Oct 04, 2007, 11:31 PM // 23:31
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#41
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Sammy Darvanian
You know, all you seem to suggest in your threads is just ways of making the game EASIER rather than more balanced...
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You, good sir, are my hero.
Thank you. Everyone, read this, worship it, study it, and extrapolate it.
QFT x1000
/Close thread, this one fails.
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Oct 04, 2007, 11:34 PM // 23:34
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#42
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Desert Nomad
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one last thing ...
wtf has implementing some bonus maps to do with balance oO
Balance has to do with Skills of Class, with PvP or with gameplay systems like how quick a class can attack with a weapon ...
oh what should it, will end only in more stupid flames ....
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Oct 04, 2007, 11:40 PM // 23:40
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#43
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Forge Runner
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Quote:
sometimes I must really ask me, if certain people know here really, what the word "conversation" or better said "discussion" means oO
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We play GW for different reasons. For me, cartography wasn't really bad (I would love to see it done differently, but hey), however I am uncapable of grinding SS/LB, for example, and as such will never reach max title.
Easy? Hard? Lazy? All I know is that entering the same zone for the purpose of killing the same set of mobs in a no-lose wurm makes me ill.
I wish things were different. But I also know that many people absolutely love wurm runs, they use them to max chests, get loot and who knows what.
Who am I to say what others should enjoy.
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Oct 05, 2007, 12:08 AM // 00:08
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#44
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Krytan Explorer
Join Date: Sep 2007
Profession: Mo/N
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I actually agree with the OP but I doubt anet will implement changes.
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Oct 05, 2007, 09:05 AM // 09:05
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#45
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Desert Nomad
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Quote:
Originally Posted by freaky naughty
I actually agree with the OP but I doubt anet will implement changes.
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I doubt it too, I even don't expect anything for at least all the time, until GW2 is released, but it may be allowed to make suggestions for new add ons, without that it gets then death flamed/trolled , only because those people that are versus it because a still worthless title should become through some changes slightly easier for the last 5% can't write any good anti-argument why not to make this add on. They all act like little childs, whom you have taken away their lollies, when you make the title slightly easier, and thats somehow funny, but its more kinda sad to see, when people are so selfish, that they totally ignore that the overall benefits of such an add ons is way greater, than the bit losing of "non existent value" of one title line
@Antheus:
I surel don't want to tell, how people have to play with this suggestion of giving us some bonus map areas ...
When you've unlocked them and explored them, got your 100% then without wall hugging the last 5% by searching for numerou 0,1%'s, then holds nobody you off, to grind for those still, when you want really everything have explored, until your text mod maps shows you nothing anymore where you can explore, but making the add on changes then only the sides of what is normal...
Normal would be then to explore the bonus areas, the freaks can then still grind then for those 0,1% on the rest of the world until they get happy.
I finmd, grinding and wall hugging should not be the base of this title, to complete it, sure it should be the base for 95% of all the maps, but the last 5% of the 3 maps should be fun to explore, without having to wall hug everything.
Those ones, which love to wall hug, can as said still wall hug further for 0,1% and ignore the bonus areas simple ...
Biut in the moment, thoses titles force to grind and no explore title should do this for the last 5% imo ...
You can grind for money, or for faction points and so on, but for exploring is just silly.
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Oct 05, 2007, 09:45 AM // 09:45
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#46
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Lion's Arch Merchant
Join Date: Oct 2006
Location: The Netherlands
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First stop; The Cartographer title is the only title I still respect.
Second; i do have it myself, yes all 3, and the bonus areas where your talking about are already in the map. A normal map is around 103 % to make it easier. Tyria has a lot of small places you dont need or have to get to, including massive area's inside the Dunes of Despair Mission and the jungle part.
For Cantha the bonus area's are called Challenge Mission. Also there is a HUGE trick outside the Terrace on the luxon side.
Elona is just big. You dont need to scrap the walls there, the fog doesnt extend miles into the mountains like in Tyria. Walk your way around instand of running it. You might even make some money killing everything on your way.
Its a title that doesnt come easy get over it. Or dont try to get it. There are plenty of map checks on this forum, go have a look at those.
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Oct 05, 2007, 09:59 AM // 09:59
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#47
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Ascalonian Squire
Join Date: Sep 2007
Guild: Myth of the Jabberwock [Epic]
Profession: Me/
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Quote:
Originally Posted by Phoenix Tears
one last thing ...
wtf has implementing some bonus maps to do with balance oO
Balance has to do with Skills of Class, with PvP or with gameplay systems like how quick a class can attack with a weapon ...
oh what should it, will end only in more stupid flames ....
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Balance is pretty much EVERYTHING in the game. Simple.
And come on, the dev team shouldn't have to add more things in the game just because some find getting a title too difficult to get. And it might be too difficult NOW, but players get better the more they play, If you just keep trying, you'll get it.
Also, you're complaining about a 5 measly % here... Yes, they're the toughest 5 to get, but it's just.5.%.
Last edited by Sammy Darvanian; Oct 05, 2007 at 10:05 AM // 10:05..
