb.
which will turn 1vs1 as someone said in rock,paper scissor.
ppl will also quit once they see they are against what they didnt' want....it will be a leavers fest.
instead if also losses count ppl will try and enter each game tryin to win it.....so they will have to make builds that adapt to most sistuations ....tryin to scrap a good win ratio otherwise they won't climb the ladder.
if u gain 1 point by winning one game....u should at least lose 1 point by losin 3 matches.
to have a good win/loser ratio u must be able to pull offf wins vs different classes.....which means general builds and fun fights.
it won't be balanced by any means....but it'll be fun
Last edited by mafia cyborg; Sep 14, 2007 at 01:00 PM // 13:00..
|
|
|
Sep 14, 2007, 01:38 PM // 13:38
|
#13
|
Frost Gate Guardian
Join Date: Jun 2007
Guild: TIGI
Profession: W/
|
Quote:
Originally Posted by Zahr Dalsk
/not signed
This would lead to imbalanced builds which would lead to nerfs because ArenaNet still bases their nerfs around PvP despite the fact that PvE players are a majority; a majority that gets very angry when we get nerfs because some PvP players decided to make an imbalanced PvP build that used skills from Guild Wars.
|
As i was told aswell, can everyone please read the 2nd idea/my form of it before judging, that would stop nerf's ect and make 1v1 fun aswell as ballanced
|
|
|
Sep 14, 2007, 01:41 PM // 13:41
|
#14
|
Pre-Searing Cadet
Join Date: Jun 2006
Profession: N/Rt
|
1 v 1 arena would fail because of all the different builds.
Imagine trying to kill a 55 monk who goes there. They can take damage from 8+ lvl 29 enemies and survive. You think a lvl 20 will be able to do anything to them?
Necros with SS and health steal spikes would violate Sins
Sins would beat eles with knockdowns
Eles could beat wars with nuking
etc etc etc.
You'd be totally relying on the opponent's profession and build. It would eithe rbe definite win or definite loss because the builds would dictate the match.
|
|
|
Sep 14, 2007, 01:57 PM // 13:57
|
#15
|
Wilds Pathfinder
Join Date: Jul 2005
Profession: Mo/
|
Quote:
Originally Posted by Holly Herro
Good idea, this community shot me down too when I suggested it.
|
Because this idea is retarded ?
|
|
|
Sep 14, 2007, 03:29 PM // 15:29
|
#16
|
Lion's Arch Merchant
Join Date: Dec 2005
Guild: Imperial Guards (TIGI)
Profession: Mo/
|
As it stands now, the game isn't designed for it. Think up some ideas and retry.
|
|
|
Sep 14, 2007, 03:49 PM // 15:49
|
#17
|
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
|
I'd rather have a paper/rock/scissors arena.
Exactly the same thing, except with less Mending.
And OP, on that R4 title... you don't become a GW 'god' by running a retarded Riposte tank. No ty.
/notsigned
|
|
|
Sep 14, 2007, 04:06 PM // 16:06
|
#18
|
Frost Gate Guardian
Join Date: Jun 2007
Guild: TIGI
Profession: W/
|
Damn people your not even reading it now -.-"
|
|
|
Sep 14, 2007, 04:59 PM // 16:59
|
#19
|
Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
|
No, we just don't like it.
1v1 is a bad idea, in any form. Pre-generated builds just makes it a form of polymock - who will pick which build, and out dual the other! No thanks.
Go back to challenging people to 1v1 in RA.
|
|
|
Sep 14, 2007, 08:47 PM // 20:47
|
#20
|
Frost Gate Guardian
|
ppl simply don't read past the 3rd line....so sad.
Last edited by mafia cyborg; Sep 14, 2007 at 08:52 PM // 20:52..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 12:59 AM // 00:59.
|