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Oct 05, 2007, 11:17 AM // 11:17
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#48
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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Cartographer works fine as it it now imo. It could be nice to have an exploration counter per area tho, but that's out of focus for this thread.
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Oct 05, 2007, 11:41 AM // 11:41
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#49
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Wilds Pathfinder
Join Date: Oct 2005
Location: Germany
Guild: PaRe
Profession: W/
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I just wish they would reopen the Arenas in Tyria. I know you can get 100% without them and they probably don't count at all but i just hate standing in front of a closed door, unable to explore a part of the map that was explorable earlier in the game.
It just makes you feel bad because your map is still not complete.
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Oct 05, 2007, 12:58 PM // 12:58
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#50
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Desert Nomad
Join Date: May 2007
Profession: W/E
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Quote:
Originally Posted by Lorinda
First stop; The Cartographer title is the only title I still respect.
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Respect? When it's this easy?
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Oct 05, 2007, 01:34 PM // 13:34
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#51
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Krytan Explorer
Join Date: Oct 2006
Location: Iowa, USA
Guild: HoTR
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Quote:
Originally Posted by JeniM
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Some of us dont have to use TextMod to cheat at the title.
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Oct 05, 2007, 01:37 PM // 13:37
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#52
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Wisconsin
Guild: Our Gostly Solo Caps
Profession: Mo/
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Quote:
Originally Posted by Phoenix Tears
I doubt it too, I even don't expect anything for at least all the time, until GW2 is released, but it may be allowed to make suggestions for new add ons, without that it gets then death flamed/trolled , only because those people that are versus it because a still worthless title should become through some changes slightly easier for the last 5% can't write any good anti-argument why not to make this add on. They all act like little childs, whom you have taken away their lollies, when you make the title slightly easier, and thats somehow funny, but its more kinda sad to see, when people are so selfish, that they totally ignore that the overall benefits of such an add ons is way greater, than the bit losing of "non existent value" of one title line
@Antheus:
I surel don't want to tell, how people have to play with this suggestion of giving us some bonus map areas ...
When you've unlocked them and explored them, got your 100% then without wall hugging the last 5% by searching for numerou 0,1%'s, then holds nobody you off, to grind for those still, when you want really everything have explored, until your text mod maps shows you nothing anymore where you can explore, but making the add on changes then only the sides of what is normal...
Normal would be then to explore the bonus areas, the freaks can then still grind then for those 0,1% on the rest of the world until they get happy.
I finmd, grinding and wall hugging should not be the base of this title, to complete it, sure it should be the base for 95% of all the maps, but the last 5% of the 3 maps should be fun to explore, without having to wall hug everything.
Those ones, which love to wall hug, can as said still wall hug further for 0,1% and ignore the bonus areas simple ...
Biut in the moment, thoses titles force to grind and no explore title should do this for the last 5% imo ...
You can grind for money, or for faction points and so on, but for exploring is just silly.
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First of all 5% on a map is still a boat load of unexplored area. In tyria that could be close to a whole zone that is unexplored. The "Grind" your referring to is exactly what exploring was. When Columbus and the explorers of early days discovered new lands did they land their boats in an area and it was simply explored? No its something they had to work at. Now that your on here saying they should add and extra 5% to something that is insanely easy to get is just ridiculous. Tyria actually has 103% and i have heard reports of 105% in the map. The Nt tricks are not required to get 100% of the map. Just because you are like almost everyone else that complains on these forums want something changed so you do not have to work at it is ridiculous. If you do not want to waste hours trying to get that last .1% then maybe just maybe the title is not for you.
Thank you
Glyph of Healing
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Oct 05, 2007, 02:08 PM // 14:08
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#53
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Forge Runner
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Quote:
Originally Posted by thezed
Some of us dont have to use TextMod to cheat at the title.
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See - this would be a valid improvement.
TextMod isn't a cheat in case of cartography. It would be an insane improvement for the broken system that is now in place.
Making cartography reasonable doesn't need to make title worthless. But it should at very least be reasonable.
Modified textures aren't breaking anything, they don't make it faster, they don't auto map - they just make a tedious task into a somewhat more reasonable one.
The challenge of Cartographer is: Been there, done that. To show that you have explored every single inch of the world and seen all there is to see.
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Oct 05, 2007, 02:41 PM // 14:41
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#54
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Wilds Pathfinder
Join Date: Feb 2006
Location: When not at Aziure's Wizard Tower you can find my in Belgium
Guild: Knigths of the Keyboard Order - KkO
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Best solution would be that a.net give you a percentage on how much per region you have explored on your map. Then you would easily know where the go search for the missing total percentages
but don't change the current design, don't give more bonus area.
BTW I don't have grandmasters myself, got two 96,8 percent explorer titles on my main too !
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Oct 05, 2007, 04:00 PM // 16:00
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#55
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Krytan Explorer
Join Date: Oct 2006
Location: Iowa, USA
Guild: HoTR
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Quote:
Originally Posted by Antheus
See - this would be a valid improvement.
TextMod isn't a cheat in case of cartography. It would be an insane improvement for the broken system that is now in place.
Making cartography reasonable doesn't need to make title worthless. But it should at very least be reasonable.
Modified textures aren't breaking anything, they don't make it faster, they don't auto map - they just make a tedious task into a somewhat more reasonable one.
The challenge of Cartographer is: Been there, done that. To show that you have explored every single inch of the world and seen all there is to see.
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I consider using TextMod to help with Cartographer a cheat. Anet seems to have nothing against it so that is mearly my personal opinion. I would never use it.
Overall the Cartographer title is not "broken" as you say. It works perfectly well. The problem is the work it takes to get 100% is more then many people care to go through. Because it is not easily obtainable or farmable, these people call it "broken".
And I disagree that Cartographer is about "been there, done that." I feel it is more about "FOUND IT!". You have to find these backwater hidden away places, not just walk through the zone and call it a day.
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Oct 05, 2007, 07:33 PM // 19:33
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#56
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Wilds Pathfinder
Join Date: Oct 2005
Guild: The Rusty Rose
Profession: W/Mo
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Quote:
Originally Posted by MagmaRed
This post sounded like a cry-baby whiner asking for something to be done for him, instead of by him.
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Spoken like a typical jock, should that be the response? Or is name calling what you wanted.
The cartography system is and remains wrong. There is no appropriate method for rating what you have to work on where. That is incorrect and remains in correct.
I have 99.7% of Cantha. I was trying for title. I quit because the only area not mapped is locked out of bounds and remained locked out of bounds during the board walk. I can see the 0.3% I cannot have.
Am I still clearing areas with my characters - yes. Am I doing it for title no. I am doing it for the pathetic info - when the poor excuse for maps accidently reveal the passage you need to take. (Because as often as not they show the passage blocked or an opening where one does not exist.) I am also doing it because in most cases - like ranger primary/secondary it is a role that my character would perform. But I no longer expect any title, believe any one has the title without using the glitches and cheats, or consider going for it anything except a waste of time.
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Oct 05, 2007, 07:55 PM // 19:55
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#57
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by Fitz Rinley
Spoken like a typical jock, should that be the response? Or is name calling what you wanted.
The cartography system is and remains wrong. There is no appropriate method for rating what you have to work on where. That is incorrect and remains in correct.
I have 99.7% of Cantha. I was trying for title. I quit because the only area not mapped is locked out of bounds and remained locked out of bounds during the board walk. I can see the 0.3% I cannot have.
Am I still clearing areas with my characters - yes. Am I doing it for title no. I am doing it for the pathetic info - when the poor excuse for maps accidently reveal the passage you need to take. (Because as often as not they show the passage blocked or an opening where one does not exist.) I am also doing it because in most cases - like ranger primary/secondary it is a role that my character would perform. But I no longer expect any title, believe any one has the title without using the glitches and cheats, or consider going for it anything except a waste of time.
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LOL
A jock.... if the school bullies could hear this!
There is nothing 'wrong' with Cartography. Cantha can be mapped to 100% without the 'boardwalk' access to the starter area. Tyria can be mapped to 100% without the PvP arenas that are now closed. There is enough leeway on all 3 continents to allow people to get 100% without areas they *can't* reach.
What the OP is asking for is an expansion like GW:EN, but that is designed almost solely to allow people to gain map %. Which would screw with the whole Cartography title more than the 'wrong parts of it' that already exist. Adding new areas would either make the % people have go down (new area that hasn't been explored), or it would give people FREE mapping %.
Now, the OP will say it isn't FREE. He only wants it for people who have beaten the game and already reached 95%. But it is still free to those people, as they won't have done anything to gain the 100% except beat the game, get 95%, and go to the 'new' areas.
I would love new content, absolutely love it. I don't, however, think the OP is asking for a new expansion pack for any reason other than to give him his Cartography title. If he just wants new content, then he sure as hell asked for it in the wrong way.
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Oct 06, 2007, 12:10 AM // 00:10
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#58
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Ascalonian Squire
Join Date: Aug 2007
Location: Vlaanderen
Guild: Trinity Of the Ascended [ToA]
Profession: E/
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/not signed
I started with the cartho title for tyria at +98%, which i've got by just playing the game. No wallhugging at all. (but i was working on vanquisher at same time).
The full 100% I've got by comparing a full map with mine. Only used the trick at frost gate and i've still got some spots i know i have got to explore so their's more then 100% to get. So no need to expand it even further.
Since you're missing 5% I would say, take a simple look at a full map. You're missing alot!
(comparing the maps and going to all the places took me 3-4 hours)
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Oct 06, 2007, 02:27 PM // 14:27
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#59
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Emo Goth Italics
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earn it lol,im on about 90% on all 3 continents do you see me whining?(though i agree on the percentage counter for the areas,lol)
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Oct 06, 2007, 02:49 PM // 14:49
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#60
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Desert Nomad
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this would be one last thing, i could accept as momentanous solution, to implement on each areas self a 100% counter, so that you can see without text mod, which areas you have explored completely, and which not
(Star Ocean 3/ PS2 for example works this way)
So that you see than, when you enter for example now Kamadan, when you open then the U Map for example, that there is then for example so long it is not 100%, so long do you see then on the U map this:
"xx% of 100"
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